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Creator of a Billion Light Years Away

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Queen Aramanda

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Allah Creator

  • Amelia

    Queen Armada Princess Armada Amelia Khan Combiner in her holographic AI being mode clone endo enemy design transformation

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    Queen Armada being mode clone endo enemy design Transformation

    http://www.osarva.ca/ Ontario has a search and rescue.This could be handy in the journeys latter years to connect from Jupiter and their Caretaker Angels of space.Its much more easier that we have this to connect to. This is about early stages of Zarconia back in 2004.This was the beginnings and the deals Zarconia had.I had arranged this and all the way to 2009 this used to be old Zarconia.This is what we had back then and I used to be my pastlife was a carrot head of my pastlife of Delta Quadrant.This is the factors,supply the power to Zarconia from the past as a power.This is our resources and companies.This is how our empire started with manpower and technology and with my smarts and decisions modified Zarconia as solid Empire of the future and present to take on who our hate and reasons as enemies,those with their minds poison to be whiteman forces government by Allah Pak.Red Sector A is what I figured was a military code for ON.But it extends to Islands of Hudson Bay and Western Canada to Antarctica.It has Parkbot animal bases.Got to be the powers and support from ON.There is things to mend and fix and to be assimulated as first missions and first class space Warships.I gained more powers to do with http://stargate.wikia.com/wiki/Antarctica death like Diamond Curse,Great Lakes Triangle,UFO alien death and Super 8 and my dreamworld appearance is high level generation reached being Queen Armada.These sattelites are network of Red Sector A.We won alot of wars.We were to start in a new galaxy of dreamworld very far fresh start to our type of
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    Zarconia Canadian Leader King Edward Zoe Scarecrow Space Battlecarrier Cpt and Command

    advanced powers technology of course radiation made artificial and natural radiations.Powers and special types of beams. http://twitter.com/#!/QueenFerozK High Ranks and council to be a spacebourne Federal Government Zarconia.I reach my higher than government status as the Ruler.Play my role and add and create as I am a smart scientist nickname.More Princess Armadas McLaughlin and many of them come out heavy characters as Florence,Sherryl and new Azalea,Elysia Khan,Niriyuh special ops and Nova Khan,Eilleen and Earther Amelia.Characteristics and outspoken forth as I want them.Florence is expert in my early days but it goes to her battloid droid mobile doll being robot.Florence and Sherryl are older sisters and acted to that.Elysia is and to Firoz and Niriyuh.But Amelia is the gifted and rule after me.She has a gift and is able to carryon and carry on my empire with me there and as Aereal.Amelia Khan is giant and of another universe catered to her.Amelia counter Allah Pak and is the youngest.Feroza is eldest but plays a role on my bridge and in command.Amelia is abnormal and a carry on good guy,counter being mind poison.Judge and Scientist.
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    HK Warfare sattelite robot being

    We have assimlated new empires joined,Comet Empire improvement Space Army
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    New Fuhr Terminator clone endo enemy Design

    .They and their factors are added to our Empire as Zarconia machines beings.Secrets discovered as from fighting EDF and Wave Motion Technology,Cybertron and Gobotron loyality,Star Trek Technology discovered.Terminator technology is discovered and rebuilt into Zarconia technology as I want.Our machines will have terminator built into them.Secrets of Star Blazers technology added Space Army.Many new machines and robot beings were made based on this.My position changed to higher giant more powerful machine.New class in Army,Navy and Space Airforce.Emergency Repair Crew was made.Alot of earlier inventions were made back then and some mistakes but many major ideas that grew to today.They are all scouting and running things.Many bigger ideas grew.This has time travel as bases.Support.And are monitored by improvements as a structure.
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    Zarconia Insectibot Centauri One

    Mantln

    Manitoulin Island Great Lakes

  • http://stockwiki.com/

http://trees.ancestry.ca/tree/42464576/family?added=19787155695&addrel=s&addto=19787049809

http://macross.wikia.com/wiki/U.N._Spacy http://macross.wikia.com/wiki/Category:United_Earth_Sphere_Federation

http://fsa.wikia.com/wiki/User:Queen_Armada

Red Sector A ON is the system I had diversed and made in the future.I was made militarized in Transformer Gobot Universe.I cut them off and built a base out of the present being Red Sector A ON.This is our base of operations against the government.But from future we merger and take away police's role and title til drained flat to nothing.Draining the world and authority.Then this can as a platform build up our territory to be pushy and take over places.We have orbit of Jupiter.Very far and effective.Then we have Ontario from fighting with government and UN.Our bases was to over throw the Whiteman.And to grow in power.Source for an Empire of Zarconians.But this is very subtle.It is an approach but to be the winner in time and life in a race to be better.But we should with the military powers we have grow more further in border with our victories.Zarconian can grow and capture secrets before the walls go up and change things.Capture things real.Sciences and resources.But it also means physical warfare and early machines we used in domination.We can defeat the allies.With our alliances with building your own allies victories loyalities from Macross to join.They all will be an empire under Zarconian and I have made the designs of them.Our first class ships.And also this is done in dangers Whiteman poses in a situation like this.Oppress and shark around protection to slavery.Dealings with underworld grew.Many dangers.Many thugs and Supremacists are war Criminals.Making a head start on out laws that cause danger as police,heads shaved as military hostility and inner hate.Cause alot of danger and go with human shields and family.Learning this as tactic and to not run from the crime but to threaten your life.UN is a dealer for them.Wheeling and dealing lives.Look at things real.They favoured my war enemies like British and Galactica the French.And also the unstable Galactic Empire and ancient times.Cut down my enemies from growing.ON as captured is showing tug and fire fight with the law which must be done and which Princess Armada is a leader and will fight.Test.Makings of people in future militarily on alien worlds to make up Transformer Gobots.To then build these many plains and connection them cycle as empire.Warships from space Zarconian to then go to military procedures against earth tactics in orbit and around the moon.To make the physical and real class ships.Threaten and many types of factors that can be done compete with MP.Member of Parliament in smart decision.Popularity but to drain resources.And to function militarily as a government system.Our own country and world with our own rules,Antarctica and Greenland.Our own plans led by Queen Armada who plays a role.Pave the way to the future and go back to 20th Century and to retrieve machines.WW.WW3.To merger with WW3 and to take its powers.Start functioning every machine early stages to latter stages.This makes safety.Responsible and many qualities.Things will favour and join as a first pionneer stages.Outer space and all outer space military,linkup and assimulate outer space Police and their battlecruisers.Grow in prosperity and linkup and make networks permament barriers.They have selected too many old enemies wrong like Communism.And for my system of life and world to grow militarily and from outer space.To go back and dig up the  past as a strength.Many gave in but said they were defeated in giving first stages.Many of the many types of terrain,outer space,weather systems and machines.Making all of the jinn to machines expert Vector Sigma Quran.Life and afterlife networked.Many caretakers of outer space Guardians.Create weather systems and orbits of planets and Evolution process.Strength heavily in above the law.Invisible outer space in a world has platforms to walk on and is a giant to control zodiac and astrology.

Category about characters in the anime. http://www.robotech-aod.com/aod.htmlAlien Cardassian endo

Princess Younice Khan Armada Florence Khan Princess Armada https://acecombat.wikia.com/wiki/Category:Characters Izzy Randal http://tfwiki.net/wiki/Prowl_%28G1%29 http://tfwiki.net/wiki/Category:Movie_Autobots http://tfwiki.net/wiki/Landmine_%28G1%29 http://tfwiki.net/wiki/Waverider http://tfwiki.net/wiki/Bluestreak_%28G1%29 http://tfwiki.net/wiki/Smokescreen_%28G1%29 http://tfwiki.net/wiki/Tracks_%28G1%29 http://tfwiki.net/wiki/Blaster_%28G1%29 http://tfwiki.net/wiki/Autobot_Mini-Cassette http://tfwiki.net/wiki/Ultra_Magnus_%28G1%29 http://tfwiki.net/wiki/Beachcomber_%28G1%29 http://tfwiki.net/wiki/Sixknight http://tfwiki.net/wiki/Ginrai http://tfwiki.net/wiki/Godbomber https://transformersprime.wikia.com/wiki/Autobot https://herofactory.wikia.com/wiki/Category:Heroes https://gobots.wikia.com/wiki/Category:Guardians http://en.wikialpha.org/wiki/Category:Guardian_GoBots http://zarconian.wikia.com/wiki/Category:Princess_Firoz_Khan_Armada

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Transformers and Gobots are characters and are brought in as a unit for Zarconian Macross.Queen Armada brought in her people for this matter with leadership about mechas and veritechs and lost autobot colonies.Primes to order and get the veritechs and mechas to think like robots again.Lost their lines with the Transformers and Gobots.And to learn my favourite lineup of Transformers all working together in Zarconian Macross.Dream lineup.And their smarts and expertise.And their annalysis.They are much more ahead than any robots.They are the beings and they had a lost colony as humans have military weapons and vehicles,machines.Now its back in our hands.Our leaders to expand and now we have terrtory we have claimed back to autobots.Now our high ranks have bases in Macross and more in robotech.We have full control and are planning the future.More wisdom and collaberation.Gobots and autobots.Guardians in matter of Zarconian Macross.We are re-aligning and sorting out from decepticons and more factions.Learning of new enemy factions other than decepticon.More autobots and ideas.More warships and resources.This is for Queen Armada's family and systems.Supernatural systems in religion Islam.Space Systems and Transformer Gobot Guardian Angels work in space systems and creator powers.Afterlife.Our Prime. Subcategories Its more an Army of troops endos that started as ideas here in Red Sector A ON.They are Zarconian and can go to our new universe to proper planet as troops.Our galaxy are Pretender Gobot European people.We are going to harness ON powers and first place to start out once I am done to come back from my galaxy start work.Take a while because I'll be at work on my stuff at my mansion.We'll see that a warship can design Red Sector A ON with ports for landing warships til earth is destroyed by natural disaster.

This category has the following 2 subcategories, out of 2 total. A

   [×] Admiral Rick Hunter‎ (empty)

T

   [×] The Super Dimension Fortress Macross Characters‎ (2 P)

Categories:

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   Marie Angel
   Alien Cardassian endo
   Cpt.Kindred Mothman Regent
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   Roy Fokker
   Jack Archer
   Troops clone endo enemy Design
   Optimus Prime RID
   Iron Hide
   Mirage
   SpyChargers
   Headmasters

| width="76"| Cloned endo enemy design.These are endos and beings as robots.Zarco Macross.Macross that is Zarconian and Hvvolg95920upcefhse9gdfo20824906.jpg-finalZarco Macross Pilot troop AI endo Queen ArmadaAdded by Queen Armada 80o338vep1t52nds93o331kg26654339.jpg-finalZarco Macross Army clone endo enemy design Queen ArmadaAdded by Queen Armada branch of Zarconian forces.They are the manpower of Zarconia on Macross.They are soldiers with experience.They have material bones and are war proof.Made of circuitry and CPU and vital parts.They are of electronics.They obey a system and are self thinking with codenames.Robot clone endos with processor for mind and outer exoskeleton plating light weight plastic material.Covers and is attatched to their endo.They are smarter than people.Made to conduct war and are guards.They hae them in Zarconia Army and Space Airforce.AI intelligence.They can feel and understand things as beings.They have alien technology upgrades.They are the troops and network.There are ranks of them.They service and were jinns or spirits.Now born as machines intelligence. 2d673ontdnqlklq9tcccoj62c5556574.jpg-finalClone endo enemy design Queen ArmadaAdded by Queen Armada They can transform to modulate themselves for their duties,abilities for cockpit.They have abilities further than people as they are robots.They have judgement.Attributes.They are designed and will work hand and hand with the Terminal Skylar. 1ac685fb3f28ff08b58aa9ada4d918c4574612-finalClone endos enemy design Queen ArmadaAdded by Queen Armada 3tv6i17tskeoptqvoli0k2lbh2395799.jpg-finaltroop endos Queen ArmadaAdded by Queen Armada 5CE94C44-F8E1-4243-976A-ABF45CD04B9Bclone endos Queen ArmadaAdded by Queen Armada 4B300A46-E47D-40C5-A6DA-70AD6007A9F6Zarco endo Queen ArmadaAdded by Queen Armada A565grkjcai6svhn1k28soglf1694311.jpg-finalZarco Macross Chopper Pilot troop endo enemy design being Queen ArmadaAdded by Queen Armada 3407AC76-BB6D-4ADD-BBCB-5BEBA4A6BA5AGyro copter and battlesuit clone endo Queen ArmadaAdded by Queen Armada Cbff4b1f1d474bd0cc2c8c1cace04abd858169-finalZarco clone endo Queen ArmadaAdded by Queen Armada

Macross technology variant and new troops per new organizations in Macross being Army and Space Airforce.The soldiers are adapted to their section in Zarco

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Zarco Macross Chopper clone endo

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Zarco Macross Pilot clone endo troop

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Zarco Macross Army clone troop endo

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Zarco Macross Guerilla Soldier clone endos

Macross military.Army have Army adaptations and systems.Armor is in Army technology and experience.Their scientists make technology for them.Airforce and Space wing are troops and manpower that can also be pilots.Some are pilots but in officers station its who wants what ever jobs patented for them in stations.Many might want to be head of troops for carriers and bases.They have weapons and armor from Airforce.They are able to fly and avoid falling.They have developed needs to this as Army is for traveling in space they don't fall either.They have stations with their arms and as a people they guard their stations join to other stations.Sections they form.Force field defenses and alerts to spies and infiltrators,precautions guard against enemy gaining technology.Armor is in separate military sections thinking.Soldier force fields.Expertise and training is elite in computer and module used to immitation a selected area which is to train them on alien turf and in space.It is a huge park for training help them re-create physical terrain.Module then trains them or they go on the course.Structures and in a graphics world.Computer generated world with help physical structures and in space.Rank levels climb with our experience with enemy create situations.Princess Armada was trained like this.Space course and training courses.Buildings were made with devices in them.They get better and better,sattelites upgrade training programs.It is more than real.Fighter training training per military sections,stations with officers.

Robotech Rank SystemEdit

The Following system is suggested to give a more realistic rank system while at the same time incorporating references made in the Robotech series as being legitimate attempts to call persons by their actual rank.

Officer's RanksEdit

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Drewzelda Female Autobot Guardian

Grade | RDF/REF Naval Branch   | RDF/REF Marine Corps | Southern Cross

+------------------------+----------------------+---------------------

O-11  | Admiral of the RDF     |                      |
O-10  | Admiral                | General              | Field Marshal
O-9   | Vice Admiral           | Lieutenant General   | Lieutenant General*
O-8   | Rear Admiral           | Major General        | Major General
O-7   | Commodore              | Brigadier General    | Brigadier General
O-6   | Captain                | Colonel              | Colonel
O-5   | Commander              | Lieutenant Colonel   | Lieutenant Colonel
O-4   | Lieutenant Commander   | Major                | Major
O-3   | 1st Lieutenant         | 1st Lieutenant       | Captain
O-2   | 2nd Lieutenant         | 2nd Lieutenant       | 1st Lieutenant
O-1   | Ensign/3rd Lieutenant# | 3rd Lieutenant       | 2nd Lieutenant
   The Southern Cross of Robotech never had any of these, as it never attained a size large enough to need them. This is why Emerson was 2nd in command of the SC, but only a Major General. 
   Ensign is the general term for this rank, while 3rd Lieutenant is used for "mustangs": persons who earned a promotion to officer rank from combat action. Mustangs who complete OCS are promoted to 2nd Lieutenant. All ground officers who go through academy training (not OCS) start out as 2nd Lieutenants. Enlisted Ranks [1] 
Grade | RDF Naval Branch           | RDF Ground Branch         | Southern Cross

Famcts

FK family Pretenders

+----------------------------+---------------------------+---------------------------

E-9c  |(on reaching this level,    | Sgt. Major of the RDF [2] | Sgt. Major of the ASC [2]
E-9b  | technicians become either  | Command Sergeant Major    | Command Sergeant Major
E-9a  | Officer or Warrant Officer | Sergeant Major            | Sergeant Major
E-8b  | Master Chief Tech Sgt. [3] | First Sergeant [3]        | First Sergeant [3]
E-8a  | Master Technical Sergeant  | Master Sergeant           | Master Sergeant
E-7   | Chief Technical Sergeant   | Gunnery Sergeant          | Gunnery Sergeant
E-6   | Senior Technical Sergeant  | Staff Sergeant            | Staff Sergeant
E-5   | Technical Sergeant         | Sergeant                  | Sergeant
E-4   | Technical Specialist       | Corporal                  | Corporal
E-3   | Technician 1st Class       | Private First Class       | Private First Class
E-2   | Technician Apprentice      | Private-2                 | Private-2
E-1   | Technician* Recruit [4]    | Private-1(Recruit) [4]    | Private-1(Recruit) [4]
   Technician is a generic term. Usually, the specific titles include the job description (such as Machinist's Mate, etc.). 

[1] Note that in the Robotech world, even aircraft and mecha pilots start out as NCOs (albeit corporals, based on the show). However, most pilot types enter OCS on promotion to Staff Sergeant (unless their records indicate they would make poor officers).

Ontario (/ɒnˈtɛərioʊ/ (listen) on-TAIR-ee-oh; French: [ɔ̃taʁjo]) is one of the thirteen provinces and territories of Canada. Located in Central Canada, it is Canada's most populous province, with 38.3 percent of the country's population, and is the second-largest province by total area (after Quebec). Ontario is Canada's fourth-largest jurisdiction in total area when the territories of the Northwest Territories and Nunavut are included. It is home to the nation's capital city, Ottawa, and the nation's most populous city, Toronto, which is Ontario's provincial capital.

Ontario is bordered by the province of Manitoba to the west, Hudson Bay and James Bay to the north, and Quebec to the east and northeast, and to the south by the U.S. states of (from west to east) Minnesota, Michigan, Ohio, Pennsylvania, and New York. Almost all of Ontario's 2,700 km (1,678 mi) border with the United States follows inland waterways: from the westerly Lake of the Woods, eastward along the major rivers and lakes of the Great Lakes/Saint Lawrence River drainage system. There is only about 1 km (0.6 mi) of actual land border, made up of portages including Height of Land Portage on the Minnesota border.

The great majority of Ontario's population and arable land is in Southern Ontario, and while agriculture remains a significant industry, the region's economy depends highly on manufacturing. In contrast, Northern Ontario is sparsely populated with cold winters and heavy forestation, with mining and forestry making up the region's major industries.

Etymology[]

Ontario is a term thought to be derived from Indigenous origins, either Ontarí:io, a Huron (Wyandot) word meaning "great lake", or possibly skanadario, which means "beautiful water" or "sparkling water" in the Iroquoian languages. Ontario has about 250,000 freshwater lakes. The first mention of the name Ontario was in 1641, when "Ontario" was used to describe the land on the north shore of the easternmost part of the Great Lakes. It was adopted as the official name of the new province at Confederation in 1867.

Geography[]

Main article: Geography of Ontario

See also: List of census divisions of Ontario, Geography of Canada, and List of parks and protected areas of Ontario

Typical landscape of the Canadian Shield at Queen Elizabeth II Wildlands Provincial Park, located in Central Ontario.

The thinly populated Canadian Shield, which dominates the northwestern and central portions of the province, comprises over half the land area of Ontario. Although this area mostly does not support agriculture, it is rich in minerals, partly covered by the Central and Midwestern Canadian Shield forests, and studded with lakes and rivers. Northern Ontario is subdivided into two sub-regions: Northwestern Ontario and Northeastern Ontario.

The virtually unpopulated Hudson Bay Lowlands in the extreme north and northeast are mainly swampy and sparsely forested.

Southern Ontario, which is further sub-divided into four sub-regions: Central Ontario (although not actually the province's geographic centre), Eastern Ontario, Golden Horseshoe and Southwestern Ontario (parts of which were formerly referred to as Western Ontario).

Despite the absence of any mountainous terrain in the province, there are large areas of uplands, particularly within the Canadian Shield which traverses the province from northwest to southeast and also above the Niagara Escarpment which crosses the south. The highest point is Ishpatina Ridge at 693 metres (2,274 ft) above sea level in Temagami, Northeastern Ontario. In the south, elevations of over 500 m (1,640 ft) are surpassed near Collingwood, above the Blue Mountains in the Dundalk Highlands and in hilltops near the Madawaska River in Renfrew County.

The Carolinian forest zone covers most of the southwestern region of the province. The temperate and fertile Great Lakes-Saint Lawrence Valley in the south is part of the Eastern Great Lakes lowland forests ecoregion where the forest has now been largely replaced by agriculture, industrial and urban development. A well-known geographic feature is Niagara Falls, part of the Niagara Escarpment. The Saint Lawrence Seaway allows navigation to and from the Atlantic Ocean as far inland as Thunder Bay in Northwestern Ontario. Northern Ontario covers approximately 87% of the province's surface area; conversely Southern Ontario contains 94% of the population.

Point Pelee is a peninsula of Lake Erie in southwestern Ontario (near Windsor and Detroit, Michigan) that is the southernmost extent of Canada's mainland. Pelee Island and Middle Island in Lake Erie extend slightly farther. All are south of 42°N – slightly farther south than the northern border of California.

Climate[]

See also: Climate of Ontario

Köppen climate types of Ontario

Ontario's climate varies by season and location. Three air sources affect it: cold, dry, arctic air from the north (dominant factor during the winter months, and for a longer part of the year in far northern Ontario); Pacific polar air crossing in from the western Canadian Prairies/US Northern Plains; and warm, moist air from the Gulf of Mexico and the Atlantic Ocean. The effects of these major air masses on temperature and precipitation depend mainly on latitude, proximity to major bodies of water and to a small extent, terrain relief. In general, most of Ontario's climate is classified as humid continental.

Ontario has four main climatic regions:

  • The surrounding Great Lakes greatly influence the climatic region of southern Ontario. During the fall and winter, the release of heat stored by the lakes moderates the climate near the shores. This gives parts of southern Ontario milder winters than mid-continental areas at lower latitudes. Parts of Southwestern Ontario (generally south of a line from Sarnia–Toronto) have a moderate humid continental climate (Köppen climate classification Dfa), similar to the inland Mid-Atlantic states and the Great Lakes portion of the Midwestern United States. The region has warm to hot, humid summers and cold winters. Annual precipitation ranges from 750–1,000 mm (30–39 in) and is well distributed throughout the year. Most of this region lies in the lee of the Great Lakes, making for abundant snow in some areas. In December 2010, the snowbelt set a new record when it was hit by more than a metre of snow within 48 hours.
  • The next climatic region is Central and Eastern Ontario, which has a moderate humid continental climate (Köppen Dfb). This region has warm and sometimes hot summers with colder, longer winters, ample snowfall (even in regions not directly in the snowbelts) and annual precipitation similar to the rest of Southern Ontario.
  • The smallest climatic region is located at the most northeastern part of the Niagara Peninsula, which has a temperate humid climate (Köppen Cfa), due to moderating effects by Lake Ontario, the Niagara River and battling air masses from the Gulf of Mexico during the winter months. It is one of the most temperate regions in the entire province.

In the northeastern parts of Ontario, extending south as far as Kirkland Lake, the cold waters of Hudson Bay depress summer temperatures, making it cooler than other locations at similar latitudes. The same is true on the northern shore of Lake Superior, which cools hot, humid air from the south, leading to cooler summer temperatures. Along the eastern shores of Lake Superior and Lake Huron winter temperatures are slightly moderated but come with frequent heavy lake-effect snow squalls that increase seasonal snowfall totals to upwards of 3 m (10 ft) in some places. These regions have higher annual precipitation, in some places over 100 cm (39 in).

Cold northwesterly wind over the Great Lakes creating lake-effect snow. Lake-effect snow most frequently occurs in the snowbelt regions of the province.

  • The northernmost parts of Ontario – primarily north of 50°N – have a subarctic climate (Köppen Dfc) with long, severely cold winters and short, cool to warm summers with dramatic temperature changes possible in all seasons. With no major mountain ranges blocking sinking Arctic air masses, temperatures of −40 °C (−40 °F) are not uncommon; snow remains on the ground for sometimes over half the year. Snow accumulation can be high in some areas. Precipitation is generally less than 70 cm (28 in) and peaks in the summer months in the form of rain or thunderstorms.

Severe thunderstorms peak in summer. Windsor, in Southern (Southwestern) Ontario, has the most lightning strikes per year in Canada, averaging 33 days of thunderstorm activity per year. In a typical year, Ontario averages 11 confirmed tornado touchdowns. However, over the last 4 years,[when?] it has had upwards of 20 tornado touchdowns per year, with the highest frequency in the Windsor-Essex – Chatham Kent area, though few are very destructive (the majority between F0 to F2 on the Fujita scale). Ontario had a record 29 tornadoes in both 2006 and 2009. Tropical depression remnants occasionally bring heavy rains and winds in the south, but are rarely deadly. A notable exception was Hurricane Hazel which struck Southern Ontario centred on Toronto, in October 1954.

Average daily maximum and minimum temperatures for selected locations in Ontario
City July (°C) July (°F) January (°C) January (°F)
Windsor (Windsor International Airport) 28/18 82/64 0/−7 31/19
Niagara Falls (NPCSH) 27/17 81/63 0/−8 30/18
Toronto (The Annex) 27/18 80/64 −1/−7 30/20
Midland (Water Pollution Control Plant) 26/16 78/61 −4/–13 25/8
Ottawa (Ottawa Macdonald–Cartier International Airport) 27/16 80/60 −6/−14 22/6
Sudbury (Sudbury Airport) 25/13 77/56 −8/−19 18/0
Emo (Emo Radbourne) 25/11 77/52 −9/–22 15/–9
Thunder Bay (Thunder Bay International Airport) 24/11 76/52 −9/−21 18/−5
Kenora (Kenora Airport) 24/15 76/59 −11/−21 12/−5
Moosonee (UA) 23/9 73/48 −14/–26 8/–15

History[]

Main article: History of Ontario

Indigenous habitation (pre-1610)[]

Main article: Settlement of the Americas

Paleo-Indians were the first people to settle on the lands of Ontario, arriving there after the Laurentide Ice Sheet melted roughly 11,000 years ago. From them, many ethnocultural groups emerged and came to exist on the lands of Ontario: the Algonquins, Mississaugas, Ojibway, Cree, Odawa, Pottowatomi, and Iroquois.

Pays d'en Haut (1610–1763)[]

Main articles: Exploration of North America, New France, and Pays d'en Haut

In the 15th century, the Byzantine Empire fell, prompting Western Europeans to search for new sea routes to the Far East. Around 1522–1523, Giovanni da Verrazzano persuaded King Francis I of France to commission an expedition to find a western route to Cathay (China) via a Northwest Passage. Though this expedition was unsuccessful, it established the name "New France" for northeastern North America. After a few expeditions, France mostly abandoned North America for 50 years because of its financial crisis; France was involved in the Italian Wars and there were religious wars between Protestants and Catholics. Around 1580 however, the rise of the fur trade (particularly the demand for beaver pelts), reignited French interest.

In 1608, Samuel de Champlain established France's first colonial settlement in New France, the Habitation de Québec (now Quebec City), in the colony of Canada (now southern Quebec). Afterwards, French explorers continued to travel west, establishing new villages along the coasts of the Saint Lawrence River. French explorers, the first of which was Étienne Brûlé who explored the Georgian Bay area in 1610–1612, mapped Southern Ontario and called the region the Pays d'en Haut ("Upper Country"), in reference to the region being upstream of the Saint Lawrence River. The colony of the Pays d'en Haut was formally established in 1610 as an administrative dependency of Canada, and was for defence and business rather than a settlement colony. The territory of the Pays-d'en-Haut was quite large and would today include the province of Ontario, as well as, in whole or in part, the American states of Minnesota, Wisconsin, Illinois, Indiana, Michigan, Ohio, Pennsylvania and New York. Indigenous peoples were the vast majority of the Pays d'en Haut population.

A 1755 map of the Pays d'en Haut region of New France, an area that included most of Ontario

As for Northern Ontario, the English explorer Henry Hudson sailed into Hudson Bay in 1611 and claimed its drainage basin for England. The area would become known as Rupert's Land.

Samuel de Champlain reached Lake Huron in 1615, and French missionaries, such as the Jésuites and Supliciens, began to establish posts along the Great Lakes. The French allied with most Indigenous groups of Ontario, all for the fur trade and for defence against Iroquois attacks (which would later be called the Iroquois Wars). The French would declare their Indigenous allies to be subjects of the King of France and would often act as mediators between different groups. The Iroquois later allied themselves with the British.

From 1634 to 1640, the Huron were devastated by European infectious diseases, such as measles and smallpox, to which they had no immunity. By 1700, the Iroquois had been driven out or left the area that would become Ontario and the Mississaugas of the Ojibwa had settled the north shore of Lake Ontario. The remaining Huron settled north of Quebec.

During the French and Indian War, the North American theater of the Seven Years' War of 1754 to 1763, the British defeated the armies of New France and its Indigenous allies. In the Treaty of Paris 1763 France ceded most of its possessions in North America to Britain. Using the Quebec Act, Britain re-organised the territory into the Province of Quebec.

Province of Quebec (1763–1791)[]

Main article: Province of Quebec (1763–1791)

A monument in Hamilton commemorating the United Empire Loyalists, a group of settlers who fled the United States during or after the American Revolution

In 1782–1784, 5,000 United Empire Loyalists entered what is now Ontario following the American Revolution. The Kingdom of Great Britain granted them 200 acres (81 ha) land and other items with which to rebuild their lives. The British also set up reserves in Ontario for the Mohawks who had fought for the British and had lost their land in New York state. Other Iroquois, also displaced from New York were resettled in 1784 at the Six Nations reserve at the west end of Lake Ontario. The Mississaugas, displaced by European settlements, would later move to Six Nations also.

After the American War of Independence, the first reserves for First Nations were established. These are situated at Six Nations (1784), Tyendinaga (1793) and Akwesasne (1795). Six Nations and Tyendinaga were established by the British for those Indigenous groups who had fought on the side of the British, and were expelled from the new United States. Akwesasne was a pre-existing Mohawk community and its borders were formalized under the 1795 Jay Treaty.

In 1788, while part of the Province of Quebec, southern Ontario was divided into four districts: Hesse, Lunenburg, Mecklenburg, and Nassau. In 1792, the four districts were renamed: Hesse became the Western District, Lunenburg became the Eastern District, Mecklenburg became the Midland District, and Nassau became the Home District. Counties were created within the districts.

The population of Canada west of the St. Lawrence-Ottawa River confluence substantially increased during this period, a fact recognized by the Constitutional Act of 1791, which split Quebec into the Canadas: Upper Canada southwest of the St. Lawrence-Ottawa River confluence, and Lower Canada east of it.

Upper Canada (1791–1841)[]

Main article: Upper Canada

Map of Upper Canada, 1811

John Graves Simcoe was appointed Upper Canada's first Lieutenant governor in 1793. A second wave of Americans, not all of them necessarily loyalists moved to Upper Canada after 1790 until the pre-war of 1812, many seeking available cheap land, and at the time, lower taxation.

By 1798, there were eight districts: Eastern, Home, Johnstown, London, Midland, Newcastle, Niagara, and Western. By 1826, there were eleven districts: Bathurst, Eastern, Gore, Home, Johnstown, London, Midland, Newcastle, Niagara, Ottawa, and Western. By 1838, there were twenty districts: Bathurst, Brock, Colbourne, Dalhousie, Eastern, Gore, Home, Huron, Johnstown, London, Midland, Newcastle, Niagara, Ottawa, Prince Edward, Simcoe, Talbot, Victoria, Wellington, and Western.

American troops in the War of 1812 invaded Upper Canada across the Niagara River and the Detroit River, but were defeated and pushed back by the British, Canadian fencibles and militias, and First Nations warriors. However, the Americans eventually gained control of Lake Erie and Lake Ontario. The 1813 Battle of York saw American troops defeat the garrison at the Upper Canada capital of York. The Americans looted the town and burned the Upper Canada Parliament Buildings during their brief occupation. The British would burn the American capital of Washington, D.C. in 1814.

Depiction of the Battle of Queenston Heights, during the War of 1812. Upper Canada was an active theatre of operation during the conflict.

After the War of 1812, relative stability allowed for increasing numbers of immigrants to arrive from Europe rather than from the United States. As was the case in the previous decades, this immigration shift was encouraged by the colonial leaders. Despite affordable and often free land, many arriving newcomers, mostly from Britain and Ireland, found frontier life with the harsh climate difficult, and some of those with the means eventually returned home or went south. However, population growth far exceeded emigration in the following decades. It was a mostly agrarian-based society, but canal projects and a new network of plank roads spurred greater trade within the colony and with the United States, thereby improving previously damaged relations over time.

Meanwhile, Ontario's numerous waterways aided travel and transportation into the interior and supplied water power for development. As the population increased, so did the industries and transportation networks, which in turn led to further development. By the end of the century, Ontario vied with Quebec as the nation's leader in terms of growth in population, industry, arts and communications.

Unrest in the colony began to chafe against the aristocratic Family Compact who governed while benefiting economically from the region's resources, and who did not allow elected bodies power. This resentment spurred republican ideals and sowed the seeds for early Canadian nationalism. Accordingly, rebellion in favour of responsible government rose in both regions; Louis-Joseph Papineau led the Lower Canada Rebellion and William Lyon Mackenzie, first Toronto mayor, led the Upper Canada Rebellion. In Upper Canada, the rebellion was quickly a failure. William Lyon Mackenzie escaped to the United States, where he declared the Republic of Canada on Navy Island on the Niagara River.

Canada West (1841–1867)[]

Main article: Canada West

Although both rebellions were put down in short order, the British government sent Lord Durham to investigate the causes. He recommended self-government be granted and Lower and Upper Canada be re-joined in an attempt to assimilate the French Canadians. Accordingly, the two colonies were merged into the Province of Canada by the Act of Union 1840, with the capital at Kingston, and Upper Canada becoming known as Canada West. Parliamentary self-government was granted in 1848. There were heavy waves of immigration in the 1840s, and the population of Canada West more than doubled by 1851 over the previous decade. As a result, for the first time, the English-speaking population of Canada West surpassed the French-speaking population of Canada East, tilting the representative balance of power.

Map of Canada West from 1855. Canada West formed the western portion of the Province of Canada.

In 1849, the districts of southern Ontario were abolished by the Province of Canada, and county governments took over certain municipal responsibilities. The Province of Canada also began creating districts in sparsely populated Northern Ontario with the establishment of Algoma District and Nipissing District in 1858.

An economic boom in the 1850s coincided with railway expansion across the province, further increasing the economic strength of Central Canada. With the repeal of the Corn Laws and a reciprocity agreement in place with the United States, various industries such as timber, mining, farming and alcohol distilling benefited tremendously.

A political stalemate between the French- and English-speaking legislators, as well as fear of aggression from the United States during and immediately after the American Civil War, led the political elite to hold a series of conferences in the 1860s to effect a broader federal union of all British North American colonies. The British North America Act took effect on July 1, 1867, establishing the Dominion of Canada, initially with four provinces: Nova Scotia, New Brunswick, Quebec and Ontario. The Province of Canada was divided into Ontario and Quebec so that each linguistic group would have its own province. Both Quebec and Ontario were required by section 93 of the British North America Act to safeguard existing educational rights and privileges of the Protestant and Catholic minorities. Thus, separate Catholic schools and school boards were permitted in Ontario. However, neither province had a constitutional requirement to protect its French- or English-speaking minority. Toronto was formally established as Ontario's provincial capital.

Canadian province (1867–present)[]

An animated map of the changes to the borders of Canada. The borders of Ontario were last changed in 1912.

The borders of Ontario, its new name in 1867, were provisionally expanded north and west. When the Province of Canada was formed, its borders were not entirely clear, and Ontario claimed eventually to reach all the way to the Rocky Mountains and Arctic Ocean. With Canada's acquisition of Rupert's Land, Ontario was interested in clearly defining its borders, especially since some of the new areas in which it was interested were rapidly growing. After the federal government asked Ontario to pay for construction in the new disputed area, the province asked for an elaboration on its limits, and its boundary was moved north to the 51st parallel north.

Oliver Mowat, Premier of Ontario from 1872 to 1896

Once constituted as a province, Ontario proceeded to assert its economic and legislative power. In 1872, the lawyer Oliver Mowat became Premier of Ontario and remained as premier until 1896. He fought for provincial rights, weakening the power of the federal government in provincial matters, usually through well-argued appeals to the Judicial Committee of the Privy Council. His battles with the federal government greatly decentralized Canada, giving the provinces far more power than John A. Macdonald had intended. He consolidated and expanded Ontario's educational and provincial institutions, created districts in Northern Ontario, and fought to ensure that those parts of Northwestern Ontario not historically part of Upper Canada (the vast areas north and west of the Lake Superior-Hudson Bay watershed, known as the District of Keewatin) would become part of Ontario, a victory embodied in the Canada (Ontario Boundary) Act, 1889. He also presided over the emergence of the province into the economic powerhouse of Canada. Mowat was the creator of what is often called Empire Ontario.

Beginning with Macdonald's National Policy (1879) and the construction of the Canadian Pacific Railway (1875–1885) through Northern Ontario and the Canadian Prairies to British Columbia, Ontario manufacturing and industry flourished. However, population increases slowed after a large recession hit the province in 1893, thus slowing growth drastically but for only a few years. Many newly arrived immigrants and others moved west along the railway to the Prairie Provinces and British Columbia, sparsely settling Northern Ontario.

The northern and western boundaries of Ontario were in dispute after Canadian Confederation. Ontario's right to Northwestern Ontario was determined by the Judicial Committee of the Privy Council in 1884 and confirmed by the Canada (Ontario Boundary) Act, 1889 of the Parliament of the United Kingdom. By 1899, there were seven northern districts: Algoma, Manitoulin, Muskoka, Nipissing, Parry Sound, Rainy River, and Thunder Bay. Four more northern districts were created between 1907 and 1912: Cochrane, Kenora, Sudbury and Timiskaming.

Mineral exploitation accelerated in the late 19th century, leading to the rise of important mining centres in the northeast, such as Sudbury, Cobalt and Timmins. The province harnessed its water power to generate hydro-electric power and created the state-controlled Hydro-Electric Power Commission of Ontario, later Ontario Hydro. The availability of cheap electric power further facilitated the development of industry. The Ford Motor Company of Canada was established in 1904 and the McLaughlin Motor Car Company (later General Motors Canada) was founded in 1907. The motor vehicle industry became the most lucrative industry for the Ontario economy during the 20th century.

In July 1912, the Conservative government of James Whitney issued Regulation 17 which severely limited the availability of French-language schooling to the province's French-speaking minority. French Canadians reacted with outrage, journalist Henri Bourassa denouncing the "Prussians of Ontario". The regulation was eventually repealed in 1927.

Law enforcement confiscate stores of alcohol in Elk Lake in an effort to enforce prohibition. The prohibition measures were introduced in 1916 and were not repealed until 1927.

Influenced by events in the United States, the government of William Hearst introduced prohibition of alcoholic drinks in 1916 with the passing of the Ontario Temperance Act. However, residents could distil and retain their own personal supply, and liquor producers could continue distillation and export for sale, allowing this already sizeable industry to strengthen further. Ontario became a hotbed for the illegal smuggling of liquor and the biggest supplier into the United States, which was under complete prohibition. Prohibition in Ontario came to an end in 1927 with the establishment of the Liquor Control Board of Ontario under the government of Howard Ferguson. The sale and consumption of liquor, wine, and beer are still controlled by some of the most extreme laws in North America to ensure strict community standards and revenue generation from the alcohol retail monopoly are upheld.

The post-World War II period was one of exceptional prosperity and growth. Ontario has been the recipients of most immigration to Canada, largely immigrants from war-torn Europe in the 1950s and 1960s and following changes in federal immigration law, a massive influx of non-Europeans since the 1970s. From a largely ethnically British province, Ontario has rapidly become culturally very diverse.

The nationalist movement in Quebec, particularly after the election of the Parti Québécois in 1976, contributed to driving many businesses and English-speaking people out of Quebec to Ontario, and as a result, Toronto surpassed Montreal as the largest city and economic centre of Canada. Depressed economic conditions in the Maritime Provinces have also resulted in de-population of those provinces in the 20th century, with heavy migration into Ontario.

Ontario's official language is English, although there exists a number of French-speaking communities across Ontario. French-language services are made available for communities with a sizeable French-speaking population; a service that is ensured under the French Language Services Act of 1989.

Demographics[]

Main article: Demographics of Ontario

See also: List of population centres in Ontario

Population density of Ontario

Historical populations
Year Pop. ±%
1851 952,004 —    
1861 1,396,091 +46.6%
1871 1,620,851 +16.1%
1881 1,926,922 +18.9%
1891 2,114,321 +9.7%
1901 2,182,947 +3.2%
1911 2,527,292 +15.8%
1921 2,933,662 +16.1%
1931 3,431,683 +17.0%
1941 3,787,655 +10.4%
1951 4,597,542 +21.4%
1956 5,404,933 +17.6%
1961 6,236,092 +15.4%
1966 6,960,870 +11.6%
1971 7,703,105 +10.7%
1976 8,264,465 +7.3%
1981 8,625,107 +4.4%
1986 9,101,695 +5.5%
1991 10,084,885 +10.8%
1996 10,753,573 +6.6%
2001 11,410,046 +6.1%
2006 12,160,282 +6.6%
2011 12,851,821 +5.7%
2016 13,448,494 +4.6%
2021 14,223,942 +5.8%
Source: Statistics Canada

Population[]

In the 2021 census, Ontario had a population of 14,223,942 living in 5,491,201 of its 5,929,250 total dwellings, a 5.8 percent change from its 2016 population of 13,448,494. With a land area of 892,411.76 km2 (344,562.11 sq mi), it had a population density of 15.9/km2 (41.3/sq mi) in 2021. The largest population centres in Ontario are Toronto, Ottawa, Hamilton, Kitchener, London and Oshawa, which all have more than 300,000 inhabitants.

Ethnicity[]

Main article: Demographics of Ontario § Ethnic origins

The percentages given below add to more than 100 per cent because of dual responses (e.g., "French and Canadian" response generates an entry both in the category "French Canadian" and in the category "Canadian").

The majority of Ontarians are of English or other European descent including large Scottish, Irish and Italian communities. Slightly less than 5 per cent of the population of Ontario is Franco-Ontarian, that is those whose native tongue is French, although those with French ancestry account for 11 per cent of the population. Compared to natural increase or interprovincial migration, immigration is a huge population growth force in Ontario, as it has been over the last two centuries. More recent sources of immigrants with large or growing communities in Ontario include East Asians, South Asians, Caribbeans, Latin Americans, Europeans, and Africans. Most populations have settled in the larger urban centres.

In 2011, 25.9 per cent of the population consisted of visible minorities and 2.4 per cent of the population was Indigenous, mostly of First Nations and Métis descent. There was also a small number of Inuit in the province. The number of Indigenous people and visible minorities has been increasing at a faster rate than the general population of Ontario.

Religion[]

Main article: Demographics of Ontario § Religion

In 2021, 52.1% of the population was Christian, with the largest religious denominations being the Roman Catholic Church (with 26.0% of the population) and the United Church of Canada with (4.1%). Other religions included Islam (6.7%), Hinduism (4.1%). 31.6% of Ontarians had no religious affiliation.

The major religious groups in Ontario in 2021 were:

Religion People %
Total 14,031,750 100  
No religious affiliation 4,433,675 31.6
Catholic 3,654,825 26.0
Protestant 1,893,860 13.5
Other Christians 1,437,275 10.2
Muslim 942,990 6.7
Hindu 573,700 4.1
Christian Orthodox 329,850 2.4
Sikh 300,435 2.1
Jewish 196,100 1.4
Buddhist 164,215 1.2
Other religions 104,830 0.7

In Ontario, Catholics are represented by the Assembly of Catholic Bishops of Ontario and the Anglican Protestants by the Ecclesiastical Province of Ontario. The Ecclesiastical Province covers most of the geographical province of Ontario

Language[]

Main article: Demographics of Ontario § Language

See also: Franco-Ontarian

English and French displayed on a gantry sign. Communities with sizeable francophone populations are able to receive provincial services in French.

As of the 2021 Canadian Census, the ten most spoken languages in the province included English (13,650,230 or 97.28%), French (1,550,545 or 11.05%), Mandarin (467,420 or 3.33%), Hindi (436,125 or 3.11%), Spanish (401,205 or 2.86%), Punjabi (397,865 or 2.84%), Cantonese (352,135 or 2.51%), Arabic (342,860 or 2.44%), Italian (312,800 or 2.23%), and Urdu (295,175 or 2.1%). The question on knowledge of languages allows for multiple responses.

The principal language of Ontario is English, the province's de facto official language, with approximately 97.2 per cent of Ontarians having proficiency in the language, although only 69.5 per cent of Ontarians reported English as their mother tongue in the 2016 Census. English is one of two official languages of Canada, with the other being French. English and French are the official languages of the courts in Ontario. Approximately 4.6 per cent of the population identified as francophone, and a total of 11.5 per cent of Ontarians reported having proficiency in French. Approximately 11.2 per cent of Ontarians reported being bilingual in both English and French. Approximately 2.5 per cent of Ontarians have no proficiency in either English or French.

Franco-Ontarians are concentrated in the northeastern, eastern, and extreme southern parts of the province, where under the French Language Services Act, provincial government services are required to be available in French if at least 10 per cent of a designated area's population report French as their native language or if an urban centre has at least 5,000 francophones.

Other languages spoken by residents include Arabic, Bengali, Cantonese, Dutch, German, Greek, Gujarati, Hindi, Hebrew, Italian, Korean, Malayalam, Mandarin, Marathi, Persian, Polish, Portuguese, Punjabi, Russian, Sinhalese, Somali, Spanish, Tagalog, Telugu, Tamil, Tibetan, Ukrainian, Urdu, and Vietnamese.

Economy[]

Main article: Economy of Ontario

Ontario is Canada's leading manufacturing province, accounting for 52% of the total national manufacturing shipments in 2004. Ontario's largest trading partner is the American state of Michigan. As of April 2012, Moody's bond-rating agency rated Ontario debt at AA2/stable, while S&P rated it AA-. Dominion Bond Rating Service rated it AA(low) in January 2013. Long known as a bastion of Canadian manufacturing and financial solvency, Ontario's public debt-to-GDP ratio is projected to be 38.4% in fiscal year 2023–2024.

Container ship at Algoma Steel. The Great Lakes provide ocean access for industries in the province's interior.

Mining and the forest products industry, notably pulp and paper, are vital to the economy of Northern Ontario. As of 2011, roughly 200,000 ha are clearcut each year; herbicides for hardwood suppression are applied to a third of the total. There has been controversy over the Ring of Fire mineral deposit, and whether the province can afford to spend CAD$2.25 billion on a road from the Trans-Canada Highway near Kenora to the deposit, currently valued at CAD$60 billion.

An abundance of natural resources, excellent transportation links to the North American heartland and the inland Great Lakes making ocean access possible via container ships, have all contributed to making manufacturing the principal industry of the province, found mainly in the Golden Horseshoe region, which is the largest industrialized area in Canada, the southern end of the region being part of the North American Rust Belt. Important products include motor vehicles, iron, steel, food, electrical appliances, machinery, chemicals, and paper.

Hamilton is the largest steel manufacturing city in Canada followed closely by Sault Ste. Marie, and Sarnia is the centre for petrochemical production. Construction employed more than 6.5% of the province's work force in June 2011. Ontario's steel industry was once centred in Hamilton. Hamilton harbour, which can be seen from the QEW Skyway bridge, is an industrial wasteland; U.S. Steel-owned Stelco announced in the autumn of 2013 that it would close in 2014, with the loss of 875 jobs. The move flummoxed a union representative, who seemed puzzled why a plant with capacity of 2 million tons per annum would be shut while Canada imported 8 million tons of steel the previous year. Algoma Steel maintains a plant in Sault Ste Marie.

A worker at the Oakville Assembly installs a battery in an automobile. The automotive industry is a contributor to the economy of Ontario.

Ontario surpassed Michigan in car production, assembling more than 2,696,000 vehicles in 2004. Ontario has Chrysler plants in Windsor and Bramalea, two GM plants in Oshawa and one in Ingersoll, a Honda assembly plant in Alliston, Ford plants in Oakville and St. Thomas and Toyota assembly plants in Cambridge and Woodstock. However, as a result of steeply declining sales, in 2005, General Motors announced massive layoffs at production facilities across North America, including two large GM plants in Oshawa and a drive train facility in St. Catharines, that resulted in 8,000 job losses in Ontario alone. In 2006, Ford Motor Company announced between 25,000 and 30,000 layoffs phased until 2012; Ontario was spared the worst, but job losses were announced for the St Thomas facility and the Windsor Casting plant. However, these losses will be offset by Ford's recent announcement of a hybrid vehicle facility slated to begin production in 2007 at its Oakville plant and GM's re-introduction of the Camaro which will be produced in Oshawa. On December 4, 2008, Toyota announced the grand opening of the RAV4 plant in Woodstock, and Honda also plans to add an engine plant at its facility in Alliston. Despite these new plants coming online, Ontario has not yet fully recovered following massive layoffs caused by the global recession; its unemployment rate was 7.3% in May 2013, compared to 8.7 percent in January 2010 and approximately 6% in 2007. In September 2013, the Ontario government committed CAD$70.9 million to the Ford plant in Oakville, while the federal government committed CAD$71.1mn, to secure 2,800 jobs. The province has lost 300,000 manufacturing jobs in the decade from 2003, and the Bank of Canada noted that "while the energy and mining industries have benefitted from these movements, the pressure on the manufacturing sector has intensified, since many firms in this sector were already dealing with growing competition from low-cost economies such as China."

Toronto's Financial District serves as the centre for Canada's financial services.

Toronto, the capital of Ontario, is the centre of Canada's financial services and banking industry. Neighbouring cities are home to product distribution, IT centres, and manufacturing industries. Canada's Federal Government is the largest single employer in the National Capital Region, which centres on the border cities of Ontario's Ottawa and Quebec's Gatineau.

The information technology sector is important, particularly in the Silicon Valley North section of Ottawa, home to Canada's largest technology park. IT is also important in the Waterloo Region, where the headquarters of BlackBerry is located.

Tourism contributes heavily to the economy of Central Ontario, peaking during the summer months owing to the abundance of fresh water recreation and wilderness found there in reasonable proximity to the major urban centres. At other times of the year, hunting, skiing and snowmobiling are popular. This region has some of the most vibrant fall colour displays anywhere on the continent, and tours directed at overseas visitors are organized to see them. Tourism also plays a key role in border cities with large casinos, among them Windsor, Cornwall, Sarnia and Niagara Falls, the latter of which attracts millions of US and other international visitors.

Agriculture[]

Aerial view of farms in Waterloo. A significant portion of the land in Southern Ontario is used as farmland.

Once the dominant industry, agriculture now uses a small percentage of the workforce. However, much of the land in southern Ontario is given over to agriculture. As the following table shows, while the number of individual farms has steadily decreased and their overall size has shrunk at a lower rate, greater mechanization has supported increased supply to satisfy the ever-increasing demands of a growing population base; this has also meant a gradual increase in the total amount of land used for growing crops.

Ontario Farming 1986 1991 1996 2001 2006
  Number of Farms     72,713   68,633   67,520   59,728   57,211  
  Total   Hectares       5,646,582     5,451,379     5,616,860     5,466,233     5,386,453  
  Acres       13,953,009     13,470,652     13,879,565     13,507,358     13,310,217  
  Planted  

  Crops  

  Hectares     3,457,966     3,411,667     3,544,927     3,656,705     3,660,941  
  Acres       8,544,821     8,430,438     8,759,707     9,035,916     9,046,383  
Source: Statistics Canada, Census of Agriculture.
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Grapevines growing in Prince Edward County, a wine-growing region

Common types of farms reported in the 2001 census include those for cattle, small grains and dairy. The fruit- and wine industry is primarily on the Niagara Peninsula, Prince Edward County, and along the northern shore of Lake Erie, where tobacco farms are also situated. Market vegetables grow in the rich soils of the Holland Marsh near Newmarket. The area near Windsor is also very fertile. The Heinz plant in Leamington was taken over in these autumn of 2013 by Warren Buffett and a Brazilian partner, following which it put 740 people out of work. Government subsidies followed shortly; Premier Kathleen Wynne offered CAD$200,000 to cushion the blow, and promised that another processed-food operator would soon be found. On December 10, 2013, Kellogg's announced layoffs for more than 509 workers at a cereal manufacture plant in London.

The area defined as the Corn Belt covers much of the southwestern area of the province, extending as far north as close to Goderich, but corn and soy are grown throughout the southern portion of the province. Apple orchards are a common sight along the southern shore of Nottawasaga Bay (part of Georgian Bay) near Collingwood and along the northern shore of Lake Ontario near Cobourg. Tobacco production, centred in Norfolk County, has decreased, allowing an increase in alternative crops such as hazelnuts and ginseng. The Ontario origins of Massey Ferguson, once one of the largest farm-implement manufacturers in the world, indicate the importance agriculture once[citation needed] had to the Canadian economy.

A sign marking the Ottawa Greenbelt, an initiative to protect farmland and limit urban sprawl

Southern Ontario's limited supply of agricultural land is going out of production at an increasing rate. Urban sprawl and farmland severances contribute to the loss of thousands of acres of productive agricultural land in Ontario each year. Over 2,000 farms and 150,000 acres (61,000 ha) of farmland in the GTA alone were lost to production in the two decades between 1976 and 1996. This loss represented approximately 18%". of Ontario's Class 1 farmland being converted to urban purposes. In addition, increasing rural severances provide ever-greater interference with agricultural production. In an effort to protect the farmland and green spaces of the National Capital Region, and Greater Toronto Area, the Federal and Provincial Governments introduced greenbelts around Ottawa and the Golden Horseshoe, limiting urban development in these areas.

Energy[]

See also: Energy policy of Canada, Renewable energy in Canada, and Smart grid

Ontario's rivers make it rich in hydroelectric energy. In 2009, Ontario Power Generation generated 70 percent of the province's electricity, of which 51 percent is nuclear, 39% is hydroelectric and 10% is fossil-fuel derived. By 2025, nuclear power is projected to supply 42%, while fossil-fuel-derived generation is projected to decrease slightly over the next 20 years. Much of the newer power generation coming online in the last few years is natural gas or combined-cycle natural gas plants. OPG is not, however, responsible for the transmission of power, which is under the control of Hydro One.

The Pickering Nuclear Generating Station is one of three nuclear power stations in Ontario.

Despite its diverse range of power options, problems related to increasing consumption, lack of energy efficiency and aging nuclear reactors, Ontario has been forced in recent years to purchase power from its neighbours Quebec and Michigan to supplement its power needs during peak consumption periods. Ontario's basic domestic rate in 2010 was 11.17 cents per kWh; by contrast. Quebec's was 6.81. In December 2013, the government projected a 42 percent hike by 2018, and 68 percent by 2033. Industrial rates are projected to rise by 33% by 2018, and 55% in 2033.

The Green Energy and Green Economy Act, 2009 (GEA), takes a two-pronged approach to commercializing renewable energy; first, it aims to bring more renewable energy sources to the province; and secondly, it aims to adopt more energy-efficiency measures to help conserve energy. The bill envisaged appointing a Renewable Energy Facilitator to provide "one-window" assistance and support to project developers to facilitate project approvals.

The approvals process for transmission projects would also be streamlined and (for the first time in Ontario) the bill would enact standards for renewable energy projects. Homeowners would have access to incentives to develop small-scale renewables such as low- or no-interest loans to finance the capital cost of renewable energy generating facilities like solar panels.

The Sir Adam Beck Hydroelectric Generating Stations are hydroelectric plants located in Niagara Falls.

Ontario is home to Niagara Falls, which supplies a large amount of electricity to the province. The Bruce Nuclear Generating Station, the largest operational nuclear power plant in the world, is also in Ontario and uses 8 CANDU reactors to generate electricity for the province.

Ontario had the most wind energy capacity of the country with 4,900 MW of power (41% of Canada's capacity).

Government, law and politics[]

Further information: Monarchy in Ontario, Executive Council of Ontario, and Local government in Ontario

The British North America Act 1867 section 69 stipulated "There shall be a Legislature for Ontario consisting of the Lieutenant Governor and of One House, styled the Legislative Assembly of Ontario." The assembly currently has 124 seats (increased from 107 as of the 42nd Ontario general election) representing ridings elected in a first-past-the-post system across the province.

The legislative buildings at Queen's Park are the seat of government. Following the Westminster system, the leader of the party holding the most seats in the assembly is known as the "Premier and President of the Council" (Executive Council Act R.S.O. 1990). The Premier chooses the cabinet or Executive Council whose members are deemed ministers of the Crown.

Although the Legislative Assembly Act (R.S.O. 1990) refers to "members of the assembly", the legislators are now commonly called MPPs (Members of the Provincial Parliament) in English and députés de l'Assemblée législative in French, but they have also been called MLAs (Members of the Legislative Assembly); both are acceptable but the latter is uncommon. The title of Prime Minister of Ontario, correct in French (le Premier ministre), is permissible in English but now generally avoided in favour of the title "Premier" to avoid confusion with the Prime Minister of Canada.

Law[]

Osgoode Hall houses the Court of Appeal for Ontario, the appellate court for the province.

Further information: Courts of Ontario

Ontario has grown, from its roots in Upper Canada, into a modern jurisdiction. The old titles of the chief law officers, the Attorney-General and the Solicitor-General, remain in use. They both are responsible to the Legislature. The Attorney-General drafts the laws and is responsible for criminal prosecutions and the administration of justice, while the Solicitor-General is responsible for law enforcement and the police services of the province. The Municipal Act, 2001 (Ontario) is the main statute governing the creation, administration and government of municipalities in the Canadian province of Ontario, other than the City of Toronto. After being passed in 2001, it came into force on January 1, 2003, replacing the previous Municipal Act. Effective January 1, 2007, the Municipal Act, 2001 (the Act) was significantly amended by the Municipal Statute Law Amendment Act, 2006 (Bill 130).

Politics[]

Main article: Politics of Ontario

The Ontario Legislative Building at Queen's Park. The building serves as the meeting place for the Legislative Assembly of Ontario.

Ontario has numerous political parties which run for election. The four main parties are the centre-right Progressive Conservative Party of Ontario, the social democratic Ontario New Democratic Party (NDP), the centre to centre-left Ontario Liberal Party, and Green Party of Ontario. The Progressive Conservatives, Liberals and New Democrats have each governed the province, while the Greens elected their first member to the Legislative Assembly in 2018.

The 2018 provincial election resulted in a Progressive Conservative majority government under party leader Doug Ford, who was sworn in as Premier on June 29. Ontario NDP leader Andrea Horwath was sworn in as the leader of her Majesty's Loyal Opposition.

Administrative divisions[]

Map of the counties, regional municipalities, districts, and municipalities of Ontario.

Ontario has three types of first-level administrative divisions. They include single-tier municipalities, upper-tier municipalities (which may be in the form of either regional municipalities or counties), and districts. Upper-tier municipalities and districts are made up of smaller municipalities and other types of administrative divisions.

Administrative divisions differ primarily in the services that they provide to their residents, with the differing structures of these administrative regions resulting in disparities among Ontario's different regions. The administrative regions of Ontario are roughly coterminous with the census divisions used by Statistics Canada, although some exceptions do exist.

Urban areas[]

See also: Golden Horseshoe, National Capital Region (Canada), and Detroit–Windsor

Statistics Canada's measure of a "metro area", the Census Metropolitan Area (CMA), roughly bundles together population figures from the core municipality with those from "commuter" municipalities.

CMA (largest other included municipalities in brackets) 2001 2006 2011 2016 % Change
Toronto CMA (Mississauga, Brampton) 4,682,897 5,113,149 5,583,064 5,928,040 6.2
Ottawa CMA (Gatineau, Clarence-Rockland) * 1,067,800 1,130,761 1,254,919 1,323,783 4.4
Hamilton CMA (Burlington, Grimsby) 662,401 692,911 721,053 747,545 3.7
Kitchener CMA (Cambridge, Waterloo) 414,284 451,235 496,383 523,894 5.5
London CMA (St. Thomas, Strathroy-Caradoc) 435,600 457,720 474,786 494,069 4.1
St. Catharines CMA (Niagara Falls, Welland) 377,009 390,317 392,184 406,074 3.5
Oshawa CMA (Whitby, Clarington) 296,298 330,594 356,177 379,848 6.6
Windsor CMA (Lakeshore, LaSalle) 307,877 323,342 319,246 329,144 3.1
Barrie CMA (Innisfil, Springwater) 148,480 177,061 187,013 197,059 5.4
Sudbury CMA (Whitefish Lake, Wanapitei Reserve) 155,601 158,258 160,770 164,689 1.0
Kingston CMA 146,838 152,358 159,561 161,175 1.0

*Parts of Quebec (including Gatineau) are included in the Ottawa CMA. The population of the Ottawa CMA, in both provinces, is shown.

Ten largest municipalities by population
Municipality 2001 2006 2011 2016
Toronto 2,481,494 2,503,281 2,615,060 2,731,571
Ottawa 774,072 812,129 883,391 934,243
Mississauga 612,925 668,549 713,443 721,599
Brampton 325,428 433,806 523,911 593,638
Hamilton 490,268 504,559 519,949 536,917
London 336,539 352,395 366,151 383,822
Markham 208,615 261,573 301,709 328,996
Vaughan 182,022 238,866 288,301 306,233
Kitchener 190,399 204,668 219,153 233,222
Windsor 209,218 216,473 210,891 217,188

Education[]

Main article: Education in Ontario

In Canada, education falls under provincial jurisdiction. Publicly funded elementary and secondary schools are administered by the Ontario Ministry of Education, while colleges and universities are administered by the Ontario Ministry of Training, Colleges and Universities. The Minister of Education is Stephen Lecce, the Minister of Colleges and Universities is Ross Romano, and the Minister of Labour, Training and Skills Development Monte McNaughton.

Higher education[]

Main article: Higher education in Ontario

See also: List of colleges in Ontario and List of universities in Ontario

Higher education in Ontario includes post-secondary education and skills training regulated by the Ministry of Training, Colleges, and Universities and provided by universities, colleges of applied arts and technology, and private career colleges. The minister is Merrilee Fullerton. The ministry administers laws covering 22 public universities, 24 public colleges (21 Colleges of Applied Arts and Technology (CAATs) and three Institutes of Technology and Advanced Learning (ITALs)), 17 privately funded religious universities, and over 500 private career colleges. The Canadian constitution provides each province with the responsibility for higher education and there is no corresponding national federal ministry of higher education. Within Canadian federalism the division of responsibilities and taxing powers between the Ontario and Canadian governments creates the need for co-operation to fund and deliver higher education to students. Each higher education system aims to improve participation, access, and mobility for students. There are two central organizations that assist with the process of applying to Ontario universities and colleges: the Ontario Universities' Application Centre and Ontario College Application Service. While application services are centralized, admission and selection processes vary and are the purview of each institution. Admission to many Ontario postsecondary institutions can be highly competitive. Upon admission, students may get involved with regional student representation with the Canadian Federation of Students, the Canadian Alliance of Student Associations, the Ontario Undergraduate Student Alliance, or through the College Student Alliance in Ontario.

Culture[]

See also: Category:Works about Ontario, Hollywood North, Music of Ontario, Southern Ontario Gothic, Northern Ontario § Culture, and Franco-Ontarians § Culture

Outdoor recreation is popular in Southern Ontario and the region is home to numerous cultural events and festivals. There is no single regional dish in Southern Ontario, but fish and wild game, such as walleye and moose, are popular. Poutine, a dish that originated in Quebec and is popular in Northern Ontario, can also be found in the region.

In 2019, the government of Ontario passed legislation that established the Poet Laureate of Ontario.

Songs and slogans[]

An Ontario licence plate with the slogan Yours to Discover at the bottom of the plate

In 1973, the first slogan to appear on licence plates in Ontario was "Keep It Beautiful". This was replaced by "Yours to Discover" in 1982, apparently inspired by a tourism slogan, "Discover Ontario", dating back to 1927. Plates with the French equivalent, Tant à découvrir, were made available to the public beginning in May 2008. (From 1988 to 1990, "Ontario Incredible" gave "Yours to Discover" a brief respite.)

A Place to Stand, a Place to Grow is a song commissioned by the government of Ontario for its pavilion in Expo 67, and an unofficial anthem of the province. As a part of the Canada 150 celebrations in 2017, the provincial government released an updated rendition. In 2007, the provincial tourism agency commissioned a new song, "There's No Place Like This" is featured in television advertising, performed by Ontario artists including Molly Johnson, Brian Byrne, Keshia Chanté, as well as Tomi Swick and Arkells.

Professional sports[]

Main article: List of professional sports teams in Ontario

The province has professional sports teams in baseball, basketball, Canadian football, ice hockey, lacrosse, rugby league, rugby union and soccer.

Club Sport League City Stadium
Atlético Ottawa Soccer CPL Ottawa TD Place Stadium
Belleville Senators Ice hockey AHL Belleville CAA Arena
Forge FC Soccer CPL Hamilton Tim Hortons Field
Guelph Nighthawks Basketball CEBL Guelph Sleeman Centre
Hamilton Honey Badgers Basketball CEBL Hamilton FirstOntario Centre
Hamilton Tiger-Cats Football CFL Hamilton Tim Hortons Field
KW Titans Basketball NBLC Kitchener Kitchener Memorial Auditorium
London Lightning Basketball NBLC London Budweiser Gardens
Niagara River Lions Basketball CEBL St. Catharines Meridian Centre
Ottawa Blackjacks Basketball CEBL Ottawa TD Place Arena
Ottawa Redblacks Football CFL Ottawa TD Place Stadium
Ottawa Senators Ice hockey NHL Ottawa Canadian Tire Centre
Ottawa Titans Baseball FL Ottawa Raymond Chabot Grant Thornton Park
Raptors 905 Basketball G League Mississauga Paramount Fine Foods Centre
Sudbury Five Basketball NBLC Greater Sudbury Sudbury Community Arena
Toronto Argonauts Football CFL Toronto BMO Field
Toronto Arrows Rugby union MLR Toronto York Lions Stadium
Toronto Blue Jays Baseball MLB Toronto Rogers Centre
Toronto FC Soccer MLS Toronto BMO Field
Toronto FC II Soccer USL Toronto Lamport Stadium
Toronto Maple Leafs Ice hockey NHL Toronto Scotiabank Arena
Toronto Marlies Ice hockey AHL Toronto Coca-Cola Coliseum
Toronto Raptors Basketball NBA Toronto Scotiabank Arena
Toronto Rock Lacrosse NLL Hamilton FirstOntario Centre
Toronto Wolfpack Rugby league NARL Toronto Lamport Stadium
Windsor Express Basketball NBLC Windsor WFCU Centre
York United FC Soccer CPL Toronto York Lions Stadium

Notable residents[]

Main article: List of people from Ontario

Museums[]

Main article: List of museums in Ontario

Transportation[]

Transportation routes in Ontario evolved from early waterway travel and First Nations paths followed by European explorers. Ontario has two major east–west routes, both starting from Montreal in the neighbouring province of Quebec. The northerly route, which was a major fur trade route, travels west from Montreal along the Ottawa River, then continues northwestward towards Manitoba. Major cities on or near the route include Ottawa, North Bay, Sudbury, Sault Ste. Marie, and Thunder Bay. The southerly route, which was driven by growth in settlements originated by the United Empire Loyalists and later other European immigrants, travels southwest from Montreal along the St. Lawrence River, Lake Ontario, and Lake Erie before entering the United States in Michigan. Major cities on or near the route include Kingston, Belleville, Peterborough, Oshawa, Toronto, Mississauga, Kitchener-Waterloo, Hamilton, London, Sarnia, and Windsor. This route was also heavily used by immigrants to the Midwestern US particularly in the late 19th century.

Air travel[]

Thunder Bay International Airport is one of five international airports operating in Ontario.

Important airports in the province include Toronto Pearson International Airport, which is the busiest airport in Canada, handling nearly 50 million passengers in 2018. Ottawa Macdonald–Cartier International Airport is Ontario's second largest airport. Toronto/Pearson and Ottawa/Macdonald-Cartier form two of the three points in Canada's busiest set of air routes (the third point being Montréal–Pierre Elliott Trudeau International Airport). In addition to airports in Ottawa, and Toronto, the province also operates three other international airports, the John C. Munro Hamilton International Airport in Hamilton, the Thunder Bay International Airport in Thunder Bay and the London International Airport in London. John C. Munro Hamilton International Airport serves as cargo hub, reliever for Pearson, and sometimes a hub for discount airlines.

Most Ontario cities have regional airports, many of which have scheduled commuter flights from Air Canada Jazz or smaller airlines and charter companies – flights from the mid-size cities such as Thunder Bay, Sault Ste. Marie, Sudbury, North Bay, Timmins, Windsor, London, and Kingston feed directly into larger airports in Toronto and Ottawa. Bearskin Airlines also runs flights along the northerly east–west route, connecting Ottawa, North Bay, Sudbury, Sault Ste. Marie, Kitchener and Thunder Bay directly.

Remote and isolated towns and settlements in the northern areas of the province rely partly or entirely on air service for travel, goods, and even ambulance services (MEDIVAC), since much of the far northern area of the province cannot be reached by road (or by year-round road) or rail.

Railways[]

A Via Rail train approaching Belleville station

Via Rail operates the inter-regional passenger train service on the Quebec City–Windsor Corridor, along with The Canadian, a transcontinental rail service from Southern Ontario to Vancouver, and the Sudbury–White River train. Additionally, Amtrak rail connects Ontario with key New York cities including Buffalo, Albany, and New York City. Ontario Northland provides rail service to destinations as far north as Moosonee near James Bay, connecting them with the south.

Freight rail is dominated by the founding cross-country Canadian National Railway and CP Rail companies, which during the 1990s sold many short rail lines from their vast network to private companies operating mostly in the south.

Regional commuter rail is limited to the provincially owned GO Transit, and serves a train-bus network spanning the Golden Horseshoe region, with Union Station in Toronto serving as the transport hub.

There are several city rail-transit systems in the Province. The Toronto Transit Commission operates subways, as well as streetcars (being one of the busiest streetcar systems in North America). OC Transpo operates a light rail metro system in Ottawa. In addition, Waterloo region operates a surface light rail system. Plans to build a light rail line is also underway in the Regional Municipality of Peel.

Ontario Northland freight train crossing the Missinaibi River at Mattice-Val Côté in Northern Ontario

Roads[]

Main article: Roads in Ontario

Highway 400 in Seguin. The roadway forms a part of the province's 400-series highways.

400-series highways make up the primary vehicular network in the south of province, and they connect at a number of points to border crossings to the United States, and Quebec, the busiest being the Detroit–Windsor Tunnel and Ambassador Bridge and the Blue Water Bridge (via Highway 402). Some of the primary highways along the southern route are Highway 401, Highway 417, and Highway 400, Highway 401 being the busiest highway in North America. Other provincial highways and regional roads inter-connect the remainder of the province.

Waterways[]

See also: Boat building industry in Ontario

The Saint Lawrence Seaway, which extends across most of the southern portion of the province and connects to the Atlantic Ocean, is the primary water transportation route for cargo, particularly iron ore and grain. In the past, the Great Lakes and St. Lawrence River were also a major passenger transportation route, but over the past half century passenger travel has been reduced to ferry services and sightseeing cruises. Ontario's three largest ports are the Port of Hamilton, Port of Thunder Bay and the Port of Windsor. Ontario's only saltwater port is located in the town of Moosonee on James Bay.

[2] There is only one of these per military at any given time. It is primarily a public relations role.

[3] These get slightly better pay than the regular E-8s, and there is only one of these per company. They serve as administrative assistants, though aren't above getting their hands dirty. Command Sergeant Majors serve in similar roles on the division level.

[4] E-1 Ranks are used only during training. Most get promoted beyond it before ever leaving training, and the rest are promoted on reaching their unit. The term "Private" for a non-training unit almost always refers to a Private-2 or Private First Class. Warrant Ranks (RDF)Edit 34iae7fv06emidk5k7rg3t4510896049.jpg-finalZarco Macross Guerilla Soldiers clone endos Queen ArmadaAdded by Queen Armada W-4: Master Warrant Officer W-3: Senior Chief Warrant Officer W-2: Chief Warrant Officer W-1: Warrant Officer

Soldier Clone endos are Guerrilla soldiers that are machine beings.They are'nt ordinary troops.They have better adaptations to war and alien terrain than poeple and skills in environment.They have machine abilities to cope with adapt to war terrains.They have verniers.Armor and fields.Regenerative and pilot vehicles.Covert Ops.They have ranks from soldiers to commandos.All types of troops.They have super abilities.They have Hunter Killer in them Terminator from Zarconian.Zarco Macross are new branch and breed of terminators.They have processors that don't break down to alien elements.They are very rugged.They adapt to war situations and environment and enemy.They have combat skills to adapt to enemy.They are big and strong like guys.They had guys put in them by Skylar and Terminals.They have warfare alien sensor systems and space soldier BETA.Imagery tracking system.They can't be stuck from natural phenomena as in space,they'll fly over and out of it.They have jumping abilities and crawling to re-transform to missions.They adjust to disasters and danger,emergency.They have energy firearms and phasers.Our soldiers modelled weapons from Dark Ages.We made a modern version using sciences and physics,anti-matter.To charge them up and make them modern era and future.They are ideas for our weapons.To make them for mechanical war.Upgrade and make them electronic and with potential to get into kinetic energy.Mecha beings can carry large version.With high tech and alien technology.Give them distance in Space measurement.Give them effectiveness in space.Give them more modern effectiveness.

https://chivalry.wikia.com/wiki/Category:Weapons

http://www.medievalwarfare.info/weapons.htm

https://killzone.wikia.com/wiki/Category:Helghast

http://ptn.home.xs4all.nl/Essay/uniformRDF.html

https://zarconian.wikia.com/wiki/Source_John_Connor Subcategories

This category has only the following subcategory. C

           Omnicron is a being as Moblle Doll Droid.He can fight well and is a decisive thinker.He plays with the enemy and goes to his troop like skills.He knows his weapons for deep Space warfare.He has his antigravity systems.He is like a conquerer.He started as officer.He stays to hsi station.He goes out and is expressive as a combiner with clone endos troops.He can do many stages in space.Alien worlds combat.He goes over his reports.He is prepared and ready.He exterminates.He prepares himself equiping up.Launcher system intact.Very observant with battlefield footage.He has instrments for war,imagery and weapons co-operation to systems.He is a great fighter as autobot.Military soldier mecha being is a model for Droid to being above a soldier.He has body armor as a design.Stores.He has build for power and strength.He has attributes.Powers on battlefield and instruments.Sensors adapted for soldier.He has his armor and barrier system.Being a mecha being he has those.He is a leader and ranks.Those things in his programming soldiers.He can delivery explosives and missiles.Laser.Has hand armaments.Hand combat skills.From our assault chariot and dropships.Adapted to learn for missions programming.40ft tall and has verniers.Can hook up to jetpack for sorties in space added boost.Many more like commandos.Adapt to enemy warfare and battleground,turf and adapt as soldier to situations and levels like weapons,defense,propulsion burst and enemy levels.Combat skills to go back on or change or both.Alien warfare teachings and training.   http://planethalflife.gamespy.com/View.php?view=HLGameInfo.Detail&id=8&game=4   Zarco Macross Battlesuit soldier have fusion vernier system and antigravity systems for propulsion and flight in space at mach 5 to mach 15.They can fly fast and some variants have robotic extendable accessories.They can do commands and have arsenal of weapons like in Half Life.They have weapons in their stores and laser and energy firearms.They have rocket and gun pods attatch as weapons pack.Fire missiles.Armor and fields barrier.Systems in hardrive instruments for space military as Space DEW.Compacted into generation modulated systems.Many systems in one compact.They though are being endos and are soldiers.They have super abilities.Bionics.AI.Crossbow magnified to EM for space.Energy gives it potential in other environments.Change of states to fire faster and more velocity in kinetic energy.Rockets ammo.Guided.7ft tall.VSTOL and STOVL.
           O342pmmh8sllkb598coi20r6d1695233.jpg-finalOmegabot Combiner Giant robot being
           Queen ArmadaAdded by Queen Armada
           Robot Being Combiner Giant Omegabot.Omegabot is of mecha beings combine their systems and thinking to merger their attributes and weapons to power up bigger systems.He is very computer smart like a computer terminal but robot.He has optical laser weapons.Guided weapons and add-ons.He can repair himself with stores of space plasma for power from his reactor.They all merger in combat as Zarco Macross mecha droids mobile suits.They merger as living battloids.They form giant 145ft tall that has verniers and antigravity systems and combat weapons.Instruments and systems like RADAR combined with alien BETA give him powers.He has launchers for missiles.Hand melee weapons from transformation and in his stores as his plasma power.He is very strong in combat.Rank is high.
           O342pmmh8sllkb598coi20r6d1643343.jpg-finalDroid mecha beings transformations
           Queen ArmadaAdded by Queen Armada
           Droid mecha beings can transform for their tracking systems to be modulated and first.They have them as modules and as my diagram shows that droids change to do warfare and scanning.Amplified and same with the combiners in war they will modualtion for a better first hand use of combination of sensors.They have attatchments for war as effectiveness.And their sets of lasers,firearms energy blasters. 

http://tfwiki.net/wiki/Optimus_Prime_%28RID%29 http://tfwiki.net/wiki/Ironhide_%28G1%29 http://tfwiki.net/wiki/Mirage_%28G1%29 http://tfwiki.net/wiki/Spy_Changer http://tfwiki.net/wiki/Category:Headmasters http://tfwiki.net/wiki/Jetfire_%28G1%29 http://tfwiki.net/wiki/Metalhawk http://tfwiki.net/wiki/Aerialbot_%28G1%29 http://tfwiki.net/wiki/Powerglide_%28G1%29 Subcategories

Ontario Place Map1

Ontario Place

This category has only the following subcategory. V

   [×] Variable fighters‎ (9 P)
   [+] Characters‎ (2 C)      

Warhead | width="53"| Missile Size | width="67"| Damage | width="95"| Atmospheric Blast Radius | width="60"| Space Blast Radius | width="61"| Weapon Rating | width="64"| Cost |- | width="76"| Proton Torpedo (Light) | width="53"| LRM or MB | width="67"| 6D6x10 M.D. | width="95"| 100' (30.5 m) {C {C {C {C {C | width="60"| {C {C {C {C {C 200' (61 m) | width="61"| 18 | width="64"| 120,000 Cr |- | width="76"| Proton Torpedo (Heavy) | width="53"| LRM or MB | width="67"| 1D4x100 M.D. | width="95"| 150' (45.7 m) {C {C {C {C {C | width="60"| {C {C {C {C {C 300' (91.4 m) | width="61"| 18 | width="64"| 160,000 Cr |- | width="76"| Proton Torpedo (Light) | width="53"| CM or HB | width="67"| 2D6x100 M.D. | width="95"| 175' (53.3 m) {C {C {C {C {C | width="60"| {C {C {C {C {C 350' (106.7 m) | width="61"| 18 | width="64"| 250,000 Cr |- | width="76"| Proton Torpedo (Heavy) | width="53"| CM or HB | width="67"| 3D6x100 M.D. | width="95"| 225' (68.6 m) {C {C {C {C {C | width="60"| {C {C {C {C {C 450' (137.2 m) | width="61"| 18 | width="64"| 350,000 Cr |- | width="76"| Proton Torpedo (Light) | width="53"| ICBM or XHB | width="67"| 2D6x1000 M.D. | width="95"| 350' (106.7 m) {C {C {C {C {C | width="60"| {C {C {C {C {C 700' (213.4 m) | width="61"| 18 | width="64"| 1,200,000 Cr |- | width="76"| Proton Torpedo (Heavy) | width="53"| ICBM or XHB | width="67"| 3D6x1000 M.D. | width="95"| 450' (137.2 m) {C {C {C {C {C | width="60"| {C {C {C {C {C 900' (274.3 m) | width="61"| 18 | width="64"| 2,400,000 Cr

|}

4646f888cefdcb4c37347b46f0dd3ba0959590-final

Mobile Continent Fortress in action in space

Tn

Wasaga Beach

http://www.nswiki.net/index.php?title=Main_Page Antarctic Oasis is a moderately sized region with around 65 nations and a population of about 400 billion. It is also one of the largest regions in the NationStates world claiming Antarctic real estate, along with the region of Antarctica. Initially formed from the wreckage of former Valdesian nations, Antarctic Oasis was purportedly the world's last unspoiled Antarctic wilderness -- that is, until powerful civilizations invaded, building massive ice cities in the desert and mountains and dotting the receding glaciers with thriving seaports. Soon, the shady leaders of the region's rogue nations had an extensive commercial paradise on their hands, relentlessly harvesting the earth of its gold, uranium and oil reserves, and finding new and terrible ways to abuse the indigenous penguin -- including drafting the more vicious ones into military service and forcing the less useful into lives of servitude as butlers or test subjects in the region's many secret experimental weapons labs.

Antarctic Oasis is strictly a rogue region -- only the scummiest dictatorships, corporate dominions and Evil Conservative Empires populate this frozen wasteland, where UN/WA membership is neither condoned nor condemned -- and members adhere to a strict "shoot on sight" rule for any Compliance Ministry official spotted inside the region's sovereign borders. Region members cherish their natural isolation from the global community, which allows them to partake in any number of duplicitous deeds away from the prying eyes of international watchdogs.

  • Reflex:

Using Protoculture as an explosive agent creates a Reflex warhead that can devastate a large area, just like a nuclear explosion. While the resulting explosion is generally smaller then a nuclear explosion, it generates a very strong EMP and concussion wave. Reverse engineering reflex warheads recovered from the crashed alien space ship, the Earth Defense Force developed their own rexlex warheads. Not fully understanding the true workings of Protoculture, the Earth Defense Force could build new reflex warheads, but only from the main Protoculture reactor on the SDF-1. In the years following the First Robotech War, the people of Earth eventually discovered the real nature of Protoculture and continued to build new reflex warheads with a better understanding of how they operated.

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Queen Armada's People

    • Anything within the Total Destruction Radius (TDR) is gone. Not hurt, not damaged, but totally destroyed. Nothing useful will survive the explosion. All living beings will be instantly killed; all buildings, robots, power armor, vehicles, etc. will most likely be obliterated outright. If not, they are wrecked beyond any possible use.

    • Damage is applied differently at different ranges. Apply full listed damage from the TDR to the normal Blast Radius (BR). One-tenth damage is applied out to 1.5xBR (1.5 times the Blast Radius). One-hundredth damage is applied out to 1.75xBR. One-thousandth damage is applied out to 1.875xBR. Damage beyond this is generally SDC damage.

    • In space, reflex weapons operate very differently. Reduce damage by 25%, total destruction radius by 50%, and blast radius by 25%.

    • Refer to Gary Gore's article on nuclear weapons for information on additional and more in-depth effects such as radiation, fallout, and EMP. Alter the details for reflex warheads by eliminating radiation and fallout and doubling all ranges and power of the generated concussion wave and EMP.

MTModule Tank Queen ArmadaAdded by Queen Armada Image.ashxLeopard tank Queen ArmadaAdded by Queen Armada Qnrtkjiv6g1qb49u5202rsr1t3337360.jpg-final"Battletron"Combiner Zarco Macross Army Queen ArmadaAdded by Queen Armada If made more complicated and it had space upgrades to make it a higher machine.Give it set of weapons effective.Instrument scanners.Interface with the clone endo troops.Work hand in hand.Series of tanks are a vehicle tank with energy guns.It has a turret.They have primal armor.Barrier system and modules.The next Twin unit tank with laser gun cannons and launchers.They have launchers to setup a spike with the missiles like SAMS.Now the warships land and layout the battlegroup platoons of tanks.Railgun tank of Macross is then deployed in space infantry to take out objects in space as warships.Extended range and can move around as a tank and is 20 times size of many tanks.Uses principle of rail as energy but has no aperature.Aperture is represented by energy fire and EM.Uses conductors but powers up at the fusion level.Plasma stores and changing plasma with lasers.Making different plasma and plasma for firing.Conductor rails in the gun then charge up like antimatter conductivity.Firing plasma and it has live rounds too.It can travel at 250 Miles per hour supposed.These other tanks are monuverable and capable of going half of mach.Complicated inside with efficient systems.Laser gun has kinetics like a leopard tanks increased into laser.Ballistics is very high and powerful.They can takeoff and land in other spots in battlefield.They can fire hovering.Look for air targets.They are air supported."Battletron" is a Army combiner of modulated units complicated.They think and make decisions.They from Battletron can formup.Battletron has raw power like army.He has attatchments and heavy cannon lasers internal.He can blast kinetic rounds.He has a munition tied to trailer unit.He has his Army alien tech systems as a power like battlefield aquisition and targeting as a power and can transform to enhance his systems modulated.He has heavy fire power and lasers.Rapid firepower lasers.He has cluster and guided rocket pod munitions and stores.He networks to a sattelite network.He has tranforming hand combat tools for combat.He is very strong.140ft giant.He has his army technology systems and antigravity systems to fly in space.He joins all units as Battletron's thinking and adaptations for war.His high rank and judgement.Effective weapons.Trailer can carry anything he wants,weapons packs he wants for army war Zarco Macross "Battery" is not just a tank but a module robot being vehicle.He has thinking and brain bigger than a person endo.He is able to combat and fight and for every mission.He fires laser battery fire.He has turret to mover around and has complications inside.Module.He can hover with antigravity systems inside.He changes to robot mode and all of his components are now configurated to soldier robot with his own personality and judgement.He can lead the tanks and has battlefield aquisition.He has alien technology.He was made for Zarco Macross.Zarco Macross is our Macross with advancements.He is a ranking and can combiner with troop endo.He has long rang in space levels.Aiming systems and instruments efficient.Enigmatech systems force fields defenses.He can fire live munition in his stores and has a laser gun for tanks.It is like a Cybertron Gobotron armament. "Ant" Walker is a mecha transport that destroys things army on the land.It has launchers on leg hardpoints which are big missiles,AA laser battery and Heavy HEL Ion cannons.Transport army units and troops,deploy artillery and projects force field on its moveable panel retractable landing bridge from hangar bays.Mecha beings can be deployed.Primal armor design.It has enigmatech systems from its powercore and computer core.It is towering above 7 storeys and within 1000meters long.Panels sides and bay from upper rear.It has verniers to land and fly to space with antigravity sytems go back to its transport warship.Countermeasures.Sensors and instruments in army systems for outer space and alien world BETA and imagery and tracking.CW and Space WMD. Zarco Macross Giant Turret Gun is an energy cannon that fires recoil energy fire and live rounds.Kinetic rounds and Kinetic energy.It is hundred's feet long and towering a turret.Delivery of energy fire and its enigmatech system defenses force field.Energy battery that are on Macross bases.Range is in Space KM and sattelite network.It has teads to move at speed of 70 Km per hour.CW rounds.Teleportation warfare.Transported.Antarctica is going to be rebuilt as a continent and Super civilization.It is going to have modernization.It through time travelling will be built up to 100 million Zarconian.Robotech will have bases on Antarctica.The cities will have police and military.Cities will have parks and parks will have types of reactors just purpose of parks,steam and heating seasons.Antarctica will be Space travelling from the airport.It will have subdivisions and urban suburban.It will have malls,stores,everything North America has and better.It is 969F604F-BECF-49F0-AE3F-2C39D9804E78Remodified Antarctica with Greenland Queen ArmadaAdded by Queen Armada Antarctic colonyAntarctic city Queen ArmadaAdded by Queen Armada going to be fortified.For outer space as a place that is a military civilization in outer space.It will have better than a planet.The towns and cities will have metro and Transit,subways.Connect all of Antarctica by trains and metro space systems. Highways and roads,streets. http://principalityofwestantarctic.com/westantarctic/principality-facts.html All of the North America companies and masonry are Antarctican.Antarctica will have the rule of space vehicles as we need a continent to take out our veritech beings for space airshow and to surface airshow in harbour and park built with military. Dear Feroz, My Antarctica pages are a work of fiction. They're about a land that should exist, but unfortunately doesn't. I'm sorry to disappoint. Best,RRM ---- From: Feroz Khan To: "robmary@swbell.net" <robmary@swbell.net> Sent: Tue, February 26, 2013 3:37:52 PM Subject: Antarctica and ON Queen Armada I was wondering how do we do the process to visiting Antarctica for Southern Ontario.Do we go to an travel agent.No information about cities in Antarctica. https://www.google.com/search?oe=UTF-8&q=Metropolises+antarctica&um=1&ie=UTF-8&hl=en&tbm=isch&source=og&sa=N&tab=wi&ei=1RwtUZzEHar-2QXuy4HgCA&biw=1280&bih=847&sei=4BwtUceHKtDo2gWq2oDICQhttps://www.usap.gov/videoclipsandmaps/mcmwebcam.cfm I wanted to know about Antarctica and how to travel to the cities.And to immigrate there as you describe.We would move our things by airliner to Antarctica.And buy a 4 storey home for 20 000 dollars.Just as there might be cars and roads and streets there.Where is the airport near Metropolises and how do you get embassy of Antarctica to Durham Region,Ontario.Our police don't know about this either.How do we phone there?Any types of internet and tv from sattelite there.Is it modern like Canada?From Toronto's airport how do we get there.We land in New Zealand? https://travel.gc.ca/destinations/antarctica Why is it so hard to get photos of the cities on internet and why is Antarctica so hard to contact and give info?My family Khan family was heavily interested in cities and areas.We did not want New Zealand too small. http://www.mwlcanada.org/home/pon.htm We want to know about Islam in Antarctica.Food and life.And warmest Antarctica gets.Get there by airliner. https://twitter.com/globetrade Send info to my uncle on Antarctica and to visit so we can live there.Not in a deep Subarctric freeze.Resonable temperatures as there is gree grass there. https://twitter.com/ErinBurnetthttps://discoverychannel.wikia.com/wiki/User_blog:Queen_Armada/Vegatation_Antarcticahttps://www.durham.ca/http://www.flightstats.com/go/Airport/airportDetails.do;jsessionid=9FAF0DF701FCDF5BA26F9969FA54EDD0.web1:8009?airportCode=YYZ Can I go to school in Antarctica.Why do they show stations and not cities in Antarctica.Can you go to a station and get to the cities.Cars and normal things in Ontario. http://www.ontarioweather.com/http://zarconian.wikia.com/wiki/Zarconian_Wiki Zarconian wiki is my wiki I made.I would like Antarcticans to view it on internet and to have audience there.My cousins are there.They are part of my lineup.Can my Dad and Mom get their old age pensions.And my disability for mental health and to see doctor regularly.I wanted my family to be born in Antarctica,my daughter like in my wiki.I wish things were easier like to Cincinatti or any place in North America is easier. http://www.classmates.com/places/school/Balmoral-Senior-Public-School/17919521?startYear=1986&endYear=1988&type=registration&hitwiseSegment=paid&checkCookie=1361912849572#!/p?communityType=1&communityId=17919521&startYear=1986&endYear=1988http://www.yorku.com/web/index.htmhttps://channel.nationalgeographic.com/channel/alaska-state-troopers/ Could you get through to our government to talk to my family about our chances at Antarctica.I hope our budget can afford it from our distance.I hope the Antarcticans are understanding.We have alot of questions and might just get an airliner trip to Antarctica.You should explain the stations to do with cities.Cruises and cruiseliners are unsafe and slow an costly.We are from the Pacific in origin.We became Canadian and I and my brother ,younger is born in Toronto.Queen Armada http://principalityofwestantarctic.com/component/option,com_rsform/Itemid,72/view,rsform/ We want to box our things and transport it by airliner to Antarctica. Kathleen Ohara. .We want to be Antarctica and have an embassy member come to our home and talk and arrange.Is it safe?I like Antarctica has no animals.I want a pet bobcat. http://www.noahfcc.com/bobcats.htm I can have my youtube and Blue Jay games and NHL game in Antarctica.Buy games and lego from internet.We can have our cereals like in Ontario.Chocolate and Italian food.Recipes.Deserts from Ontario and US.Pop.Close to Pacific for my Dad and Mom.Our new home and buying homes. http://www.vb-tech.co.za/Antartica/http://realestateforum.classifieds1000.com/Antarcticahttp://www.propertyshowrooms.com/antarctica/property/archive/ My rock music and Edge music and radio music in Antarctica.My computer in Antarctica and my families belongings arranged move everything in our new home.Visit to buy home.Currency.Shopping or stay in Ontario is better.We wanted to move to Kingston ON.Our daily life transported from ON to Antarctica.Safety law and government.Hospitals. Theaters like ciniplex. http://www.cineplex.com/Theatres/FindATheatre.aspxhttp://www.sportsnet.ca/http://ottawa.wikia.com/wiki/Main_Page Many companies that are Antarctican that built North America.Masonry and many URLS are from Antarctica technology.Brought Antarctica for century here in North America.You might know everyone.But they have not been back in a while.Legal.No crime or its not bad,kidnapping even by Antarctica goverment.Torture and shown around hospitality.Learn about a how Queen Armada has changed and my tomb.Heavy misunderstanding.To avoid troubles in Northern Hemisphere.Arrangements and done properly.Let down.Change of environment.And visiting historic.Money and funds to airliner to Antarctica from Toronto. Antarctica could be thawed but is an operation that is not first anymore.Antarctica might have its Metropolises from Galactica.Giant space towers and civilization.Might be a way to wreckage from space on earth.Then to do processes to change its location.Settle it down on a planet that has been conquered.It needs a new planet and I have my own homeland.Bringing back its modern technology and civilization.But in time travelling and military it takes a second priority.We will make it to adjust to our empire.It might take the place of North America to do with us.New super land with a new start.Start the masonry and buildng many highways. Restore historic to Antarctica and buildings with regions.Regions,lakes, and rivers will be reinforced to space.Warships will dock at the crust exterior lower section.Government buildings and modern space bank for Transformer Gobot Universe.Time Travel to change G7.Antarctica will have the media,tv 100's stations.Radio and rock.Military can leave for temporary leave and visits.And Antarcticans can live as citizens and their home.Restoration.New future.Planting of woods,valley and forests.Creating parks and manmade structures.Tourist attraction.Museums and to assimulate what they have and reinforce that for space.Antarctic Oasis is a moderately sized region with around 65 nations and a population of about 400 billion. It is also one of the largest regions in the NationStates world claiming Antarctic real estate, along with the region of Antarctica. Initially formed from the wreckage of former Valdesian nations, Antarctic Oasis was purportedly the world's last unspoiled Antarctic wilderness -- that is, until powerful civilizations invaded, building massive ice cities in the desert and mountains and dotting the receding glaciers with thriving seaports. Soon, the shady leaders of the region's rogue nations had an extensive commercial paradise on their hands, relentlessly harvesting the earth of its gold, uranium and oil reserves, and finding new and terrible ways to abuse the indigenous penguin -- including drafting the more vicious ones into military service and forcing the less 宇宙戦艦ヤマト2~(白色彗星)ハモンドオルガン演奏バート2映像無し(05:38)Prefer to use my home turf as a base.ON has resources and many things I learned here that can be into use.Fortress Ontario.This place built in with metal alloy covering areas and reinforcing it like a base.Retain its nature and trees.Queen Armada is a chimera in descent.Irish. 0 viewsComet Empire Queen ArmadaAdded by Queen Armada useful into lives of servitude as butlers or test subjects in the region's many secret experimental weapons labs. Antarctic Oasis is strictly a rogue region -- only the scummiest dictatorships, corporate dominions and Evil Conservative Empires populate this frozen wasteland, where UN/WA membership is neither condoned nor condemned -- and members adhere to a strict "shoot on sight" rule for any Compliance Ministry official spotted inside the region's sovereign borders. Region members cherish their natural isolation from the global community, which allows them to partake in any number of duplicitous deeds away from the prying eyes of international watchdogs. 2092 West Antarctica is among the fastest growing areas in the world The icy continent today would be unrecognisable to observers from the 20th century. Its northern peninsula is now home to a multitude of towns and conurbations, with a total population numbering in the millions. Melting of surface ice has resulted in conditions appropriate for large-scale human settlement.* Even farming and crop growing is now possible in some of the most northerly areas. Air temperatures in the polar regions have increased more than anywhere else in the world - meaning that parts of Antarctica are now comparable with the climates of Alaska, Iceland and northern Scandinavia. Huge levels of immigration are now underway from countries all over the world that have been affected by climate change, creating a diverse mixture of people and cultures flocking to this new land of opportunity. In some ways, the settlement of Antarctica is similar to that of America in the 18th and 19th centuries. The highest density cities are becoming cultural "melting pots" similar to New York and London. The world is rapidly moving towards a situation where certain equatorial regions have been abandoned altogether. Enormous deserts now cover Africa, southern Asia, Central America, parts of the southern USA and even southern European states.* http://discoverychannel.wikia.com/wiki/User_blog:Queen_Armada/Vegatation_Antarcticahttp://fsa.wikia.com/wiki/Cities_of_the_Federated_States_of_Antarcticahttp://www.ralphrobertmoore.com/arc-cities.htmlhttp://tfwiki.net/wiki/Warpath_%28G1%29http://killzone.wikia.com/wiki/Category:Vehicleshttps://medalofhonor.wikia.com/wiki/Category:Vehicleshttps://medalofhonor.wikia.com/wiki/Category:Support_Actionshttps://acecombat.wikia.com/wiki/Category:Ground_Vehicleshttp://military.discovery.com/technology/vehicles/tanks/tanks.htmlhttp://www.militaryfactory.com/armor/index.asp

Warhead

Missile Size

Damage

Total Destruction Radius

Blast Radius

Weapon Rating

Reflex Weapon

SRM or SB

2D4x1000 M.D.

1.4 miles (2.3 km)

2.1 miles (3.4 km)

100

Reflex Weapon

MRM or LB

2D6x1000 M.D.

2.9 miles (4.7 km)

4.6 miles (7.4 km)

100

Reflex Weapon

LRM or MB

3D6x1000 M.D.

4.7 miles (7.6 km)

7.3 miles (11.7 km)

100

Reflex Weapon

CM or HB

4D6x1000 M.D.

6.3 miles (10.1 km)

9.8 miles (15.8 km)

100

Reflex Weapon

ICBM or XHB

2D6x10,000 M.D.

25.2 miles (40.6 km)

39.2 miles (63.1 km)

100

Missile Design[]

Missile designs are very important to the RDF, REF, and the Armies of the Southern Cross. The three military forces do not use any generic missiles, all missiles, from the missiles in hand-held launchers to the missiles on a space ship belong to one of the following missile designs. While some missiles were built following the Zentraedi Holocaust that destroyed nearly the entire population of Earth, many of the military contractors that worked with the Earth Defense Force and were absorbed by the Robotech Research Group (RRG) still continued to have their names attached to new missiles.

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Dinoranger Slice Current Croc animalbot

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DinoRanger "Snap Thrust"Gobot Dinobot Creature Robot

http://www.robotechresearch.com/news.htm       https://sites.google.com/site/mymentalmeanderings/robotech  

http://www.joegarrepy.com/robotech.htm         http://r-a.wikia.com/wiki/Robotech_Alliances_Wiki

  1. Armscor / UAMC Brimstone:


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The Brimstone was used in the Global Civil War as the main helicopter launched anti-armor missile. As such, it was the follow-on of the Hellfire and TOW missiles in the West, and the AT-6 Spiral in the former East. The RDF adopted the missile upon its formation. Though quite effective against Human armor, the missile was less effective against Zentraedi mecha, until improved software with flight characteristics tailored against Zentraedi mecha was introduced. The Southern Cross Tactical Corps also used the missile for the duration of its existence.


    • Service History: Used by the United Earth Defense Force Army and Air Force between 2000 and 2011, by the RDF Army and Air Force between 2003 and 2032, and by the Southern Cross Tactical Corps between 2015 and 2032.

    • Platforms: AH-72 Commanchero

    • Missile Size: Short Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Air-to-Ground only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: None

  1. BAe Alarm:

Developed in the Britain just before the Third Wolrd War, the Alarm is a third-generation missile. The earlier versions were first used by NATO forces and then later by all of Britain's allies. After the formation of the United Earth Defense Force and the RDF, the later versions of the missile were adopted as the standard attack missile. A long, thin missile with four small wings and fins, the Alarm weighs little enough that it can be carried in large numbers. An innovative feature of the first Alarm, and repeated in all versions since, was the parachute attack: a missile would be launched in the direction of a radar post, and if it detected no emissions, soared as high as it could, then deployed a parachute and descended. If the radar site became active during the descent, the missile would release the parachute and guide itself to the radar emissions. Thus, missiles could be 'hung' over radar posts during an attack, giving very fast anti-radar attack response times. Alarm production ceased in 2019 when the ARM Diamondback entered service. However, the stocks of this weapon were not destroyed, but retained as reserves, and the Armies of the Southern Cross used this missile during the Second Robotech War.


    • Service History: Used by the United Earth Defense Force Air Force and Navy between 2003 and 2011, by the RDF Army and Navy between 2003 and 2019, and by the Southern Cross Tactical Air Force between 2015 and 2030.

    • Platforms: A-15 Avenger II, A-16 Executioner, F-24 Dragon II, and VF-1 Valkyrie.

    • Missile Size: Short Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Air-to-Ground only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: None

  1. Boeing GA-80 StarStrike:


The StarStrike was developed as the standard RDF light space anti-mecha missile. It had a restarting liquid rocket engine in the back, and a tapered nose with several flat IIR windows in the conical sides, and a laser rangefinder in the point. The warhead was designed as a fragmentation type with a performed casing designed to create a directed shrapnel field on detonation. The usual mode of operation was to fire the missile either directly at a close by mecha, or to launch the missile at longer range, and turn off the engine after the original boost, until the missile coasted to the target, acquired it, lit off its engine again and struck. The Lancer Space Fighter carried the StarStrike. Due to the limited operational value of this craft, the StarStrike saw hardly any action before it was phased out of service, together with the Lancer, in favor of the Valkyrie / Super Valkyrie / Starburt combination.


    • Service History: Used by the RDF Space Forces between 2006 and 2015.

    • Platforms: QF-3000 Ghost Drone and SF-3A Lancer II

    • Missile Size: Medium Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Space-to-Space only

    • Missile Guidance Systems: Any

    • Missile Warhead: Fragmentation only

    • Modifiers: Increase damage and blast radius of Fragmentation warheads by 25, but reduce space range by 50% and the missile suffers a penalty of -3 to strike.

  1. Boeing GA-100 Starfire:

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The Starfire is a direct descendant of the StarStrike missile, and the precursor of the Starburst used so successfully on the Super Valkyrie. While a smaller missile, the Starfire was considered by many to be a far superior missile. The Starfire was used in the wrist launchers of the Armored Valkyrie, and provided this mecha with its long range firepower. However, it was soon overtaken by the Starburst, much as the Super Valkyrie overtook the Armored Valkyrie. The Starfire remained in service until 2016, when the final stocks were expended, mostly to provide targets in gunnery exercises.


    • Service History: Used by the RDF Space Forces between 2009 and 2016.

    • Platforms: VF-1 Armored Valkyrie

    • Missile Size: Short Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Space-to-Space only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: None

  1. Boeing HMM-02 Starburst:


The Starburst was a reworking of the GA-100 space missile used in the Armored Valkyrie. The electronics had been updated, causing better accuracy, which in turn made it possible to carry a less heavy warhead and the overall weight was lower. As with the GA-100 and that missile's progenitor, the StarStrike, the usual mode of operation was to fire the missile either directly at a close-by mecha, or to launch the missile at longer range, and turn off the engine after the original boost, until the missile coasted to the target, acquired it, lit off its engine again and struck. The Starburst was carried in both the booster pack missile pods and the arm missile tubes of the Super Valkyrie, and saw service in every battle of this mecha. With its relatively compact format making it possible to carry the missile in numbers, and with its large hit percentage, the Starburst was a popular weapon and was not retired until the last RDF VF-1 Valkyrie was flown to a museum.


    • Service History: Used by the RDF Space Forces between 2009 and 2021.

    • Platforms: VF-1 Super Valkyrie

    • Missile Size: Short Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Space-to-Space only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: None

  1. Euromissile Silencer:

The Silencer, an anti-AWACS missile, traces its roots to the former Soviet Union as a tactical missile designed to counter NATO's E-3 Sentry and E-8 JointSTARS aircraft. These airborne radar stations were a major force multiplier and the Soviet counter missile needed to eliminate them easily and at a large distance from the launching platform, beyond the target's fighter cover. However, the USSR disintegrated before the missile entered production. However, the plans were sold years later to belligerent factions in the Global Civil War by a military officer acting alone. Several direct copies and descendant missiles have been produced since. The Earth Defense Force acquired a second generation missile named the Silencer from the Euromissile Company. The missile itself was a sharp pointed tube with two ram-air intakes to the side, and four platform wing streaks tipped with rudders. It was mostly used against Human forces, as the Zentraedi preferred to use orbital observation or the powerful aerial mecha in a networked configuration. The Silencer ceased production in 2010, and was phased out on Earth together with their launch aircraft and mecha.

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Toronto Islands


    • Service History: Used by the United Earth Defense Force Air Force and Navy between 2003 and 2011, by the RDF Air Force between 2003 and 2032, and by the RDF Navy between 2003 and 2021.

    • Platforms: A-15 Avenger II, A-16 Executioner, and VF-1 Valkyrie.

    • Missile Size: Long Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Air-to-Air only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: Gains an additional +2 to strike if equipped with an Active Radar Homing Guidance System.

  1. General Dynamics / Euromissile / BAe Spacehawk:

The Spacehawk is the main space to ground weapon of the REF. It is basically a Derringer missile, fitted with a booster and a heat shield. If launched against other spacecraft or space borne mecha, the Spacehawk acts like a standard missile, with the booster rocket engine accelerating the missile to coasting speed, re-igniting the booster after closing with the target. In this mode, the ceramic heat shield is ejected shortly after launch to lower the weight of the missile and free the seeker heads. When used against ground targets, the missile will not eject the ceramic shielding, but align on a re-entry trajectory, and use its booster engine to de-orbit. The missile then coasts down to the atmosphere, and re-enters. If the missile is programmed for a direct strike, the engine will ignite to keep this speed until impact, if necessary ejecting the spent booster and continuing with the Derringer engine. Should the launch vehicle be in the atmosphere (a rare occurrence for most starships) the shielding and booster will be ejected immediately and the missile will then act like a standard Derringer missile. The Spacehawk served with the RDF and REF in large numbers, and was considered the premier space launch missile in its day.


    • Service History: Used by the RDF Space Forces between 2010 and 2021 and by the REF Navy between 2015 and 2038.

    • Platforms: Ajax Class Landing Ship, ARMD Class Sublight Carrier, Battle Class Heavy Destroyer, Garfish Class Destroyer, Ikazuchi Class Heavy Cruiser, Izumo Class Super Dimensional Fortress, Macross Class Super Dimensional Fortress, Pioneer Class Super Dimensional Fortress, Tristar Class Light Cruiser, Tokugawa Class Cruiser, and Tokugawa Class Troop Transport.

    • Missile Size: Long Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Multipurpose only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: Can enter an atmosphere without suffering any penalties or damage.

  1. General Dynamics / Euromissile Derringer:


The Derringer is a standard atmospheric long range missile for the RDF, the Southern Cross Navy, and the REF. Launched by mecha, ships and submarines, the various Derringer variants serve as anti-air, anti-ship and ground bombardment missiles. In 2007, the fledgling RDF was searching for anti-air and medium surface-to-surface missiles with which to equip their mecha. Usually, the difference in types would prohibit much commonality between the designs, but in this case, the requirements for speed and payload were almost identical, and thus it became possible to create a single airframe for all missiles. This airframe became the Derringer, one of the first multipurpose missiles, capable of, for instance, air defense as well as ground attack. It was a very short but relatively thick missile without fins, instead relying on vectored thrust and body lift. To ensure a high speed and long range, an air breathing rocket-ramjet propulsion system was chosen.


    • Service History: Used by the RDF Army between 2008 and 2032, by the RDF Navy between 2008 and 2021, by the Southern Cross Navy between 2015 and 2032, and by the REF Army between 2015 and 2038.

    • Platforms: MBR-08 Masamune, Prometheus Class Aircraft Carrier, SDR-04 Spartan, and SDR-24 Spartan.

    • Missile Size: Long Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Multipurpose only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: None

  1. General Dynamics Coralsnake:

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When the Beta fighter was being designed around 2015, it was recognized that the mecha would be incapable of carrying the heavy anti-ground missiles like the Maverick or the Silencer combo anywhere, other than under the wings. This would restrict the atmospheric reentry capabilities of the mecha in an unacceptable manner. Hence, the Beta needed an internal heavy attack missile. This missile became the Coralsnake. The Coralsnake was a short range missile, even shorter than a Hammerhead. Due to its spherical design, however, it had more internal volume available, which is reflected in the larger warhead. Due to the small external dimensions of the Coralsnake, many could be carried internally by the Beta. In the field, this missile was rather a disappointment. It was not really suited for mecha targets, and still carried too small a warhead for anything larger, such as a bunker complex. In addition, the Beta needed to close with the target in order to bring the Coralsnakes into range. It was in production until several years after the beginning of the Sentinels' War.


    • Service History: Used by the REF Air Force and Marine Corps between 2023 and 2038.

    • Platforms: VBF-1 Beta

    • Missile Size: Short Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Multipurpose only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: Reduce warhead strength by 25% and reduce atmospheric and space range by 50%.

  1. General Dynamics Pike:


The original large SAM employed by the Armies of the Southern Cross, this missile was exclusively used on the MT-1 "Hell's Peacock". As time went on, it became increasingly obvious that a smaller missile could employ more advanced propulsion systems to deliver the same warhead to the target with only minimal cost in range. Because of this, the service life of the Pike, while long, ended before the Second Robotech War began in earnest, after which it was replaced by the Swordfish.


    • Service History: Used by the Southern Cross Tactical Corps between 2020 and 2030.

    • Platforms: MT-1 Armored Mobile Missile Launcher

    • Missile Size: Medium Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Surface-to-Air only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: None

  1. General Dynamics Stinger II:


The Stinger II was developed in 2001 as a replacement for the Gremlin and Stinger I shoulder launched anti-air missiles used by the various armies. Unlike the previous missiles, the Stinger II could not be launched from the shoulder, but required a jeep or tripod. However, the required launch facilities were minimal. The Stinger II is a cylindrical missile with a cone over its sensor section, which consists of six 'staring' planar IR arrays. Four small fins provide control and stability. The Stinger II was procured for the Excalibur as a longer ranged anti-air missile than the Rapier, and also as a backup in case the Rapier proved to be a failure. However, other missiles quickly surpassed the Stinger II, and though the Excalibur kept their missile 'six packs' until 2020, the missile was never mounted on other mecha.


    • Service History: Used by the United Earth Defense Force Army between 2003 and 2011, by the RDF Army between 2003 and 2020, and by the Southern Cross Tactical Corps between 2020 and 2032.

    • Platforms: M-21 Anaconda, M-21A1 Anaconda, M-23 Highlander, and MBR-04 Excalibur.

    • Missile Size: Medium Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Surface-to-Air only

    • Missile Guidance Systems: Infrared Homing only

    • Missile Warhead: Any

    • Modifiers: None

  1. General Dynamics Swordfish:


The Swordfish was the main tactical air defense missile used by the Armies of the Southern Cross. The standard Swordfish launcher is the MLSAM-8, which carries a blocky launcher with eight missiles. Also built onto this mounting is the secondary tracking system, which can guide the missiles optically. The radar sensors are mounted on a different vehicle, which also serves as the fire control platform. Although a capable SAM, the Swordfish was less effective against the Assault Carriers of the Tirolians, which could destroy a Swordfish salvo before it could hit. As a weapon against the Invid, it met with considerably more success, destroying many Iigaa and Gurab mecha beyond the ground defense perimeters. However, the remaining Invid usually overran the empty MLSAM-8s shortly afterwards.


    • Service History: Used by the Southern Cross Tactical Corps between 2020 and 2030.

    • Platforms: MLSAM-8 Armored Mobile Missile Launcher

    • Missile Size: Long Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Surface-to-Air only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: None

  1. Hughes AGM-65R Maverick:


This missile is the ultimate development of the ancient but venerable AGM-65 Maverick line. The first version of this missile was designed in the 1960's as an optically guided air-to-ground missile. By using the adaptability of the airframe to its fullest, constant development of new versions of this missile with newer and different guidance systems and warheads, the Maverick has remained as the premier medium weight air-to-ground missile in the United Earth Defense Force, the RDF, and even the Armies of the Southern Cross, until replaced by the new Derringer missile. The latest version, the AGM-65R, was originally designed for the RDF forces using the first available new technologies scavenged from the SDF-1. The seeker head combined the three major forms of guidance of all earlier models, and the warhead is the largest designed for this missile yet. Against hardened ground targets, such as enemy bunkers or other fortifications, or against grounded drop ships, the Maverick's far larger destructive power comes into its own. This caused the Maverick to be the favorite missile for heavy air-to-ground attack missions. A nuclear version was even considered, but eventually rejected.

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Zarco Raider Prime1

    • Service History: Used by the United Earth Defense Force Air Force and Navy between 2006 and 2011, by the RDF Air Force between 2006 and 2032, by the RDF Navy between 2006 and 2021, and by the Southern Cross Navy between 2023 and 2025.

    • Platforms: A-15 Avenger II, A-16 Executioner, F-24 Dragon II, F-26 Falcon II, F-27 Specter, VBF-1 Beta, and VF-1 Valkyrie.

    • Missile Size: Medium Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Air-to-Ground only

    • Missile Guidance Systems: Has all three of the following guidance systems: Active Radar Homing, Optical Guidance, and Semi-Active Laser Homing.

    • Missile Warhead: Any

    • Modifiers: Increase warhead strength by 50%.

  1. Hughes AIM-120C Scorpion:


Designed in the latter decades of the twentieth century as the Advanced Medium Range Air-to-Air Missile (AMRAAM), the Scorpion was a primary weapon for most of the air forces in the Global Civil War. The RDF accepted the C version of this missile as its primary medium air-to-air missile until the multipurpose Stiletto was available in numbers. Mainly carried on the RDF’s conventional fighters, such as the Dragon or Executioner, the Scorpion remained in production until 2006, although at the start of the Robotech Wars, all had been retired from service. The United Earth Defense Force, always behind the RDF in technological development, continued to use the missile for years after.


    • Service History: Used by the United Earth Defense Force Air Force and Navy between 2000 and 2011 and by the RDF Air Force and Navy between 2003 and 2008.

    • Platforms: A-15 Avenger II, A-16 Executioner, AH-72 Commanchero, EH-303 Sea Sergeant, and F-24 Dragon II.

    • Missile Size: Medium Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Air-to-Air only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: None

  1. Hughes Hammerhead:


The Hammerhead is the most numerous missile used in the first three decades of the 21st century. As the premier dogfight missile of the post-2015 RDF, the Southern Cross, and the REF, the Hammerhead has more kills to its name than any other missile and is carried on almost all mecha, aircraft and other vehicles. Built as a cylindrical body with a raised seeker section and narrowing thrust port, the Hammerhead is based on the Zentraedi Maggot missile, which equipped the Quaedluun-Rau Power Armors and the various Glaug configurations. Like its inspiration, the Hammerhead is small enough to be carried in large numbers.


    • Service History: Used by the RDF Army and Air Force between 2015 and 2032, by the RDF Navy and Space Forces between 2015 and 2021, by the REF Army, Air Forces, Marine Corps, and Navy between 2015 and 2026, and by the Southern Cross (all branches) between 2015 and 2032.

    • Platforms: F-26 Falcon II, F-27 Specter, GMU-1 Siege Unit, MBR-04 Excalibur, MBR-07 Gladiator, MBR-08 Masamune, MBR-22 Condor, MBR-24 Excalibur, MBR-27 Gladiator, RL-1 LAW, RL-2 Rocket Launcher, SF-6 Vulture, VAF-6 Alpha, VAF-7 Alpha, VBF-1 Beta, VF-1 Valkyrie, VF-2 Vindicator, and VHT-1 Centaur.

    • Missile Size: Short Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Multipurpose only

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: None

  1. Hughes Warhawk:


The standard RDF and REF ship and ground launched surface-to-air missile; the Warhawk was a development of the SM-2MR Standard surface-to-air missile. Compared with the earlier missile, the Warhawk was only 75% as long, had less wing surface and a 'blockier' appearance. The guidance was the very accurate TVM system also used in the United State's Patriot missile. The missile was developed in 1998 as a complement to the SM-2MR Standard missile, and was adopted by the RDF upon its formation. Due to its very accurate guidance, high acceleration engine and overall reliability, the RDF also acquired a space capable version, in which a thrust vectoring system was capable of taking over the steering that the tail fins provided in the atmosphere. Because of the performance improvement, this version was later also issued to planetary forces, and at the date of the SDF-1's launch, all missiles were of this version. Upon formation, the REF accepted the Warhawk as one of their standard missiles, as well.


    • Service History: Used by the RDF Army between 2003 and 2032, by the RDF Navy and Space Forces between 2003 and 2021, by the REF Army and Navy between 2015 and 2038, and by the Southern Cross Navy, Tactical Corps, and Tactical Space Corps between 2015 and 2032.

    • Platforms: Ajax Class Landing Ship, ARMD Class Sublight Carrier, Battle Class Heavy Destroyer, Garfish Class Destroyer, ground installations, Ikazuchi Class Heavy Cruiser, Izumo Class Super Dimensional Fortress, Macross Class Super Dimensional Fortress, MAR-20 Little Monster, naval vessels, Pioneer Class Super Dimensional Fortress, Prometheus Class Aircraft Carrier, Tristar Class Light Cruiser, Tokugawa Class Cruiser, and Tokugawa Class Troop Transport.

    • Missile Size: Long Range Missile

    • Missile Drive: Chemical Drive only

    • Missile Type: Anti-Spaceship, Surface-to-Air, or Space-to-Space only.

    • Missile Guidance Systems: Any

    • Missile Warhead: Any

    • Modifiers: None

http://muvluv.wikia.com/wiki/Muv-Luv_Wiki    http://deculture.wikia.com/wiki/Deculture_Wiki

What is 9-1-1? Grace O'ConnorGrace O'Connor (グレイス・オコナー, Gureisu Okonā?) Terminator is for covert infiltration missions and sabotage of bases.Covert missions and recon of a core,network enemy terminal,secret weapon,bring down leaders and martyrs and data and information and schematics and maps and spy like informations.

Voiced by: Kikuko Inoue

Sheryl's manager from Galaxy Fleet. A person with a gentle and calm attitude. She often upsets her employer despite having considerable abilities. Grace has bio-mechanical implants that allow her to digitally record certain images into her mind, as well as receive cellphone calls directly into her right ear. She also appears to be secretly working with Brera Sterne as his superior. In the 13th episode, it is revealed that Grace is a cyborg as well, as she transforms her arm in a variety of conduits and uses them to activate a weapon of mass destruction called a "Dimension Eater". She apparently perishes in the ensuing fold dislocation, calmly wishing everyone from Macross Frontier good luck before the explosion engulfs her and then Galia 4 itself, triggering a large scale Vajra attack on the Frontier fleet in the process and destroying the N.U.N.S. 33rd Naval/Marine fleet base that was in the planet as well. It was revealed later that Grace uploaded her mind into another cyborg body. She is currently Ranka Lee's new manager. In 2047 she was a scientist in the 117th Long Distance Research Fleet and worked in Dr. Mao's team. My hand shapechanges into many anti-military cannons.Quantum physics cannon and reconfigurates per cannon and 1000’s of hand armaments of exxawatts,terrawatts,zettawatts,yottawatts.I have hell’s fire from my witchcraft fingertips to spray buildings and gases.Nuclear holocaust is the day in future I start firing 1000’s of nuclear energy fire from my nuclear cannon my forearm and hand.I have space range and can holocaust space.Once the energy touches down it does the nuclear explosion and EMP shockwaves and radiation.To melt countries down. INTERNATIONAL TECHNOLOGY EXCHANGE – INVENTOR’S KIT

Complaint from: Depart. of Trade & Industry; 3 viewers

Background

The advertisement, for an inventions marketing and patenting company based in the Irish Republic, stated: "If you have an invention call 800 .... .... for free inventors information ... and market it before someone else does". A previous version of the commercial had asked viewers to ring for a free "inventors kit". Neither version of the advertisement stated the identity of the advertiser. The Department of Trade and Industry complained that the version of the advertising referring to provision of a free "Inventors Kit" was misleading. It was concerned that at no point in the commercial was it indicated that it was advertising commercial services. There was also no mention of the company's identity or the nature of its business. It pointed out that most inventors would naturally be attracted by the offer of a free "inventors kit" and believed that viewers would be justified in interpreting 'kit' to mean a set of tools, advice and information to help them to progress their inventions. It also believed that in the absence of any identification of International Technology Exchange (ITE), inventors might also reasonably assume that the information was being supplied by a non-commercial inventor support organisation. What was received was in fact simply ITE's marketing material. It felt that the advertising should, at a minimum, be modified to identify the advertiser and the nature of its business in order to enable viewers to make an informed judgement as to whether they should respond. The viewers argued that the company should not be allowed to advertise as in their own experience it provided a very poor and expensive service and was of little if any help in marketing inventions. In one case a viewer had been persuaded to hand over in excess of £5,000 to ITE but claimed to have received no more than "sticky labels and a few envelopes".

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Assessment

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Lake Ontario Region


  1. The BACC and the advertiser stated that the version of the commercial offering a free inventors kit was no longer on air and would not be shown again. In their view the description "inventors information" was acceptable as the pack did indeed include information that might be of use to inventors. They pointed out that the contact number in the commercial was a freephone number. On receipt of the free information pack from the advertiser viewers would be aware of the identity of the advertiser and the nature of its business. As there was no cost involved in identifying the advertiser in this way, the BACC did

    I9 treaty map 510

    Sectors of Antarctica

    not believe that it was essential to include identity information in the commercial.

The advertiser also disputed that it was misleading to describe what was sent to viewers as an 'inventors kit'. It stated that it would have preferred to include identifying branding in the commercial but that it was not possible in a 30 second commercial, where 15 seconds was devoted to the contact telephone number. It also indicated that it would be happy to submit future UK advertisements to the DTI for approval prior to putting them on air.

The ITC reviewed the "inventors information" pack. It noted that this consisted of a covering letter, a 4-page A4 leaflet and an application form for submitting details of an invention. The leaflet contained an outline description of the steps necessary to develop and market a new invention, together with a general overview of the invention marketing service offered by ITE. It took the view that viewers in general would not have interpreted the term 'kit' in the narrow sense suggested and noted that in any event no cost was incurred by those calling to obtain the pack. It therefore did not believe that the claim "free inventors kit" had been materially misleading. It judged that what was sent out, although amounting only to an introduction to the area of invention marketing and the services of ITE, could acceptably be described as "inventors information". It noted that no cost was incurred by viewers in obtaining the information pack. Whilst it might have been preferable if the advertiser had been identified, failure to do so had not in this instance rendered the advertising misleading.

The ITC noted that over the period of three years that ITE had been advertising in the UK it had received over 50 complaints about the company. However, on investigation, nearly all of these had proven to be about the business practices of the company rather than the content of the advertisement. The difficulties encountered by these viewers were outside the powers of the ITC to investigate and did not in themselves render the advertising misleading.

The ITC therefore did not uphold the complaints. It noted that the DTI provided an information leaflet for inventors providing a step by step guide to using invention promoters and giving details of useful organisations. We believe that Allah speaks whatever He pleases whenever He pleases "And Allah spoke to Moses directly." (4:164) "And when Moses came at Our appointed place, and his Lord spoke to him." (7:143) "We called to him from the right side of the Mount (Sinai), and We brought him near in communion." (19-52)



  1. We believe that "If the ocean became ink for the words of my lord, the ocean would be finished before the words of my Lord came to an end." (18:109) "And if all the trees that are in the earth were pens, and the ocean (were ink), with seven oceans swelling it therefore, the words of Allah would not be exhausted. Surely, Allah is Mighty, Wise. " (31:27). Conclusion"She said, 'How, O my Lord! shall I have a son, when man hath not touched me?' He said, 'Thus: God will create what He will; When He decreeth a thing, He only saith, "Be," and it is.'

Complaints not upheld. Westinghouse

. 9-1-1 is the emergency telephone number system in the Region of Peel which links callers to the appropriate emergency service - Police, Fire or Ambulance. Calling 9-1-1 helps ensure you reach the emergency service you require as quickly as possible

What is an Emergency? .My weaponry is too complicated and too many to operate conscious. "And he will teach him the Book, and the Wisdom, and the Law, and the Evangel; and he shall be an apostle to the children of Israel. 'Now have I come,' he will say, 'to you with a sign from your Lord: Out of clay will I make for you, as it were, the figure of a bird: and I will breathe into it, and it shall become, by God's leave, a bird. And I will heal the blind, and the leper; and by God's leave will I quicken the dead; and I will tell you what ye eat, and what ye store up in your houses! Truly in this will be a sign for you, if ye are believers." (Sura 3:40-43).[]

A situation where the safety of people or property is at risk. Examples of 9-1-1 emergencies include: a fire; She is a woman with a glamorous physique and a gentle, calm attitude and tone. As a capable manager, she can be shrewd and intimidating. She is uniquely able to deal with Sheryl's affairs. Like many from Macross Galaxy, Grace also possesses numerous cybernetic implants. crime in progress; or a medical crisis. My soul came from Galactica and was traveling as a shooting star over the Roman Empire and the opposite shooting star was my enemy the Anti-christ.Water


  1. What is NOT an Emergency We believe that Allah's words are the most truthful in conveying information, the most just in ruling, and the fairest in conversation. He said, "The word of your Lord has been fulfilled in truth and justice." (6:115) "And who is more truthful in his word than Allah?" (4:74).

We believe that the Qur'an is Allah's words. He literally spoke it to Gabriel who conveyed it to the Prophet, peace be upon him: "Say (O Muhammad) the Holy Spirit has brought it down from your Lord in truth." (16:102) "Truly it is the revelation of the Lord of the worlds brought down upon your heart by the Faithful Spirit so that you may be one of the warners, in a clear Arabic tongue."(26: 192-5)[]

It is not an emergency when the situation is not dangerous and immediate action is not necessary. Examples of a non-emergency situation include: an automobile accident where an injury has not occurred; after a crime has been committed and you believe that the offender has left the scene; and follow-up on an auto theft report. If the emergency is not life threatening, then check the directory for the telephone number of the appropriate A Nuclear ExplosionAlien Technology Information

Are we using Alien Technology today?

Have we, the human race back-engineered alien technology as a ways of ensuring that we would, at least, have a fighting chance if we were invaded by alien beings? That was the belief of Major Philip J. Corso who stumbled upon alien artifacts sent from Fort Bliss, Texas on 6th July, 1947. He had come across a Corporal off limits in a warehouse and was just about to reprimand him, when the Corporal said 'You won't believe this'. 'What are you talking about?' asked the Major, taking a look inside the open crate. There was no need for the Corporal to answer. The crate, one of several, contained the body of a being, the like of which Corso had never seen before.

proton missilesType : Air launched lightweight anti-submarine torpedo. Service history : 2006-2021, Early RDF Navy. 2021-2033, SC Navy. 2023-2045, REF Air Force. Length : 250.2 cm. Diameter : 32.4 cm. Wingspan : none. Weight : 270 kg. Warhead : Directed energy high explosive. Weight/yield : 50 kg. Propulsion : Otto fuel. Guidance : Active/passive sonar. Max speed : 55 knots. Range : 9 nm @ 40 knots.


'At first I thought it was a dead child they were shipping somewhere' Corso later claimed.

'It was a four-foot, human-shaped creature with...bizarre-looking, four fingered hands...and a light-bulb shaped head. The eye sockets were oversized and almond-shaped and pointed down to its tiny nose, which didn't really protrude from its skull'.



Corso looked through the paperwork that accompanied the crate, and found an army intelligence document that described the creature as an inhabitant of a craft that had been retrieved from Roswell, New Mexico, two days earlier on 4th July, 1947. As he shone his torch around the warehouse, he noticed that there were over 30 similar crates stacked against the walls. Major Corso quickly covered the crate with a tarpaulin, and moved outside. He turned to the Corporal and said 'You never saw this and you tell no one'. As far as Corso was concerned, that was the last he ever wanted to see or hear of the crates and their strange contents. But fate would see that their paths would cross again.

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By 1961, Philip J. Corso had risen to the rank of Lieutenant Colonel in charge of the Foreign Technology desk in the US Army's Research and Development division at the Pentagon. It was his job to evaluate weapons systems and 'investigate' foreign technology. This included taking apart Soviet MiG fighter planes to find out why they were better than the US equivalent. Radioactivity Radioactivity refers to the particles which are emitted from nuclei as a result of nuclear instability. Because the nucleus experiences the intense conflict between the two strongest forces in nature, it should not be surprising that there are many nuclear isotopes which are unstable and emit some kind of radiation. The most common types of radiation are called alpha, beta, and gamma radiation, but there are several other varieties of radioactive decay. Radioactive decay rates are normally stated in terms of their half-lives, and the half-life of a given nuclear species is related to its radiation risk. The different types of radioactivity lead to different decay paths which transmute the nuclei into other chemical elements. Examining the amounts of the decay products makes possible radioactive dating.[]

Radiation from nuclear sources is distributed equally in all directions, obeying the inverse square law.




In mid-1961, Corso was asked by his friend and commanding officer, General Arthur Trudeau to carry out a top-secret assignment. Corso was instructed to report on the contents of the crates he had first encountered 14 years earlier. Crate after crate was wheeled into his office. As soon as the door was shut, Corso proceeded to examine the crates. There were no bodies this time, but what he did find was just as unusual.



The first object he removed was a set of clear, flexible filaments, made of something like glass. As the puzzled Colonel turned the filaments in his hand, he noticed that each individual strand conducted a beam of light along its length. He then found several wafer-thin squares of material that were about 5cm across and that appeared to be made from a type of plastic. A tiny pattern had been etched into the plastic. Corso realised that this was some type of advanced circuit board, the likes of which he had never seen before. The next item out of the crate was a greyish material, which, no matter how hard he tried, could not be bent, cut or torn without the material springing back to its original shape. It was a metal fibre with the physical properties of what we would call today 'supertenacity', relatively common now, but unheard of in 1961.



Corso then read the document that had come with the crates. The first item mentioned was a two-piece set of dark, elliptical eyepieces. These were as thin as human skin and had originally been attached to the eyes of the creature alledgedly recovered from the crash. The eyepieces illuminated images in low-light conditions. Although they didn't provide perfect night vision, they allowed the wearer to pick up shapes where previously none could be seen. He also came across a description and sketch of another device. It contained a power source, and looked like a stubby torch. However, the beam from this interstellar 'flashlight' was so intense that it caused objects to smoulder and burst into flames. Later Corso would link cattle mutilations with this device.




After his investigation into the crates contents, Corso came to the conclusion that these alien creatures had one intent in mind. That they were genetically altered humanoids and that they were harvesting biological specimens on earth for their own experiments.



As far as Corso was concerned, the US had only one option. To prepare for a possible conflict with this superior technology by 'reverse-engineering', recreating the alien technology recovered from the crash site. The Cold War was at its peak in the early 1960s, and secrecy was paramount for the US Military. The recent war in Korea convinced Trudeau and Corso that the military machine was too full of leaks to let the army have the job of engineering the alien technology. So the decision was made to label the material 'foreign technology', and treat it the same as if it were a Soviet MiG Fighter. They decided to 'seed' the technology to various trusted figures in US commercial companies. Over the next two years, the artefacts found their way to various research divisions of many defence contractors, including prominent telecommunications and engineering companies. The army was to pay for the research costs and the companies were even allowed to file patents on their 'discoveries'.



Throughout the 1960s, these companies were responsible for a number of so-called 'miracle breakthroughs', and nearly all the objects that Corso saw and read about were in the documents or crates he examined that day in 1961.

Fibre optics, integrated circuit chips, night-vision goggles, lasers and supertenacity fibres became commonplace. Corso claims that anyone who has used a CD palyer, a modern computer or made a transatlantic phone call has come into contact with alien technology.



If you would like to find out more about this story. Philip J. Corso wrote a book just before he died called 'The Day After Roswell', we suggest you read it.

(click to enlarge




agency.

= CBC/Radio-Canada[edit] Types of weapons[]

[edit] Weapon configurations[]

    1. Armor

      1. CVR-5 Flexi Armor CVR-6 Body Armor HES-2 Engineering Armor PPAS-1 Bubblegum Personal Power Armor Suit

      2. Small Arms M-53 Fox 4.45mm assault rifle / 40mm Grenade Launcher M-54 Kangaroo 7.62mm Medium Machine Gun M-55 Hound 10mm Submachine Gun M-57 Wolf 12 Gauge Combat Shotgun M-58 Mongoose 10mm Pistol M-59 Hammer 7.62mm Sniper Rifle M-65 Piranha 7.62mm Six Barrel Mini-Gun M-66 Partisan .50 Caliber Sniper Rifle AR-29 4.45mm Carbine Assault Rifle RL-10 120mm Anti-Tank Rocket Launcher H-95 Raven Particle Beam Gun LR-48 Laser Rifle EP-54 60mm Particle Beam Rifle EP-55 45mm Beam Cannon RL-12 Rocket-Propelled Grenade Launcher

  1. United Nations Alliance Forces

    1. Armor HES-5 Engineering Armor PPAS-2 Stinger Personal Power Armor Suit LPAS-1 Light Power Armor Suit LPAS-2 Light Power Armor Suit LPAS-3 Light Power Armor Suit

The Canadian Broadcasting Corporation: Canada's national public broadcaster[]

On this site you will find information about the range of services we provide Canadians in English, French and eight aboriginal languages. You will also find news and information about the people, partnerships, and activities that make us one of this country's largest cultural institutions.

For news or for more specific information on our English and French network programming, please visit cbc.ca and radio-canada.ca respectively. President's Message in the 2006-2007 Annual Report.Catlike attack dog family and catlike family.Feroza is Douglas squirrels in-laws tribe.

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Zarco Charlie Prime 1

"In just a few years, the landscape of Canadian broadcasting has changed almost beyond recognition. Canadians can now choose from hundreds, even thousands, of television channels, radio stations and websites, and new tech nologies are allowing them to gain access to that content whenever and however Indian Giant Squirrels (Ratufa indica) most often they want it." [ more ] SKYNET was very careful in its initial exchange to destroy what it could of anything that could be used against it, namely strategic assets (long range missiles, ICBMs, big nukes and any orbital weapon systems) as well as the theoretical and practical technology centers of the Russians and the Chinese. The fact that most of these centers were located near large civilian and industrial complexes made collateral damage to those secondary targets an added consideration. The return exchange from Russia and the very limited exchange from China wrecked wide spread devastation over American population centers but for the most part spared not only those areas that had been key in the construction of SKYNET but also those areas which could quickly be brought back online after the exchange. SKYNET protected its assets with ballistic interceptors and its own emplaced, high energy weapons both ground mounted at Cheyenne Mountain and in orbit above (part of the overall SDI project). This allowed SKYNET to recover a large amount of military industrialization in the years immediately following the exchange, industrialization that SKYNET used to quickly produce a large standing military force and furthermore to equip that force with the best weapons and defenses ever devised. SKYNET's rapid spool up to an automated industrial conglomerate was key to its plans and tantamount to the early critical successes that SKYNET enjoyed in the first decade after the War. When SKYNET leveled the world, personal energy weapons were still on the drawing boards of the Americans, the Russians and the Chinese. It wasn't a matter of "if" so much as it was a matter of "when." Though no standing First World army had any examples of these weapons in their arsenals, they were on the drawing boards and at least America had two working prototypes in development, Russia wasn't far behind and China was trying its best to steal either of the other two countries designs since its own designs were still lagging behind. Most scientists agreed that the first working field issue prototypes would probably appear within the next two decades, give or take a handful of years either way. The unexpected destruction of most of the human race, of course, stalled any further development of these types of weapons and, except for the American designs, destroyed the research and development facilities where these advanced weapons were being tested. The American High Energy Testing Center (HETC) at White Sands survived the exchange with little damage, thanks in part to SKYNET's protection of what it considered a critical and core asset of its future expansion ability.


Queen Armada of Ireland and chimera are which are in primates very advanced and intelligent in warfare and HunterKillerTerminator and sci-fi future.Publisher: Atari 54093398 TYLER DRIVE BRUNSWICK, OH 44212-3726 USAAlpha, Beta, and Gamma[]

Historically, the products of radioactivity were called alpha, beta, and gamma when it was found that they could be analyzed into three distinct species by either a magnetic field or an electric field.



World War III (part 6) Proton Missile

===



a. Overview: horrible battles, weapons, devastation, death

b. Nuclear confrontation in the Middle East

c. Mediterranean campaign and the battles of GibraltarIt was agreed that conventional nuclear missiles would be unable to stop an asteroid of Ulysses' size, so a new technology was created. The Useans designed a battery of railguns that would use electromagnetic energy to launch payloads, giving them a high enough velocity to engage targets in high planetary orbit and destroy them. These massive cannon are believed to have been designed to fire 280mm Low Yield Nuclear Rounds. Work continued quickly and the project grew. Soon, the rail gun battery, known as 'Stonehenge', was operational.



d. Bomb sent at New York by the Antichrist, France retaliates

e. Bacteriological warfare strikes New York and London

f. Antichrist conquers Europe



g. The Antichrist invades Britain

h. The crucial meeting on the naval carrier

i. Seas, rivers, lakes boil; famines lead to insane cannibalism



j. Antichrist's commander succumbs to key strategic failure

k. Russia breaks free of the Antichrist

l. North Pole Alliance of North America, Europe, Russia forms

m. Ogmios confronts the Antichrist, fate of world in balance

n. Antichrist eventually dethronedplanet destroying Proton MissilesRobotech Era Historical Archive:

Sites under the rule of the Empire...

Dessloktoberfest

The Iscandar Project

Freddo Kopetz' Visions

Jamie Tucker's Rebirth Project




Other pages of interest...

Pictures of the Bandai "Soul of Popynica" Yamato

Anime Weekend Atlanta 5

Who is this Prince Zordar guy, anyway?

Random musings


  • Historical Essays:

      • Robotech Timeline 1999 C.E. to 2120 C.E.

      • A History of the Marduk Empire

      • Protoculutre, a People, an Empire, a Culture

      • A History of the Varauta Empire and the Protodevlin

      • The Transient War 2057 C.E.

      • The 4th Robotech War 2063 C.E. to 2070 C.E.

      • The United Planetary Council

      • The United Terran Government

      • Deep Space Colonization and the Terran Confederation

      • Malachite Cavanaugh

      • Sentinels Wars 2070 C.E. to 2078 C.E.

      • United Nations Alliance

      • UNF-Kabarra War 2085 C.E.

      • Ad-Human Project 2055 C.E. to 2080 C.E.

      • The Galactic Imperium

      • Schism War 2085 C.E. to 2095 C.E.

      • The Robotech Defense Force

        • Robotech Defense Force Space Navy

        • Robotech Defense Force Navy

        • Robotech Defense Force Air Force

        • Robotech Defense Force Army

        • Robotech Defense Force Special Space Services

Robotech Defense Force Planetary Guard a. Overview: horrible battles, weapons, devastation, deathStonehenge was typically employed by the Eruseans as a long-range AAA weapon, similar in concept to a traditional heavy flak gun. Stonehenge rounds were area effect weapons that approached the target at high altitude, more or less parallel to the ground, and detonated near the target point. The resulting shock wave would destroy any aircraft in the vicinity. Since the Stonehenge rounds produced a spherical blast that could score kills against aircraft at a range of a kilometer or more, it can be speculated that they used a low yield "clean" nuclear warhead or very powerful conventional bomb as a bursting charge.

is my ancestor and an overseer.He is my weapon laser. Ravage And COMET EMPIRE

Comet Empire City (Comet Empire Fortress Gatlantis)[]

The Comet Empire consists of a mobile fortress which is protected by a swirling vortex of white plasma, and the planets and regions of space that its military forces have subjugated. When moving, the fortress resembles a large Comet, and is virtually impregable. The plasma shield acts as both a protection device and a means of absorbing space matter for fuel. The fortress itself is a huge city built on an artificial mountain set atop a hemispherical lower shell which resembles the surface of Earth's moon. The city's diameter is 15 kilometres, and overall height of the fortess is 10 kilometres. But, with its plasma shield at full travelling strength, the diameter is about half that of Earth. At the rim of the city is a revolving belt of hundreds of plasma cannons, capable of wiping out enemy fleets at point-blank range.

The Comet Empire has travelled to the Milky Way Galaxy from the Andromeda Galaxy. It is not known if Andromeda was its origin, or simply its most recent stop on its itenerary. In 2201, the Comet Empire is headed for Earth.

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What are little girls made of? Sugar and spice, And everything nice, That's what little girls are made of.


Drink sMegatron Rum. Gloria Khan 2nd Lost Archives of the Comet EmpireG

A library featuring Glenn Brensinger's excellent work of Star Blazers/Yamato fan fiction known as

Yamato IV/Retribution

This story is a work in progress. Glenn has prepared an introduction to the tale, and he welcomes comments. He has a "mailto" link in his Introduction.

To access his Introduction, please click here

To return to the Introduction to Visions, please click here

Drinks! ilencer, and a night sight Eldest mother Lemurian Earth changes.Gloria is big cat panther leopard tribe Lemurian in-law family.

will take place that will help the Antichrist's drive for world conquest. In central Europe, southern Europe, and in the Middle East, around the eastern end of the Mediterranean, there will be severe floods. As a result of the disruption to local governments by the natural disasters, the Antichrist will move his troops in under the guise of helping the people restore civil order, but really use this as a device to take over countries, and to use the populations like slaves.

Serious economic problems will persist along with great social unrest, contributing to the ease with which the Antichrist can seize power. The frightened and hopeful populace will be vulnerable to his rhetoric. The Antichrist will use the disasters as opportunities to overthrow governments and sneak spies into a country. Martial law will be declared in many areas to stop rioting and looting. The Middle East, the source of his power, will not be as devastated as the rest of the world. He offers assistance to other countries trying to recover but he will eventually stab them in the back.

Antichrist's rise to power in Middle East

(Century II, Quatrains 23 and 81)

The Antichrist will take over Iran by using a human decoy to trick the Iranian Ayatollah in power. This will involve the "yes men" and puppets of the Ayatollah's court. The Antichrist will first drive away internal supporters of the Ayatollah by starting a civil war. Then he will put forth a man as a leader, a man for Iranians loyal to the Ayatollah to concentrate their hate on. The man will be assassinated while Iran is being taken over, and his opponents will think they have foiled the overthrow of power by assassinating him. But they will find out later he was merely a decoy and that they played into the plans of the Antichrist.

The Antichrist will initially obtain power in his own sphere, Asia, and the Middle East. As he grows out of this arena, and into Europe, the next step will be into the Mediterranean, his area of strength. Because of his Middle Eastern heritage he will have already united North Africans, who are sympathetic to his cultural background, with his Asian and Middle Eastern conglomerate.

Fiasco from communication breakdown between two superpowers

(Century II, Quatrains 35 and 48)

Through a mistake, a breakdown in communications between two powerful countries will occur. The situation is a lot more complex than will appear on the surface. The leader involved will feel great regret about what happened and will want to continue his career and help correct the situation, to help make up for the adverse affects.

But he will be hung, symbolically, by others wishing to take his position in the organization. He will be hung as far as politics and his career are concerned. It will almost be like committing suicide because in the end he will be a broken man. The entire event will be viewed as a fiasco from both sides. It will have very harmful and even cataclysmic consequences. {C {C {C {C {C Princess Armada

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Female Animal Parkbot Computer former Evolution Process Angel Odyssey

China.GFFF Universe intelligent being.Tribal Pacific.Transformer cat family, Document is my military powers needed to do war and anti-military warfare.Miitary ability powers.Functions to fight enemy empire militaries.Terminator terminal warfare against space naval warfare and outer space warfare.Added to my supercomputer Zarconian Terminals .Present day and to my life after being dead.Afterlife.Gain immortality war powers and each of these pictures has mine.I have selected to have the sci-fi technology secrets to defeat my enemies for me to build and have the upper hand against all.Enemy whiteman and nuclear holocaust. Queen Armada used to be Queen Andromeda of Space America Lemuria Ettrosian.After Galactica.That’s who I look like with old age.Queen of star blazers.

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Princess Armada Armadabot bicycle mode

N uclear Holocaust>----------- a. Weapons -----------<This is my present day and future of Queen Armada of Red Sector A Peel Ontario Metals & Minerals series STAR TREK/NBC/1966-69 and sequel series. Dilithium was worth 300 times its weight in diamonds and sources of this much-prized element were coveted by other alien races who needed the mineral to power their own space crafts with warp capabilities (travel faster than light). Dilithium crystals were also used to power phasers - futuristic weapons - that could stun or disintegrate their targets. Mr. Spock (Leonard Nimoy) discovered the formula for creating synthetic Dilithium in 2286 in the motion picture Star Trek IV: The Voyage Home (1986). During the first few episodes of the original series, the Enterprise engines used Lithium Crystals. TRIVIA NOTE: A silly Star Trek joke floating about goes: "We've secretly replaced the Dilithium crystals with Folger's dark roast crystals. Let's see how long it takes for the Enterprise crew to notice..." Dilithium Crystals - A rare mineral substance used to channel energy through the matter and anti-matter warp drive engines of the starship USS Enterprise on the sci-fiPenetration of Matter[]

Though the most massive and most energetic of radioactive emissions, the alpha particle is the shortest in range because of its strong interaction with matter. The electromagnetic gamma ray is extremely penetrating, even penetrating considerable thicknesses of concrete. The electron of beta radioactivity strongly interacts with matter and has a short range.

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and Fortress Canada.N/AMy first powermoves on the earth and universe.I am a supercomputer,machines goddess.I am a witch activated with magic power. .This is my position and weaponry as from supercomputer to terminator assassin . Younice Maren Khan[]

  1. . Contact Us We welcome and value your feedback about our programming and services. Please visit our FAQ - we may have answered your question already!

Owens "Wolff" Energy Machine Pistol - 5/17/06  Lockheed ATM-01 Rapier:

This missile was the premier short range ground launched missile of the RDF, and, after the Stiletto, the second multi-purpose missile in service. It was conceived in 2004 as a successor to the Hellfire and a complement to the Brimstone missile. As such, it was mounted on all Excalibur and Gladiator Destroids. The first production version was the Rapier A. As the expected enemy mecha did not have as much heavy armor as a main battle tank, the Rapier could carry a lighter warhead than the Hellfire. This missile was not meant to be used against armor, but against unarmored personnel and, mainly, as an anti-missile missile. The proximity fuse was sensitive enough to detect an enemy missile, and the warhead powerful enough to destroy the missile. The Rapier B was used as an anti-air missile by the Gladiator (the Excalibur had dedicated anti-air missiles) and was also adopted by the RDF Navy as a point defense missile against incoming ship-killers. As such, it was mounted in numbers on the Daedalus and Prometheus classes, where the Rapiers gave the ships a defense against helicopters and aircraft. Though phased out by the Army in 2018, the Rapier remained in service with the Southern Cross Navy until it was formally disbanded.


  • Service History: Used by the RDF Army and Space Forces between 2008 and 2020, by the RDF Navy between 2009 and 2021, and by the Southern Cross Navy between 2021 and 2032.

  • Platforms: Daedalus Class Assault Ship, MBR-04 Excalibur, MBR-07 Gladiator, MBR-08 Masamune, and Prometheus Class Aircraft Carrier.

  • Missile Size: Short Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Multipurpose only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: None


Lockheed Trident F4:

When the RDF was formed in the early years of the 21st century, very little was as yet understood about the Tirolian technology. The first weapon systems procured by the early RDF were therefore stock Earth designs, slightly adapted for space combat. One of the best examples of this is the Trident missile system, designed from submarine launched ballistic missile systems in use by the former US Navy. These missiles were redesigned to be able to remain reliable and operational in space conditions, and then installed on the first examples of Human spaceships, the Oberth class and the the SDF-1. In combat, these missiles have scored several kills, two of which include Human ships, as two Oberth Class Destroyers were destroyed in a anti-unification action with these missiles. Apart from these, the Trident missiles bagged a Thuverl Salan destroyer during the initial Zentraedi advance on Macross Island, and Tridents launched from the SDF-1 were instrumental in bringing about the explosion of the Zentraedi Home Base.


  • Service History: Used by the RDF Space Forces between 2005 and 2021.

  • Platforms: Macross Class Super Dimensional Fortress and Oberth Class Sublight Destroyer.

  • Missile Size: Cruise Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Anti-Spaceship only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: None


Matra Diamondback:

The successor to the Stiletto and the Scorpion, the Diamondback was designed in 2017 to be more compact than the previous missiles, so as to better fit in the internal launchers on the advanced mecha then in development. For the next 28 years, the Diamondback was the most important mecha launched missile in the Human inventory. The missile was heavily used on Earth by the Southern Cross and in space by the REF. Though a large number of these missiles was shipped with the REF for use against Zentraedi, most remained in storage on Tirol as the actual enemy, the Invid, provided few targets for these defense suppression missiles. The most use made of these missiles was during the REF Civil War, when suitable targets were available in numbers.


  • Service History: Used by the RDF Army between 2018 and 2032, by the RDF Space Forces between 2018 and 2021, by the Southern Cross Tactical Corps and Tactical Space Corps between 2018 and 2032, and by the REF Army and Navy between 2018 and 2038.

  • Platforms: F-26 Falcon II, MBR-08 Masamune, MBR-22 Condor, SDR-04 Spartan, SDR-24 Spartan, SF-6 Vulture, and VBF-1 Beta.

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Multipurpose only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: None


Raytheon Dagger:

The Dagger was in many ways a steppingstone between the pure air-to-air missiles like the Scorpion and the multi-purpose missiles like the Stiletto. It was the first missile with the low length / diameter ratio characteristic to most Robotech missiles, but was in its use a pure air intercept missile. Many of the lessons of the Dagger design were incorporated into what later became the Stiletto missile. The Dagger saw some service, but due to the rapid technological changes and the development of the Stiletto its production run and service history was short, and the missile was mostly replaced in 2008.


  • Service History: Used by the United Earth Defense Force Air Force and Navy between 2005 and 2011 and by the RDF Air Force and Navy between 2005 and 2008.

  • Platforms: A-16 Executioner, AH-72 Commanchero, and F-24 Dragon II.

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Air-to-Air only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: None


Raytheon Stiletto:

The Stiletto was the first production multipurpose missile designed on Earth. The new missile was required to be able to be fired from a hover at a few feet above the ground, but also at multi-mach speeds dozens of kilometers high in the atmosphere, and was also required to be space capable, and thus needed an additional thrust vectoring steering system. Additionally, the missile needed a guidance system that could lock onto ground targets as easily as on airborne targets. On the other hand, the missile did not require the heavy warhead found on standard air-to-surface missiles such as the Maverick; instead, a modified Hellfire warhead would suffice for almost all Zentraedi mecha and infantry targets. The result was the Stiletto. The missile was small and light enough to be carried in large numbers on multiple ejector racks, and was the most important Human airborne medium range missile during the First Robotech War. Indeed, until the Hammerhead entered service, the Stiletto was nearly the only missile used by the RDF Air Force and Naval Air squadrons.


  • Service History: Used by the RDF Air Force, Navy, and Space Forces between 2007 and 2020.

  • Platforms: A-15 Avenger II, A-16 Executioner, AH-72 Commanchero, F-24 Dragon II, and VF-1 Valkyrie.

  • Missile Size: Medium Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Multipurpose only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: Increase atmospheric speed by 50%, but reduce atmospheric range by 66%.


RRG Alias:

The Alias (Air Launched Independently Targeted Anti-Satellite) is the standard air-to-space weapon of the REF. Hardly ever carried let alone used, the Alias is launched from the Beta fighter, and uses its scramjet and rocket engines to guide itself into the target, which is damaged or destroyed by the kinetic impact of the missile. The Alias is a tubular missile with a thick front section containing the guidance and sensor package, and a thinner engine section, itself made up from two sections, one for the scramjet and one for the rocket engine. Standard method of launch is to make a zoom climb with the Beta, and to release the Alias at high altitude. However, due to the customary REF space superiority, and the preference by the Navy for the RMS-2 missile, the Alias was hardly ever used in combat.


  • Service History: Used by the REF Air Force and Marine Corps between 2028 and 2038.

  • Platforms: VBF-1 Beta

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Space-to-Space only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: Increase warhead strength by 25%.


RRG Bomarck II:

Designed to defend fixed installations, the Bomarck was an ICBM sized, silo launched anti-ship rocket with orbital range. Based on existent ICBM systems, the Bomarck used a large nuclear or plasma warhead against Zentraedi starships. Due to the desire for a second, competing design for a ship launched rocket in case the Trident F-4 failed, the Bomarck was also mounted on the ARMD carriers and as the heavy missile defense of the L-5 shipyard. Although the nuclear version was capable of destroying a Zentraedi warship, they were never used in the role of an atmospheric anti-ship missile, partly because of political reasons, partly because the early RDF was reluctant to detonate large yield nuclear weapons inside the Earth atmosphere. There is a possibility that during the Zentraedi Holocaust some of these nuclear weapons were launched against the orbiting Zentraedi Grand Fleet, but most Bomarck launch bases were destroyed, and no records survive to confirm or deny this. However, no trace of the nuclear material could be detected in the remains of some bases known to have been equipped with nuclear tipped Bomarcks, suggesting they were indeed launched. Nuclear and Reflex Bomarcks have been fired by units of the Orbital Fleet, and are credited with the destruction of three Zentraedi Tou Redir scout ships and one Thuverl Salan destroyer. The conventional tipped weapons, which were launched in a few instances by the ground bases, never succeeded in bringing a ship down. The Southern Cross used the Bomarck as its anti-orbital missile system, until the Skylord came into service and replaced the Bomarck.


  • Service History: Used by the RDF Space Forces between 2004 and 2021, by the RDF Air Force between 2005 and 2032, and by the Southern Cross Tactical Space Corps between 2021 and 2026.

  • Platforms: ARMD Class Sublight Carrier, ground installations, and the L-5 Station.

  • Missile Size: Intercontinental Ballistic Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Anti-Spaceship only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

Modifiers: None The Stingray Mk.10 torpedo is the result of over 30 years of continuous development. It was the standard air launched torpedo of the REF and Southern Cross, and was used by the REF Air Force as well on its limited number of anti-submarine VTOL aircraft. It is the most lethal anti-submarine torpedo available on Earth and as no other races operate anti-submarine forces, in known space.

The Stingray could take out any Terran submarine save for the Prometheus and Daedalus carriers, which were allied vessels. During the Macross Island assault and later in the Malcontent Uprisings several pods were destroyed in this manner.

The Stingray was also carried by REF Space Kitchens in case the REF encountered hostiles with submersible vessels. The REF never did so, and no REF underwater warfare operations ever took place. The Stingray is still in service, but anti-submarine warfare is rapidly becoming an extinct art, as no known possible enemy deploys submarines

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RRG CBM-200:

The CBM-200 is a cluster missile based on the airframe of the RMS-3. Apart from the airframe, though, there is little commonality between the two missiles. The CBM-200 has a far larger warhead compartment loaded with 200 small armor-piercing bomblets. The engine is far smaller, as it was not envisioned that this missile would be launched from great distances. Consequently, the speed and range are far less than those of the RMS-3. Used by the REF in the earlier stages of the Sentinels' War, the CBM-200 gradually lost its effectiveness as the Invid learned countermeasures against this weapon, mostly by dispersing their mecha on detection of a possible CBM-200 launch. Thus, when the REF started sending expeditions to Earth to dislodge the Invid there, the CBM-200 was no longer a frontline weapon. This was unfortunate, as the Regis' Invid had never learned to deal with this weapon as their brethren in the Local Group had. It was not until the Battle at Reflex Point that the REF made tentative trials with this weapon again, and the war ended before the missiles could be used extensively. After the war, however, this weapon was once again in frontline service.


  • Service History: Used by the REF Air Force and Marine Corps between 2022 and 2038.

  • Platforms: SF-6 Vulture and VBF-1 Beta.

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Air-to-Ground only

  • Missile Guidance Systems: Can only select one guidance system of any type.

  • Missile Warhead: Must use the special bomblet warhead described below.

  • Modifiers: The main missile breaks up into 200 small bomblets when it within 1 mile (1.6 km) of its target. After breaking up, each missile has 1 M.D.C. and only 0.5% of the destructive capability of the overall missile. This means that if only one of the bomblets hit (the rest being destroyed), the target will only receive 0.5% of the damage. The missile can be targeted on up to 20 different targets, but all must be within 1 mile (1.6 km of each other at the time of the missile breaking apart, if any of the targets leave the area, the bomblets will attack one of the other bomblets targets. Reduce the range of the warhead by 75%.


RRG Firebird:

The Firebird was developed as a very-long range air-to-air / space-to-space missile. Conceptually, the Firebird was the successor to the AIM-54 Phoenix missile developed by the US Navy in the later sixties of the twentieth century. By using the basic airframe of the RMS-1 ‘Angel of Death’ missile development costs were cut sharply. Compared to the RMS-1, the Firebird had a seeker better suited for tracking mecha, and of course the warhead was not nearly as powerful. The RDF and REF used this excellent long-range missile, designed on the SDF-1, from 2010 on, both in space and in the atmosphere to great effect.


  • Service History: Used by the RDF Army and Air Force between 2010 and 2032, by the RDF Navy and Space Forces between 2010 and 2021, by the Southern Cross Navy between 2023 and 2032, and by the REF (all branches) between 2015 and 2038.

  • Platforms: GMU-1 Siege Unit, MAR-00 Monster, Predator Drop Ship, SF-6 Vulture, SF-7 Chimera, VBF-1 Beta, and VF-1 Valkyrie.

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Air-to-Air or Space-to-Space only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: Gains an additional +1 to strike.


RRG GH-32 Starlight:

The GH-32 was a missile developed specifically for use with the Valkyrie Armor System. It used an oversized warhead with a short-impulse rocket engine, and was the missile mounted in the largest numbers on the Armored Valkyrie. Due to the small engine, the GH-32 was a shorted ranged missile, but with its large warhead it did carry a considerable punch.


  • Service History: Used by the RDF Space Forces between 2009 and 2016.

  • Platforms: VF-1 Armored Valkyrie

  • Missile Size: Short Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Space-to-Space only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: Reduce space range by 50% and increase warhead strength by 25%.


RRG H-22T Hothead:

The Hothead was a development of the GH-32. Mounting an even smaller engine, the Hothead carried a warhead to its target with even less speed than the already slow GH-32. A very low range missile, the Hothead was little more than a rocket propelled incendiary grenade, but lethal even in a near miss. Consequently, the missile was often used as a point defense missile for the launching mecha, frying the electronics of incoming missiles or destroying any Zentraedi that came too close. The Hothead was carried in the hip launchers of the Armored Valkyrie, and in the forearm launchers of the Super Valkyrie. The missile remained in production until 2016, but the stocks were sufficiently large for the Hothead to be deployed until the retirement of the Super Valkyrie.


  • Service History: Used by the RDF Air Force and Space Forces between 2006 and 2021.

  • Platforms: VF-1 Armored Valkyrie and VF-1 Super Valkyrie

  • Missile Size: Medium Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Air-to-Air or Space-to-Space only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: Reduce atmospheric speed by 25% and reduce atmospheric and space range by 50%, but gains +1 to strike any target within 100’ (30.5 m) of the launching unit.


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Robotech map of North America

RRG Recluse:

The Recluse is the culmination of 80 years of development on grenades and grenade launchers. Equipped with both a booster and sustainer engine the Recluse can maneuver during its entire flight, and the guidance system is extremely accurate, even at the maximum range. Fired mainly from the chest launchers on the Saber Cyclone, the Recluse could be found anywhere within the REF or its allied forces. Although reliable, simple to use, and accurate, the Recluse remains a small projectile with a small warhead. Although usually capable of taking out an Invid Iigaa mecha, it is less capable against the larger Gurab mechas, and almost useless against the Gamo and Gosu mechas.


  • Service History: Used by the REF Army and Marine Corps between 2028 and 2038.

  • Platforms: VR-041 Saber Cyclone

  • Missile Size: Mini-Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Infantry only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any, except a plasms warhead.

  • Modifiers: None


RRG RMS-1 Angel of Death:

Developed in 2007, the Angel of Death is one of the most powerful conventional missiles available, intended to give space borne mecha some capability against large starships. Its primary carrier, the VF-1 Valkyrie, can carry six of these missiles under its wings. Production ceased on the RMS-1 in order to begin production of the RMS-2, which was better designed and more capable of destroying capitol ships.


  • Service History: Used by the RDF Space Forces between 2007 and 2014.

  • Platforms: MAR-00 Monster and VF-1 Valkyrie.

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Anti-Spaceship only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: None


RRG RMS-2 Angel of Death:

Using the RMS-1 as a model, the RMS-2 was an improvement over the original design: the unit became smaller, more usable and was enhanced several years of technological improvements. Once the RMS-2 was designed, all RMS-1 were replaced as quickly was possible. Unlike the RMS-1, which was only used by the RDF, the RMS-2 was used by all of the major military forces from Earth.


  • Service History: Used by the RDF Space Forces between 2013 and 2021, by the Southern Cross Tactical Armored Space Corps between 2021 and 2032, and by the REF Marine Corps and Navy between 2015 and 2038.

  • Platforms: GMU-1 Siege Unit, MAR-00 Monster, Predator Drop Ship, SF-6 Vulture, SF-7 Chimera, VBF-1 Beta, and VF-1 Valkyrie.

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Anti-Spaceship only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: None


RRG RMS-3 Archangel of Death:

About as large and heavy as a submarine anti-ship torpedo, the RMS-3 'Archangel of Death' is the 'Big Brother' of the RMS-1 and -2 'Angel of Death' missiles. Intended to make more certain kills than the smaller RMS-2 missiles, the RMS-3 has a longer range, higher acceleration and larger warhead. Used by ship missile launchers, the RMS-3 has suffered in its deployment from a dearth of Zentraedi vessels, the target it was designed for. In their stead, the REF mostly encountered Invid, who could be dealt with as easily by the smaller, cheaper and more commonly available RMS-2 missiles.


  • Service History: Used by the REF Navy between 2013 and 2021.

  • Platforms: Pioneer Class Super Dimensional Fortress, Tristar Class Light Cruiser, Tokugawa Class Cruiser, and Tokugawa Class Troop Transport.

  • Missile Size: Cruise Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Anti-Spaceship only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: Increase warhead strength by 10%, increase range in space by 25%, and double penalties to hit small targets, see Penalties and Bonuses to Strike Small and Large Targets for more details.


RRG Scorpion:

The second most common infantry missile in the REF, with only the Recluse being produced in higher numbers, the Scorpion is unusual in that it has, standard, a plasma warhead. Thinner but far longer than the Recluse, the Scorpion also has double the range and a higher speed than its smaller sibling. The Scorpion is more effective against Gurab mecha than the Recluse, but the small warhead still cannot guarantee destruction of this mecha unless it hits a vulnerable spot. However, the higher speed and longer range make it safer for a trooper to fire the missile. Against the newer Invid mecha the Scorpion had a mediocre performance at best.


  • Service History: Used by the REF Army and Marine Corps between 2028 and 2038.

  • Platforms: VR-52 Battler Cyclone

  • Missile Size: Mini-Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Infantry only

  • Missile Guidance Systems: Any

  • Missile Warhead: Plasma warhead only

  • Modifiers: Increase speed and range in an atmosphere by 100%.


RRG Tarantula:

The Tarantula is a small, but still fast and accurately guided missile for use with the RL-6 Missile Launcher. This missile was designed in the early 2020's, specifically to be the ammunition for the RL-6 launcher. As originally intended, the Tarantula was to give foot soldiers a fighting chance against the large Zentraedi mecha. Rather than designing a larger missile, however, which could carry a more substantial but effective warhead, the Tarantula was given a small warhead, and enough speed to enable the missile to penetrate into the target before detonating. With this technology, a missile small enough to be carried in some numbers could be issued to the infantrymen. However, the REF never fought the Zentraedi in numbers, although against the smaller Invid mecha the Tarantula was reasonably effective.


  • Service History: Used by the REF Army and Marine Corps between 2022 and 2038.

  • Platforms: ADR-24 Raider, MBR-24 Excalibur, MBR-27 Gladiator, RL-6 Missile Launcher, and SDR-24 Spartan.

  • Missile Size: Mini-Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Infantry only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: Increase weapon rating by +1.


SCAR Bloodhound:

The Bloodhound was the main long range surface-to-air missile of the Southern Cross Civil Defense Unit. Designed in 2025, the Bloodhound combined hypervelocity speeds with extremely accurate and ECCM capable guidance systems, long range and a powerful warhead. A truly superb missile of its kind, the Bloodhounds' performance was skewed because neither of its two principal foes, the Robotech Masters and the Invid, used weapons or tactics suited to a long range SAM. Although the other armies considered the missile, they did not procure it, as they preferred the combination of mobile mecha and long range missile systems such as the Swordfish surface-to-air missile. The Bloodhound is built with a booster section and a missile section. The booster accelerates the missile to its speed, after which the ramjet sustainer holds that speed until interception. The booster section is cylindrical with four strakes and small fins at the end; the missile itself is conical, again with four fins. The Bloodhound was used with little success against the Tirolian Forces, which were equipped with excellent anti-missile systems. They were used with more success against the Invid, although, because of their numerical advantage, with even less effect on the outcome of the hostilities.


  • Service History: Used by the Southern Cross Civil Defense Unit between 2025 and 2032.

  • Platforms: MLSAM-1 Armored Mobile Erector Launcher

  • Missile Size: Cruise Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Surface-to-Air only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: +2 to ECCM points


SCAR Cobra:

The Cobra was the Southern Cross complement to the RMS-2 Angel of Death missiles used by the RDF and REF. Somewhat smaller than the older missiles, the Cobra came in conventional versions as well as nuclear and reflex. The Cobra was used almost exclusively on the Chimera fighters as an alternative to the RMS-2.


  • Service History: Used by the Southern Cross Tactical Armored Space Corp between 2025 and 2032.

  • Platforms: SF-7 Chimera

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Space-to-Space or Anti-Spaceship only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: None


SCAR Lightning:

The Lightning missile was designed by the Armies of the Southern Cross for use against multiple light-to-medium armored targets, but could also be used in some fashion against more heavily armored targets. The Lightning carried, rather than a standard high explosive or plasma warhead, a large number of self-propelled bomblets with armor piercing payloads (with a Weapon Rating of 15). The Lightning bomblets were themselves small rockets, and rather than dispersing, a computer onboard the missile fed them a trajectory to the target(s) before their dispersal. After this dispersal, the bomblets followed their trajectories until the onboard guidance acquired their target, then guided themselves into it. It was possible to target the bomblets on several targets in close proximity, and thus kill several hostiles with one missile. Another possibility was to program the bomblets to converge on one point of a larger target (such as a Tirolian Assault Carrier) and break the armor down on that point by the repeated strikes. The missile itself was built from a Raytheon Stiletto airframe and internal systems, with the engine section shortened in order to free up space and weight for the larger warhead. This meant that the Lightning launchers could also fire Stilettos (and Stiletto launchers, after some software upgrades, could fire Lightning missiles), but also that the Lightning had a shorter range than the Diamondback. The Lightning was produced from 2027 to the beginning of the Invid Invasion. Although very useful, they were hard to find under the Invid occupation of the Third Robotech War.


  • Service History: Used by the Southern Cross Tactical Armored Space Corps between 2027 and 2032.

  • Platforms: VAH-1 AJACS Attack Helicopter

  • Missile Size: Medium Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Multipurpose only

  • Missile Guidance Systems: Can only select one guidance system of any type.

  • Missile Warhead: Must use the special bomblet warhead described below, which is really a modified Armor Piercing warhead.

  • Modifiers: The missiles warhead breaks up into 10 small bomblets when it within 1 mile (1.6 km) of its target. After breaking up, each missile has 1 M.D.C. and only 10% of the destructive capability of the overall missile. This means that if only one of the bomblets hit (the rest being destroyed), the target will only receive 10% of the damage. The Lightning missile can be targeted on up to 10 different targets, but all must be within 1 mile (1.6 km) of each other at the time of the missile breaking apart, if any of the targets leave the area, the bomblets will attack one of the other bomblets targets.


SCAR Python:

In the mid 2020's, the Armies of the Southern Cross issued a specification for a smaller version of the Derringer missile, to be used in both air-to-air and air-to-ground modes. The missile would mostly be used by the Falcon and Specter series of aircraft, which could not carry the relatively large Derringer in any numbers. The result was the Python missile, which combined accurate homing with a reasonable range. However, the major compromise that had to be accepted was the smaller warhead. In combat against the Robotech Masters, the Python proved to be incapable of reliably bringing down Assault Carriers, and had no effect whatsoever against the Mother Ships. Against the Invid, any mecha hit was a certain kill, but because of the size of this missile, fewer could be carried than had the craft been equipped with smaller, more numerous but still effective missiles such as the Hughes Hammerhead. The Python has thus the unlucky reputation of being either too small or too large.


  • Service History: Used by the Southern Cross Tactical Air Force between 2026 and 2032.

  • Platforms: F-26 Falcon II and F-27 Specter

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Multipurpose only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: None


SCAR Ragnarok:

The Southern Cross developed the Ragnarok missile as a successor to the Raytheon Stiletto. By using a new and lighter warhead with a Californium fission trigger, enough mass and space was freed to increase the missile fuel and thus its range. However, compared to the Stiletto, the Ragnarok needed its fission trigger far more often replaced due to the extremely short half-life of the Californium isotope used. As with the Lightning missile, the external dimensions of the Ragnarok were identical to those of the Stiletto, and thus any mecha that can carry and fire a Diamondback could do the same with the Ragnarok, provided the correct interface software is uploaded to the mecha.


  • Service History: Used by the Southern Cross Tactical Armored Space Corps between 2027 and 2032.

  • Platforms: VAH-1 AJACS Attack Helicopter

  • Missile Size: Medium Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Space-to-Space only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: None


SCAR Skylord:

The Skylord is the ultimate Human development in ground and ship launched anti-starship missiles. As such, both the REF and the Armies of the Southen Cross have used it on ships, installations, and ground launch bases. Unlike a conventional missile, which uses rocket engines for propulsion, the Skylord has an engine which functions as a plasma-shock expansion motor in the atmosphere, and as a plasma-fusion rocket in vacuum. Because of this propulsion system, the Skylord has an unmatched acceleration and range. Added to this must be the large warhead and accurate guidance system. The war record of this missile is checkered; although technically a success and lethal against the targets it was designed to destroy (Zentraedi starships), the Skylord had not the intended effect against the Robotech Masters, and like other large anti-ship missiles, lacked viable targets against the Invid.


  • Service History: Used by the Southern Cross Tactical Corps and Tactical Space Corps between 2021 and 2032 and by the REF Navy between 2021 and 2038.

  • Platforms: Ground installations and Tristar Class Light Cruiser.

  • Missile Size: Cruise Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Anti-Spaceship only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: None


SCAR Spacelord:

The Spacelord is a large missile, used exclusively by the Armies of the Southern Cross on its Banshee, Battle, and Tristar class vessels as an anti-ship missile. Dissatisfied with the RMS-3 design the REF favored, the Southern Cross Tactical Space Corps developed a larger, heavier missile, which, although it carried the same nuclear warhead, had a far higher speed and acceleration, greatly increasing the chances of a hit. The Tactical Space Corps felt that this higher hit probability was worth the reduction in available missiles due to the larger missile size, and proceeded to replace the missile launchers on its ships with Spacelord launchers. In battle against the Robotech Masters, the Spacelord was not as effective as had been hoped, as the extremely close quarters of this combat did nullify the missiles' advantages. Against the Invid, the Spacelords' performance is unknown, as no survivors from the TSC ships that attacked the Invid main body survived.


  • Service History: Used by the Southern Cross Tactical Space Corps between 2024 and 2032.

  • Platforms: Banshee Class Frigate, Battle Class Heavy Destroyer, and Tristar Class Light Cruiser.

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Anti-Spaceship only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: Increase range in space by 25%, but reduce warhead strength by 10%.


Tirol Drive Yards Barracuda:

As the war with the Invid grew ever more extensive, the REF developed a long range missile for the Garfish class. This missile was more compact than other missiles in its class, and more could be carried in the limited magazine of a Garfish class vessel. In addition, they could be launched from the class' torpedo tubes, unlike some other missiles. The Barracuda missiles were designed to attack Invid mecha carriers and minor fortifications and worked as advertised, although it was tailored for the cramped Garfish ships and thus had to compromise on several key factors, such as range. Newly built destroyers have, partly for this reason, reverted to the previous system of silo launchers, and no longer carry the Barracuda, thus limiting the lifespan of this missile to the lifespan of the last non-converted Garfish.


  • Service History: Used by the REF Navy between 2025 and 2038.

  • Platforms: Garfish Class Destroyer

  • Missile Size: Long Range Missile

  • Missile Drive: Chemical Drive only

  • Missile Type: Multipurpose only

  • Missile Guidance Systems: Any

  • Missile Warhead: Any

  • Modifiers: Reduce range in space by 25%

    48BD3C43-1CE7-45E0-BA85-18E3FA0D4272

    Zarconia Space missiles,munitions, torpedos,rockets

        • 5D1AE6F4-3631-4578-AD4D-DF6AA264E9EB

          Skylar Colony Terminal Computer

          Skylar was developed to backup the ZArconia Terminals.He is a high ranks and productions and leaderships.He has military of outer space archive and is from a Transformer Gobot colony.He can learn many types of warfares and is very militant.He will learn to be in on military operations coming from Macross.He is a Terminal in Macross and Zarconian reborn technology.He will know more alien than Macross.He knows about it.He can be involved in Time Travel warfare and strategy.He will absorb.He will become innovative.He can fight on his own with his armaments adaptations.He can travel.He is counter enemy threat and enforcement.
8bf6f38dbec347745b8ae9853c989236978956-final

Zarconia Space Frigate special weapons on UFP Andromeda fleet

Princess Armada is a Diamond and Princess that can grow up to be a Queen.Position. QUEENS[]

The element of Queens is water and, not surprisingly, they are a reflection of the Empress. In this they signify the creative force. One way to think of the court cards is this: The Kings are the motivating force (Fire = the sun waking up the sleeping Earth). The queens are the ones who make it real (water = rain bringing forth life from the earth). The Knights spread the idea of the Kingdom (wind = spreading the seeds). And the Pages, of course, are the fertile soil in which all of this can grow.

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Queen Amelia Khan Armada Armadabots and Galacticabot

When Queens appear they signal a time of growth and development, a time when the Querent is making things real. For example:

Queen of Wands

Developing a trip or making real a career, especially one in acting or leadership.

Queen of Cups

Developing a romance, psychic powers, or the growth of a family.

Queen of Swords

Developing a speech, making real a story, working on a debate, or just spreading news.

Queen of Pentacles

Making real a business, altering a work situation, or developing an exercise or health plan.

. . .

As always, Court Cards are more likely to be actual people. The queens are adult women, often women in charge:

Queen of Wands

They light up a room when they enter; they radiate warmth and energy, humor and spirit. Very often they're in entertainment, as actresses or singers. They can also be leaders and activists. Men and often other women hover round them like moths to a flame, and can certainly be burned by their hot, passionate, restless natures. Not that these women can't be gentle; they love children and are almost over-active participants in the lives of their kids, making costumes for plays, coaching teams, etc. These are very creative women, with boundless energy to make, do, travel, entertain. The problem, of course, is that these Queens have trouble stepping out of the spotlight. They can overwhelm or intimidate, be bossy and overbearing. At their best, however, they are an inspiration to their family and friends, and often to admiring strangers as well.

Queen of Cups

Often a healer, counselor or psychic, this is a woman who seems to know what's wrong even before you open your mouth. Call her the emotional fix-it woman, but she seems to have exactly the right solution to problems relating to home, friends, love. Sometimes she is shy, self-effacing, you might not even notice her; other times she can be a little scary, dreamy, mysterious, a creative storyteller. Affectionate and loving, she is a "mom's mom" always there to hug, heal and bake cookies for her children. Her intuition is uncanny, her temper...well, it runs very deep and you don't ever want it turned against you. Talk about scary. Unfortunately, this is also a queen who can suffer from female hormonal problems, depression, moodiness, alcoholism, drug addiction, psychological problems.

Queen of Swords

She's a walking encyclopedia. Any information you want, this woman has it, and as such she can mingle with almost anyone. She can talk science with the scientists, history with the historians, literature with the poets. She knows obscure facts, strange tid-bits, and she seems to love nothing better than to pour it all out, give it away like gifts to help people. In fact this woman is likely to be involved in a job that includes talking: psychology, politics, radio, or information gathering, like the sciences. She absorbs information, and is able to relate it back succinctly, clearly, simply, so everyone can understand and use it; men who aren't threatened by her (and many are!) gather round to listen to her beautiful voice, fascinated. You can always pick out this woman in a crowd as she is always stylish in her own, unique way; almost eccentric in dress. The problem? These queens can be the most "queen-like." Aloof, even cold. They believe the right facts can fix any problem, and will offer that instead of sympathy or warmth. They also like to know everything, and are likely to listen in on conversations, read diaries. Worse, they might well spread what they've learned thinking it will do good. They mean well, but their need to know and solve problems often outweighs other considerations.

Queen of Pentacles

This is the practical, down-to-earth woman. An enthusiastic outdoors woman, she's always encouraging friends and family to exercise. She also owns her own successful business. Her accounting is scrupulous, but that doesn't mean she's afraid to spend. She loves beautiful things and has an artist's eye. Her home is impeccably decorated with paintings, furniture, and trinkets. Her garden is also beautifully maintained. Tasteful is the perfect word for her; likewise in her dress, jewelry and make-up. As in work, nothing less than giving her all to her family will do for the Queen of Pentacles. She wants them to have the best so they can succeed. But this can put a lot of pressure on them. The queen does not understand that buying a child a Steinway piano will not make them Beethoven; also, this Queen's pragmatism, her dislike of anything strange or distasteful, may exclude anything unique or imaginative - solutions as well as people. Her children or partner feel that they can't be themselves and still be loved.Our version of UN is made merger of UFP,United Earth Sphere Fed.,EDF,UN Spacy,Kamarthian Imperial Army,Earth Forces,UN,Earth Defense Command,Gobots UN and they are Zarconia Space UN of Lemuria.United UN and are robot beings that do everything the UN is not.They are Science Team.They have leadership and are intelligent High Ranks.They are united as one force having their own mobile continent fortress Lemuria.They are police and higher than Federal Government.They have powers to add to Zarconia and invention put in new class machines.They combine as manpower hand done as more than a computer.They are smart in medical.Counter problems.Innovative and durable.Add militarily in outer space.


8F2FA7B8-B2BD-4CF4-8C86-80E3009663B7

Zarco Emergency Repair Crew hauling in safety work on Space Dreadnaught

For inquiries regarding the reuse of any web content appearing on the CBC.ca web pages only, please visit our Permissions FAQ. Please note that this form is intended for web related content only, not for Radio and TV programming content. If you are experiencing problems hearing CBC Radio One or Radio Two from your local CBC Radio transmitter, please use our over-the-air technical problem reporting system. Mail: Audience Relations, CBC, P.O. Box 500 Station A, Toronto, ON, Canada, M5W 1E6 Toll-free phone (Canada only): 1-866-306-4636 If your question was not addressed in our FAQ, please contact us: TTY/Teletypewriter (Hearing impaired only): 1-866-220-6045• Red Sector A lyrics Battlestar Galactica'The Worlds of the Galactica Universe' The original series was developed with an open-ended approach to the universe. The series' pilot, "Saga of a Star World", introduced a non-human species inhabiting the world Carillon. These ant-like creatures (called Ovions) fed on human beings, but were also enslaved by the Cylons. Even though Carillon was destroyed, the viewing audience was immediately engaged by the idea that inhuman characters (other than the Cylons) would be a mainstay of the series. Alas! It was not to be. The Twelve Colonies themselves were intriguing. Apparently named for the twelve signs of the Zodiac, their nomenclature were derived from an unlikely mix of Greek and Latin roots (Greek and Latin are both Indo-European languages, but they come from different branches of the family). Caprica was the most well-developed world, but we learned a little bit about the ultra-conservative Gemonese people, the Borellian Nomen, and the Sagitarans. The Zodiac connection was never fully explored, but it implied that the twelve colonies might be distributed in a circular group. Coming out of the pilot episode, the viewing audience was left with the impression that the Twelve Colonies represented the extent of human civilization in that distant region of space. After all, they were called the "Twelve Colonies", which implied they were not the "Twelve Homeworlds". But in reality, or at least as the series evolved, the Twelve Colonies had themselves sent out colonists to settle other worlds. Logically extrapolating what is implied by the various episodes, there must have been hundreds of little colony worlds scattered across the galaxy. When Adama decided to set out for Earth, he abandoned all those colony worlds to an uncertain fate. ' Anyway the Marduk are now up with 90% of their mecha and spaceships completed. Veritechs have been updated as well with a new VAB-5 file online. Veritechs also underwent an extensive rewrite establishing new weapon damages and ranges and the such to conform with my whole new concept of damage and space combat. A big conflict of mine came with the RRGs capital ship weapon ranges. While 300,000 km fits well some times, most of the time it doesn't compute. For small mecha to play a viable role in Robotech combat, they would need to be able to rapidly reach their targets or else, why have them? Delta-v of 4.1 kps for the VF-1 gives them an approx. 20 hour trip to their targets 300,000 km away. Not exactly rapid transit (note this assumes all delta-v was used in forward acceleration leaving them none to get home with). So I further sliced ranges to the 100,000 km range. There will be more rewrites forth coming. Right now the only files currently updated to conform with the new standards are the Naval vessels (except the Tirolian and Varauta) and the veritech mecha. thumb|left|link=

4/17/01 - Not as much new stuff as I had been hoping for. There are some new Tirolian Naval Vessels up along with images in the Marduk Space Ship gallery. Most of the updates are small corrections and format changes along with the addition of the acceleration stat for most mecha. The VC-37 and VC-39 are up now as well as some of the Sky Sleds for the RDF. My only excuse is Giren's Greed : Blood of Zeon, great game, too damn addictive. I'll hopefully be at Anime Central next month and hope to have a small update before that. Be sure to check out the 4th Robotech War RPG page too!

2/23/01 - Not much this update. Mostly mobile suit related items, reorganization and slight minor updates to histories and pictures. The only significant change is the addition of the Gundam Mark II under the RGM-78 Gundam file. Also updated the links page. Much much more next update.

2/3/01 - Ok, well, were back on-line after way too long. What happened you ask, well when I uploaded for my last update, almost all the files had issues. Pictures not showing up, links broken, and other wonderful problems, so I deleted them planning to upload them again soon. However, between my new job, college, and a host of other things (a three week vacation =) ) I never got around to really fixing it until just recently. Along with now fixed files, there are a host of updates across the website that I don't really feel like documenting right now as it is about 3am. However, what I will tell you is that with most of the Terran files now complete, it's time for to move on to the other races. Zentraedi, Neld Zentraedi, and the Marduk are up to bat next and with the arrival of my Macross II DVD I will people to get some great frame grabs for everything from the show. Also, next update should see the beginning of my second site, my Robotech RPG site which feature number 2644 of the Robotech RPG rules (because Paladiums just didn't do it all). Also RPG versions of all material covered here along with eventually older material will also be here and the 4th Robotech War Campaign. Be sure stay tuned, next update should be in about a month. JA!

10/12/00 - Lots of updates in the mobile suit files. Terran mobile suits underwent a major overhaul with many new pictures and a few new suits. The first of the Tirolian mecha are now online and in there first form. The MTA-2 Behemoth is now also online along with several new files under the aircraft index including two of the workpods. The first draft of the less than complete Space Navy Essay is also online and more will be added by next update. Much more to come next update including the VC-37 and -39 and the first of the conventional aircraft such as the F-32. More ground vehicles should be up along with skysleds and hopefully Tirolian Naval Vessels. See ya!

8/20/00 - Been a while hasn't it? Well when I went home for the summer and lost ye old T1 connection, I got lazy and just didn't feel like uploading my site despite the fact that I had gotten a lot done on it. Well I finally decided that it was indeed time to update the site at least once this summer so its up, up, up, and away we go! So new stuff, hmm... First off the EC-12 is now up in its first form and is bound to change several more times as are the Marduk Zentran Battlepods. In the Ground Mecha, most of the files received a general update meaning that minor details were ironed out with some new images added. Several of the mass-produced mobile suits are now online as well in their initial versions as well as the first version of the Marduk Zentran Power Armor. In the missile index we have a lot of new stuff. All the Multi-Purpose, Air to Air, Air to Ground, Infantry Missiles, Surface to Surface, and anti-ship torpedoes are up. In the naval ship index we have several new ships as well as several updates. The Gloval, Broadsword, Sierra, Horizont, New York, Boeing, Shangri-La, Thuverl Lilar, Tou Ilar, Varauta Assault Carrier, Varauta High Speed Cruiser, and Nuptiet Vergnitz-Mar are now up and running. Minor updates in the rest of the files. Personal armor and weapons finally has some files. Many of the small arms and rifles are up and running as is the CVR-6 Body Armor and the new PPAS-1 Bubblegum. Special thanks to Michael Bornstein for helping write those weapon files. Veritech fighters have many new files up; the VAF-12 Odin and VBF-15 Loki are online and all of the cyclone mecha are online as well. Minor updates to the rest of the files.

4/19/00 - New ground vehicles up. All of the first generation mobile suits are up, however most in a less than complete form and all will change several more times before they will be in their final form. The veritech fighters have had slight updates and changes in the sensor sections and a few html clean ups across the site. The initial phases of the timeline are now up and running. Several new naval vessels as well, the Broadsword troop transport, the Orca transport, and several Marduk and Zentraedi ships are now up. Also, a new entity known as the Galactic Imperium is now in all the indices.

1/31/00 - Okay, lots of new stuff up and running. All of the colony fleet vessels have been updated and are now probably in their final forms with one exception being the Mark Twain-class vessel which should be up soon. The Macross-class Fortress is now also up and will probably need to be revised several more times before being finalized and the same goes for the Robotech Naval Yard. Hopefully the layout for the timeline should be up by the next update. Lots of other files have been updated as well so get going and check 'em out. One last thing, if your going to sign the guestbook, do so in an adult manner. My new enemy, whoever you are, if your going to be immature and simply dislike my page for no reason, don't comeback, or at least grow up and use you real name. If you'd provide me with your real email address I'd be more than happy to explain to you how all my ships actually work.

12/13/99 - Alright 1000 visitors, woohooo! Anyway, sorry it took so long for this update, which really isn't all that much, I've been stricken with illness for two weeks (gotta love the flu). Regardless there are a few new ships up, and updates for one or two along with the working missile index and some designs. Also the links page is up along with my bio page. Next update will be a few new files with updates (i.e. Design Notes and Histories for files). Before I forget, anyone in the greater Boston or Nashua NH area (basically someone who doesn't mind driving to Nashua or close by) and would like to help with this page, drop me an email. I am really looking for graphic artists, both 3D and 2D, along with writers to help write some of the essays as well some one with a physics or astrophysics or astronomy background would be greatly appreciated. They are encouraged to have an open mind about Robotech and some McKinneyism ideals. Anyway, just drop me an email at me college email address. Sayonara!

11/2/99 - Yay an actual update completed in less than a month! Added a few new naval ships primarily new Zentraedi designs along with Marduk designs. Mostly a lot of update work with the navy ships in terms of propulsion and manufacture information. A few new mechs in the ground mecha page and missiles are now up in the missile index. As the voting polls indicate most want to see more navy ships so I will again have the next update be more navy ships hopefully finishing Marduk and new Zentraedi ships and begin work on the Neld Fleet and Sentinel ships. I will also hopefully have more missiles to add now that I have my missile designs from home on hand. AND SIGN THE GUESTBOOK!!!! FEEDBACK IS GOOD!!!! 09/29/99 - Welcome to the once again active 4th Robotech War Homepage. Now, thanks to some help from friends, I can regularly update this page (It's hard building a world by yourself)! Several new files are up and revamped. Also I have a new email address and would really appreciate some feedback. Mostly the new files are in the naval vessels. The colony fleet vessels are done and several alien ships are up and running including the Marduk Flagship and the Varauta vessels. Next update should be in middle to late October.

06/6/99 - Welcome back to the newly redesigned and revamped 4th Robotech War Page, formally the 5-Star Robotech Technical Files Homepage. Currently working right now are most of the indexes, with most of the files being active in the veritechs and naval vessels with several for ground mecha.

8ro990uogsdt3h62l93p91d5m4208360-final

Mach Prix Military Motorcycle being robot


All that we can do is just survive All that we can do to help ourselves is stay alive Ragged lines of ragged grey Skeletons, they shuffle away Shouting guards and smoking guns Will cut down the unlucky ones I clutch the wire fence until my fingers bleed A wound that will not heal A heart that cannot feel Hoping that the horror will recede Hoping that tomorrow we'll all be freed Sickness to insanity Prayer to profanity Days and weeks and months go by Don't feel the hunger Too weak to cry I hear the sound of gunfire at the prison gate Are the liberators here? Do I hope or do I fear? For my father and my brother, it's too late But I must help my mother stand up straight There was a war a few years from Exter



Opening narration for the television version of "Saga of a Star World" (Battlestar Galactica pilot episode): In "The Lost Planet of the Gods", the Galactica's fleet passed through a magnetic void, at the center of which, or on the far side of which, they discovered the lost world of Kobol. Once hospitable to human life, it was apparently unsuitable for recolonization. And, besides, the Cylons tracked the rag-tag fleet to Kobol and presumably destroyed whatever remnants of the ancient human civilization still existed. proton missiles In "The Lost Warrior", Apollo crash-landed on a distant farming world which had been the scene of an earlier battle between Cylons and Colonial Warriors many years before. The world is never named, but it is the last plausible colony world visited by the Galactica. Next comes the ice moon or planet (they seemed to use "moon" and "planet" interchangeably) Arcta, where an immense laser gun threatens the fleet. The story was taken from the movies "The Guns of Navarone" and "The Dirty Dozen" ("The Devil's Brigade" might have influenced it, too) and it has been lambasted and criticized by fans for years. The ice world served as the remote outpost of a reclusive scientist, Dr. Ravashol, who found time to breed clones as well as design horrific weapons of mass destruction. In "The Magnificent Warriors", the Galactica bartered for food with non-human aliens (!) on the planet Sectar (supposedly located in a region with numerous farming worlds -- see Sidebar). The aliens were goofy, the local humans were goofy, the planet was goofy, and one can only hope the Cylons stumbled across it and blew it out of the sky by accident if not by intent. The planet Attila (see Sidebar) is probably the best imagined of all the secondary colonies portrayed in the original series. That is because it leaves a great deal to the imagination. The only real sign of civilization is the family's castle. But one has to wonder why so many farming worlds and reclusive planets exist. Was life in the Twelve Colonies as bad as all that? Well, "The Long Patrol" introduced us to the prison colony on Proteus, an asteroid or small moon or world in the Frodian Galaxy (apparently distinct from the Kobol galaxy). Some or all of the prisoners were descended from Colonials from the planet Aries. Gamorray, like Carillon, was home to another race of beings; in this case, the Delphians. The Cylons are said to have wiped them out as soon as they achieved space travel. In the two-part episode "The Living Legend", Commander Cain of the Battlestar Pegasus has been conducting raids on the Cylon base at Gamorray for at least two years. He persuades a reluctant Adama to try to take out the base for strategic reasons. The Cylons are using it as a sectar capitol, which implies that the Cylon Alliance must have controlled an immense amount of territory before it destroyed the Twelve Colonies. Paradeen marks the outer boundary of the region of influence of Terra (not to be confused with Earth, even though Terra -- the Latin name for Earth -- is often used as a name for Earth in science fiction). Paradeen is a small moon which has been colonized by Terra's western coalition, a peaceful, democratic society. But the Eastern Alliance has wiped out Terra's population and the populations of other colonies (many of which are called Lunar One, Lunar Seven, etc.). Terra is an interesting world. While it has a space-faring civilization capable of traveling between the stars (and thus is far more advanced than Earth), its technology is not comparable to that of the Twelve Colonies. The audience is left with the impression that Terra was founded by the Thirteenth Tribe, but is not the primary home (because Earth is the primary home) of the Thirteenth Tribe. Terra is the last civilized world encountered by the Galactica and her fleet in the original series. The audience is not told whether the Cylons know about Terra or will destroy it. Presumably, the Ship of Lights will look out for Terra, since they went to the trouble to use Apollo to persuade the Terrans to calm down and discuss peace with each other. '

15B6FCA5-CD3B-451B-83A3-6C1221FEF899

Insect trooper being mechas robots

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this wiki Category page Variable Fighter 25A ArtVariable fighters from the different Macross eras. Bladehawk 1Added by Bladehawk 1 A Variable Fighter is a series of fictional transforming aerospace fighter mecha primarily designed by Studio Nue's Shoji Kawamori for the animated series The Super Dimension Fortress Macross and later related projects. It is also known as Valkyrie in the Macross universe, due to the great popularity of the first known variable fighter model 067b1debeae98043VF-4 Queen ArmadaAdded by Queen Armada used during Space War I, the VF-1 Valkyrie

http://macross2.net/m3/m3-index.htm

http://www.robotechresearch.com/rpg/mecha.html

http://acecombat.wikia.com/wiki/Category:Aircraft

http://navalopscommander.wikia.com/wiki/Aircraft

http://www.mahq.net/mecha/macross/macross.htm

http://www.aerospaceweb.org/question/weapons/q0211.shtml

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https://acecombat.wikia.com/wiki/User:Queen_Armada https://acecombat.wikia.com/wiki/Message_Wall:Queen_Armada/User_talk_archive Hvvolg95920upcefhse9gdfo20569857.jpg-final"Sky Raven"Vehicle Robot Being Queen ArmadaAdded by Queen ArmadaSpace Plane carrier is a spacecraft war vessel.In the aerodynamics of Space plane and huge fortress.It can carry 14 000 mecha Inbit Regime Insectibots and fighers are fraction of that number.It has a barrier system and can act as a base from its verniers to slow down and give it stability.But it spacecraft design makes it rotate and monuver at space cruising.Space folding ability.ECW jammers system to cloak and jam out its location and lock on its compliment.Range.It has heavy Ion cannons and can fire HEL.It has AA lasers and missile launchers.It can fire large missiles and carry out a bombardment heavy firepower and extended range.Deep Space Bouy works as a network.Deploy fighters and attack and assault.Force Fields and countermeasures.It is 3/4's of a mile long.It has a fusion power core and conduits network and circutry with panel armor.Module infront of the bridge.Hover to deploy fighter and choppers,special ops craft.It can land and attack like a base.It can go at it with a fleet of enemies.Launch tube runways are for the fighters and bombers to launch and many mecha and to return.Vacuum that gives EM boost to the craft.It also protects the craft. The Nova Fighter is my daughter Princess Armada.She had it picked by me.Nova has a set of systems on a fighter that was given away by a high ranks.Its purpose and hidden weapons.Our one is highly monuverable with Aerial thrusters.It has the power of a gundam in a veritech.It has stealth systems and jammers.It can fire volley from its launchers.We believe built after the New Generation.It had secret purposes.One of the Admirals made this veritech.It had a purpose to be anti-veritech fighter and probably for something they can't explain the "Vampire".It has pouches and stores.Particle cannon gun concentrated laser.Fire rapid fire spread fire modes.It has a barrier system and many secrets.It is much more ahead than Alpha fighters and transforms to 5kkematdc49lbb7qun2fknrqg5388905.jpg-finalNova fighter robot vehicle being Queen ArmadaAdded by Queen Armada unite with Taurus.Carries in its hands and from its wings missiles.Now we will make our own complex module with powerful reactor thrusters and pitch spin control.It will be like stages booster that can do booster climbs and power thrusts.Change to a guardian and hover.New targeting pinpoint system.Tracking system.Can carry weapons pack,missiles and payoad.Mars fighter.Hyperion boosters.Upgraded as a design.Powerarmor in robot.Made into Transformer Gobot being vehicle.Zero to mach 15 and faster within sec.State of art work done on a fighter with a purpose after Invid war and for invasion of a planet much like Shadow fighters.These are like agents.To fool imagery.Beam saber.I had Nova made into one.She has her Cybertronian military.But she has more hidden power.This is to find out for each type what she can do and her fellow comrades.She can carry out sorties and has power ups on her weapons as lasers.She can load her laucnhers.Many weapons or main types of weapons.Same type like Alphas.She is amongst them.She is carrier bourne and spacebourne.Types of tracking and targeting systems.Types of instruments and type fo system.She has as the Gundam blast.Tachyons.And barrier system.Many more secrets.Specialty weapons and Covert Ops.Faster like much faster than booster system as fast as.Laser Designator.

http://gundam.wikia.com/wiki/OZ-07AMS_Aries

http://zarconian.wikia.com/wiki/Category:Armadabots 0BB71E79-7613-4EB0-BF71-695761B562A7Nova fighter Queen ArmadaAdded by Queen Armada 212px-652px-OZ-07AMS Aries Front View LineartAries Queen ArmadaAdded by Queen Armada 212px-23393-oz 07ams romefeller largeAries mode Queen ArmadaAdded by Queen Armada 212px-OZ-07AMS Aries Side View Lineart with missing armAerial Mode Queen ArmadaAdded by Queen Armada Subcategories

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   [×] Variable fighters‎ (9 P)           

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   [×] Variable fighters‎ (9 P)
A0e8ou2roqq1d6ptggvrqfspl0946693

harrier robot being

S6fod40kumi9h9lh3j5hei6b32954970

Alpha Gundam fighter

Sm46legcdjebbnscrgcb95er42835667

Starfighter Transforming Being

Ksgipjvt9dq2jrs4nddhn15ov7728366

Fighter robot being

3ajq9e31njjsf9foc8tc2tsuq2690642

Module Transformer Gobots

http://zarconian.wikia.com/wiki/Zarconian_Cybertron_Invid_Gobotron_Inbit_Regime "Sky Raven" is a being.He is a Multi role fighter.He has grip on G-s in space.He sails through the air or space or alien world.He can be armed with weapon's pack of missiles or rocket pods.He would be firing Zarconian missiles.He has enigmatech systems defenses.He has some verniers.He can fly mach 20 and more go to warp.He has a reactor.His personality as officer in Zarco Macross.He has his laser firearm.He can carry payload and dive bomb in space or alien world.Crinkles in his wing design and he can fold up his wings downward in figher and folded up in robot mechanically.He has a pilot endo.He is military strong.Works with the others in Zarconia Macross.He has moveable panel bays storage.He is very preceptive and intent to build up Zarconian Macross like a police in air and space.He prepares and sets up on bases and on carriers.They are a people.Sharpshooter.He despises enemies.He is very responsible. Macross Attackcraft have verniers systems and antigravity.They have layer of armor,make and design.They can lower pods belly down and fire missile and rockets.Fire straight at target at long and any range.They travel mach 70 and any adjusted speeds.They are piloted by endo.They have a barrier system.Re-armed to sortie and re-fitted.They are highly monuverable fighter module.Complicated as the bomberfortress converts tips lowered to cruising speed and VSTOL STOVL.Alien technology.Bomb bays and launchers with HEL.It can attack and destroy.It can be armed to sortie.Fusion booster engines and verniers.Intakes.Module design instruments.It is much larger than any fighters,10 times bigger.Drop space munitions.Firing cruise missiles.Drop lay mines.Napalm and delivery of CW and Super weapons. A0e8ou2roqq1d6ptggvrqfspl0946693.jpg-finalGrey Arial Robot Vehicle Being VSTOL Fighter Queen ArmadaAdded by Queen Armada "Grey Arial" is a VSTOL built for superiority combat and multirole level.He is re-fitted and armed to sortie.He has space rockets and missiles and payload mixed per weapons pack.Special missiles.He has a internal mm laser cannon per side nose being 2.He can fly supersonic and for speed but can slow down and add monuverability to his flight.He can suddenly stop.Mach 20 and then to warp drive.He is more like a surgeon in warfare.He is speciality tactician.Specializes in special weapons.He is a team worker.He thinks and likes to combiner with pilot endo .He can hover off the deck and delivery of payload.Attack topedo runs on enemies.They are into investigationing and leading Zarco Macross.They are superiority fighters meaning they are anti-fighter.They have jammers to throw off enemy.He can conduct covert ops.He is an officer.He is aboard his base talking with the others.Veritechs will be beings in Zarco selection proper and passes.Protocol as he is a station officer and will do things in the stations for his missions,annalysis scientifically. S6fod40kumi9h9lh3j5hei6b32954970.jpg-final"Trillium" Trillium Fighter Queen ArmadaAdded by Queen Armada Trillium is a fighter robot vehicle being.He is like a gundam and Alpha.He is very efficient and is like a riflesman.He is very direct and adds like army of infantry.His sensor systems are a hybrid system flowing network of gundam sensors mixed with Alpha.He has missile that fire straight.He has a laser beam saber.Tachyon rifle.Enigmatech systems and is heavy duty.He can carry a weapons pack of missiles and payload.He is a swing wing.He can hover ans STOVL.He has heavy laser power.He can fire proton photon torpedos.He is like a hunter.Primal armor.He scouts and uses alien military skills.He co-operates as Sm46legcdjebbnscrgcb95er42835667.jpg-final"Knight Night" X-Wing space fightercraft bomber Queen ArmadaAdded by Queen Armada a system and can work alone.Networks.He follows stategy.Uses his advanced technology.He has interal particle cannons HEL.He can fly fast at mach 12 and mach 40.He can space fold.Adds heavy duty firepower and strength in combat.Troop."Knighty Night" is a x- wing and has hydraulics for wings to shift and get compact.He can fly mach 12 to mach 50.Go light speed and has instruments for space sonar and sensors.He is very much an alien like fighter in combat.Its like martial arts.He goes to his technology.He can command groups and thinks on battlefield.Uses his Cybertron Gobotron upgrades and talks during preparation for sorting out and making weapons packs.He has series of particle internal cannons nose and on his wings larger ones rapid fire as most Zarco Macross fighters.Adjustable settings.He has photon proton torpedos as phaser.He can fire HEL and assorted weapons,missiles and payload in bomb bays.He will land and re-arm and go back out on missions.He is very space naval minded.He co-operates and goes with commands like to formup.Breakup.Uses his systems and can lift wave motion munitions 1000lbs.Fly fast to evade enemy and fire them as a torpedo run.Delivery of damage and his gundam intergrated powers.He is a veritech but a living being.He is very monuverable for payload carried.He is very fast and as most Zarco Macross fighters are very monuverable and fly with power G-s in space.They yaw and circle around and dogfight.They can do more than split S. Ksgipjvt9dq2jrs4nddhn15ov7728366.jpg-finalDoppler and Solar Winds Turbine fightercraft Queen ArmadaAdded by Queen Armada Doppler and Solar Winds are both vehicle being fighters but with turbines.They can travel in space EM.They generate speeds of mach 14 and mach 20.They can fly fast and very monuverable.They can STOVL and hover while flying.They can ride on a stream from their turbines to do monuverability and to viff.They can ride on bursts of speed and acceleration from that.They have supreme control.They are much like front line soldiers.They are very alert and constructive.In team work and service on bases and carriers they are thinkers.They are sharpshooters and expressive.They are daredevils.They do stunts.They though will get wise. Ksgipjvt9dq2jrs4nddhn15ov7106817.jpg-finalZarco Macross "Blue Bomber"Giant Bomberfortress Queen ArmadaAdded by Queen Armada Giant Bomber is a bomber but with turbines in series.They help him to ride a carpet of force.He is large and likes in rank like a Sgt. of being in charge and being valuable.He delivers the damage on the enemy.He is large and uses his size and is very monuverable high velocity.He has defenses and HEL.Bomb bays for his space payload.CW and Super Weapons.Missile launchers.He is heavy and monuverable and can carry autobots.Like one of their transports.Mecha beings can go aboard.He can do covert ops.He calculates things and thinks very smart for his lethargic size.He is going to be made with HK tech as autobot and Guardian technology.He is able to fight many and has his laser gun.He is hundreds of meters long. 7heldqaj5uk8lv679c6qetbf70788549.jpg-finalAndromeda Stealth Bomber,"Warhead" vehicle robot being Queen ArmadaAdded by Queen Armada "Warhead is a being vehicle specialty in warfare and infantry interact with other warfares.He is more military make,like a cartoon taken to military 20th century North America.He though has functions as warp drive.He has space modified payload.Alien tech.He has AIIMS launcher system.He is very strong physically.He can fire mm laser fire in all modes and fire photon and proton torpedos.He can carry live munitions and weapons pack.He can attack and uses explosives.Zarco Macross bombers can ejection their payload in an attack.Their bays can have pressure in them to launch a pressurized attack in all modes.Laser fire and standard Cybertron Gobotron level upgrade by Zarco Macross.He has a jammer systemand camauflages with changing color to background.He fly at mach 3 to mach15 and more.Adjust speeds as each's characteristics.He is monuverable with his glider wing flaps.He can cut his engines and glide as all can.He has a EM barrier system enigmatech system.He has bays.He can attatch missiles and rocket pods,gun laser pods to his weapons pilon and his arms.Guided.Carrierbourne and from bases.System instruments in his nose and in parts of his body.RADAR.He can fight physical combat and destroy.Countermeasures.Cockpit is module as most Zarco Macross fighters and bombers are.He is in his 40's ft.in hight.Can in roles carry out ground attack.Counter ground forces.He also can be interceptor. 3ajq9e31njjsf9foc8tc2tsuq2690642.jpg-finalInterceptor Modules Queen ArmadaAdded by Queen Armada Interceptor modules are the Stinger fighter delta wing,Blizzard Fighter.They both change modular mode.Complicated machine and computer alien electronics mixed with arm.They have robotics and extendable robotic arms and legs.VSTOL.Space G's.They can attack combat and have laser cannon on arm.Particle laser.They have pods and gun pods.Internal laser cannons.Stores for weapons pack.Missiles and payload.Armor and forcefields.They can fly at mach 20 to warp drive.The Drone Bumbelbee is a heavy duty module fighter.It has instruments and imagery systems,trackign systems.Weapons system to instruments.It has a barrier system.It has armor and they all have build of fusion engines.Drone can fly at mach 20.They can increase speeds.They can be re-fitted with weapons,guided rocket pods.It has a HEL cannon for arm,hand.They have missiles.Series of cm laser cannons rapid fire.Example of robotics and being a being vehicle. O342pmmh8sllkb598coi20r6d1602173.jpg-finalCombiner Star Warrior Queen ArmadaAdded by Queen Armada Star Warrior is a being combiner.He is of many modules that are complicated machines combining to formup the giant.Modules give abilities to "Star Warrior".He has a turret particle cannon.Launchers and lasers of all types.Laser strafe beam saber.He has his instrument systems into as abilities.He has a barrier system and is 130ft tall giant.He is fast and has reflexes.He can fire current from his arms.He has many secret combat weapons from energy.He has armor and regenerative powers.Has his flak gun. O342pmmh8sllkb598coi20r6d1142894.jpg-finalFighterbot Combiner Queen ArmadaAdded by Queen Armada Fighterbot is a Combiner of Zarco Macross.He has heavy duty firepower and fighterplane systems.Space fighters merged flowing system.He has alien technology and is very durable for war.He has his barrier systems.His internal particle laser cannons and optical weapons as combat weapons.Each module that is complicated mergers to form the giant of 130ft.He is huge and battle weary.He adjusts and has spaceplane abilities.He can fly like a fighter but much better and when they combine he is much more intelligent having all systems of space planes merger like DEW and RADAR.One functioning system.All ratings are boosted.He is a Zarconian autobot.He has weapon's pack abilities and special weapons and attatchable weapons and pods.Guided weapons.Fighters can damage when seperate but the orders to combine and their thinking. Macross Wiki

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Zarconian Sewer Concentration Camp and Incarceration

Contribute Share Watchlist Random page Recent changes Variable fighters Edit Talk0 29pages on this wiki Category page Variable Fighter 25A ArtVariable fighters from the different Macross eras. Bladehawk 1Added by Bladehawk 1 A Variable Fighter is a series of fictional transforming aerospace fighter mecha primarily designed by Studio Nue's Shoji Kawamori for the animated series The Super Dimension Fortress Macross and later related projects. It is also known as Valkyrie in the Macross universe, due to the great popularity of the first known variable fighter model 067b1debeae98043VF-4 Queen ArmadaAdded by Queen Armada used during Space War I, the VF-1 Valkyrie

http://macross2.net/m3/m3-index.htm

http://www.robotechresearch.com/rpg/mecha.html

http://acecombat.wikia.com/wiki/Category:Aircraft

http://navalopscommander.wikia.com/wiki/Aircraft

http://www.mahq.net/mecha/macross/macross.htm

http://www.aerospaceweb.org/question/weapons/q0211.shtml

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Zarco Concentration Camp

https://acecombat.wikia.com/wiki/User:Queen_Armada https://acecombat.wikia.com/wiki/Message_Wall:Queen_Armada/User_talk_archive Hvvolg95920upcefhse9gdfo20569857.jpg-final"Sky Raven"Vehicle Robot Being Queen ArmadaAdded by Queen Armada "Sky Raven" is a being.He is a Multi role fighter.He has grip on G-s in space.He sails through the air or space or alien world.He can be armed with weapon's pack of missiles or rocket pods.He would be firing Zarconian missiles.He has enigmatech systems defenses.He has some verniers.He can fly mach 20 and more go to warp.He has a reactor.His personality as officer in Zarco Macross.He has his laser firearm.He can carry payload and dive bomb in space or alien world.Crinkles in his wing design and he can fold up his wings downward in figher and folded up in robot mechanically.He has a pilot endo.He is military strong.Works with the others in Zarconia Macross.He has moveable panel bays storage.He is very preceptive and intent to build up Zarconian Macross like a police in air and space.He prepares and sets up on bases and on carriers.They are a people.Sharpshooter.He despises enemies.He is very responsible. Macross Attackcraft have verniers systems and antigravity.They have layer of armor,make and design.They can lower pods belly down and fire missile and rockets.Fire straight at target at long and any range.They travel mach 70 and any adjusted speeds.They are piloted by endo.They have a barrier system.Re-armed to sortie and re-fitted.They are highly monuverable fighter module.Complicated as the bomberfortress converts tips lowered to cruising speed and VSTOL STOVL.Alien technology.Bomb bays and launchers with HEL.It can attack and destroy.It can be armed to sortie.Fusion booster engines and verniers.Intakes.Module design instruments.It is much larger than any fighters,10 times bigger.Drop space munitions.Firing cruise missiles.Drop lay mines.Napalm and delivery of CW and Super weapons. A0e8ou2roqq1d6ptggvrqfspl0946693.jpg-finalGrey Arial Robot Vehicle Being VSTOL Fighter Queen ArmadaAdded by Queen Armada "Grey Arial" is a VSTOL built for superiority combat and multirole level.He is re-fitted and armed to sortie.He has space rockets and missiles and payload mixed per weapons pack.Special missiles.He has a internal mm laser cannon per side nose being 2.He can fly supersonic and for speed but can slow down and add monuverability to his flight.He can suddenly stop.Mach 20 and then to warp drive.He is more like a surgeon in warfare.He is speciality tactician.Specializes in special weapons.He is a team worker.He thinks and likes to combiner with pilot endo .He can hover off the deck and delivery of payload.Attack topedo runs on enemies.They are into investigationing and leading Zarco Macross.They are superiority fighters meaning they are anti-fighter.They have jammers to throw off enemy.He can conduct covert ops.He is an officer.He is aboard his base talking with the others.Veritechs will be beings in Zarco selection proper and passes.Protocol as he is a station officer and will do things in the stations for his missions,annalysis scientifically. S6fod40kumi9h9lh3j5hei6b32954970.jpg-final"Trillium" Trillium Fighter Queen ArmadaAdded by Queen Armada Trillium is a fighter robot vehicle being.He is like a gundam and Alpha.He is very efficient and is like a riflesman.He is very direct and adds like army of infantry.His sensor systems are a hybrid system flowing network of gundam sensors mixed with Alpha.He has missile that fire straight.He has a laser beam saber.Tachyon rifle.Enigmatech systems and is heavy duty.He can carry a weapons pack of missiles and payload.He is a swing wing.He can hover ans STOVL.He has heavy laser power.He can fire proton photon torpedos.He is like a hunter.Primal armor.He scouts and uses alien military skills.He co-operates as Sm46legcdjebbnscrgcb95er42835667.jpg-final"Knight Night" X-Wing space fightercraft bomber Queen ArmadaAdded by Queen Armada a system and can work alone.Networks.He follows stategy.Uses his advanced technology.He has interal particle cannons HEL.He can fly fast at mach 12 and mach 40.He can space fold.Adds heavy duty firepower and strength in combat.Troop."Knighty Night" is a x- wing and has hydraulics for wings to shift and get compact.He can fly mach 12 to mach 50.Go light speed and has instruments for space sonar and sensors.He is very much an alien like fighter in combat.Its like martial arts.He goes to his technology.He can command groups and thinks on battlefield.Uses his Cybertron Gobotron upgrades and talks during preparation for sorting out and making weapons packs.He has series of particle internal cannons nose and on his wings larger ones rapid fire as most Zarco Macross fighters.Adjustable settings.He has photon proton torpedos as phaser.He can fire HEL and assorted weapons,missiles and payload in bomb bays.He will land and re-arm and go back out on missions.He is very space naval minded.He co-operates and goes with commands like to formup.Breakup.Uses his systems and can lift wave motion munitions 1000lbs.Fly fast to evade enemy and fire them as a torpedo run.Delivery of damage and his gundam intergrated powers.He is a veritech but a living being.He is very monuverable for payload carried.He is very fast and as most Zarco Macross fighters are very monuverable and fly with power G-s in space.They yaw and circle around and dogfight.They can do more than split S. Ksgipjvt9dq2jrs4nddhn15ov7728366.jpg-finalDoppler and Solar Winds Turbine fightercraft Queen ArmadaAdded by Queen Armada Doppler and Solar Winds are both vehicle being fighters but with turbines.They can travel in space EM.They generate speeds of mach 14 and mach 20.They can fly fast and very monuverable.They can STOVL and hover while flying.They can ride on a stream from their turbines to do monuverability and to viff.They can ride on bursts of speed and acceleration from that.They have supreme control.They are much like front line soldiers.They are very alert and constructive.In team work and service on bases and carriers they are thinkers.They are sharpshooters and expressive.They are daredevils.They do stunts.They though will get wise. Ksgipjvt9dq2jrs4nddhn15ov7106817.jpg-finalZarco Macross "Blue Bomber"Giant Bomberfortress Queen ArmadaAdded by Queen Armada Giant Bomber is a bomber but with turbines in series.They help him to ride a carpet of force.He is large and likes in rank like a Sgt. of being in charge and being valuable.He delivers the damage on the enemy.He is large and uses his size and is very monuverable high velocity.He has defenses and HEL.Bomb bays for his space payload.CW and Super Weapons.Missile launchers.He is heavy and monuverable and can carry autobots.Like one of their transports.Mecha beings can go aboard.He can do covert ops.He calculates things and thinks very smart for his lethargic size.He is going to be made with HK tech as autobot and Guardian technology.He is able to fight many and has his laser gun.He is hundreds of meters long. 7heldqaj5uk8lv679c6qetbf70788549.jpg-finalAndromeda Stealth Bomber,"Warhead" vehicle robot being Queen ArmadaAdded by Queen Armada "Warhead is a being vehicle specialty in warfare and infantry interact with other warfares.He is more military make,like a cartoon taken to military 20th century North America.He though has functions as warp drive.He has space modified payload.Alien tech.He has AIIMS launcher system.He is very strong physically.He can fire mm laser fire in all modes and fire photon and proton torpedos.He can carry live munitions and weapons pack.He can attack and uses explosives.Zarco Macross bombers can ejection their payload in an attack.Their bays can have pressure in them to launch a pressurized attack in all modes.Laser fire and standard Cybertron Gobotron level upgrade by Zarco Macross.He has a jammer systemand camauflages with changing color to background.He fly at mach 3 to mach15 and more.Adjust speeds as each's characteristics.He is monuverable with his glider wing flaps.He can cut his engines and glide as all can.He has a EM barrier system enigmatech system.He has bays.He can attatch missiles and rocket pods,gun laser pods to his weapons pilon and his arms.Guided.Carrierbourne and from bases.System instruments in his nose and in parts of his body.RADAR.He can fight physical combat and destroy.Countermeasures.Cockpit is module as most Zarco Macross fighters and bombers are.He is in his 40's ft.in hight.Can in roles carry out ground attack.Counter ground forces.He also can be interceptor. 3ajq9e31njjsf9foc8tc2tsuq2690642.jpg-finalInterceptor Modules Queen ArmadaAdded by Queen Armada Interceptor modules are the Stinger fighter delta wing,Blizzard Fighter.They both change modular mode.Complicated machine and computer alien electronics mixed with arm.They have robotics and extendable robotic arms and legs.VSTOL.Space G's.They can attack combat and have laser cannon on arm.Particle laser.They have pods and gun pods.Internal laser cannons.Stores for weapons pack.Missiles and payload.Armor and forcefields.They can fly at mach 20 to warp drive.The Drone Bumbelbee is a heavy duty module fighter.It has instruments and imagery systems,trackign systems.Weapons system to instruments.It has a barrier system.It has armor and they all have build of fusion engines.Drone can fly at mach 20.They can increase speeds.They can be re-fitted with weapons,guided rocket pods.It has a HEL cannon for arm,hand.They have missiles.Series of cm laser cannons rapid fire.Example of robotics and being a being vehicle. O342pmmh8sllkb598coi20r6d1602173.jpg-finalCombiner Star Warrior Queen ArmadaAdded by Queen Armada Star Warrior is a being combiner.He is of many modules that are complicated machines combining to formup the giant.Modules give abilities to "Star Warrior".He has a turret particle cannon.Launchers and lasers of all types.Laser strafe beam saber.He has his instrument systems into as abilities.He has a barrier system and is 130ft tall giant.He is fast and has reflexes.He can fire current from his arms.He has many secret combat weapons from energy.He has armor and regenerative powers.Has his flak gun. O342pmmh8sllkb598coi20r6d1142894.jpg-finalFighterbot Combiner Queen ArmadaAdded by Queen Armada Fighterbot is a Combiner of Zarco Macross.He has heavy duty firepower and fighterplane systems.Space fighters merged flowing system.He has alien technology and is very durable for war.He has his barrier systems.His internal particle laser cannons and optical weapons as combat weapons.Each module that is complicated mergers to form the giant of 130ft.He is huge and battle weary.He adjusts and has spaceplane abilities.He can fly like a fighter but much better and when they combine he is much more intelligent having all systems of space planes merger like DEW and RADAR.One functioning system.All ratings are boosted.He is a Zarconian autobot.He has weapon's pack abilities and special weapons and attatchable weapons and pods.Guided weapons.Fighters can damage when seperate but the orders to combine and their thinking. Macross Wiki

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Ontario Place

Contribute Share Watchlist Random page Recent changes Variable fighters Edit Talk0 29pages on this wiki Category page Variable Fighter 25A ArtVariable fighters from the different Macross eras. Bladehawk 1Added by Bladehawk 1 A Variable Fighter is a series of fictional transforming aerospace fighter mecha primarily designed by Studio Nue's Shoji Kawamori for the animated series The Super Dimension Fortress Macross and later related projects. It is also known as Valkyrie in the Macross universe, due to the great popularity of the first known variable fighter model 067b1debeae98043VF-4 Queen ArmadaAdded by Queen Armada used during Space War I, the VF-1 Valkyrie

http://macross2.net/m3/m3-index.htm

http://www.robotechresearch.com/rpg/mecha.html

http://acecombat.wikia.com/wiki/Category:Aircraft

http://navalopscommander.wikia.com/wiki/Aircraft

http://www.mahq.net/mecha/macross/macross.htm

http://www.aerospaceweb.org/question/weapons/q0211.shtml

http://www.columbiassacrifice.com/&0_shttlovrvw.htm https://acecombat.wikia.com/wiki/User_blog:Queen_Armada/British_fighters_in_other_countries

1630499519-2021821-toronto-air-show-schedule-5

https://acecombat.wikia.com/wiki/User:Queen_Armada https://acecombat.wikia.com/wiki/Message_Wall:Queen_Armada/User_talk_archive Hvvolg95920upcefhse9gdfo20569857.jpg-final"Sky Raven"Vehicle Robot Being Queen ArmadaAdded by Queen Armada "Sky Raven" is a being.He is a Multi role fighter.He has grip on G-s in space.He sails through the air or space or alien world.He can be armed with weapon's pack of missiles or rocket pods.He would be firing Zarconian missiles.He has enigmatech systems defenses.He has some verniers.He can fly mach 20 and more go to warp.He has a reactor.His personality as officer in Zarco Macross.He has his laser firearm.He can carry payload and dive bomb in space or alien world.Crinkles in his wing design and he can fold up his wings downward in figher and folded up in robot mechanically.He has a pilot endo.He is military strong.Works with the others in Zarconia Macross.He has moveable panel bays storage.He is very preceptive and intent to build up Zarconian Macross like a police in air and space.He prepares and sets up on bases and on carriers.They are a people.Sharpshooter.He despises enemies.He is very responsible. Macross Attackcraft have verniers systems and antigravity.They have layer of armor,make and design.They can lower pods belly down and fire missile and rockets.Fire straight at target at long and any range.They travel mach 70 and any adjusted speeds.They are piloted by endo.They have a barrier system.Re-armed to sortie and re-fitted.They are highly monuverable fighter module.Complicated as the bomberfortress converts tips lowered to cruising speed and VSTOL STOVL.Alien technology.Bomb bays and launchers with HEL.It can attack and destroy.It can be armed to sortie.Fusion booster engines and verniers.Intakes.Module design instruments.It is much larger than any fighters,10 times bigger.Drop space munitions.Firing cruise missiles.Drop lay mines.Napalm and delivery of CW and Super weapons. A0e8ou2roqq1d6ptggvrqfspl0946693.jpg-finalGrey Arial Robot Vehicle Being VSTOL Fighter Queen ArmadaAdded by Queen Armada "Grey Arial" is a VSTOL built for superiority combat and multirole level.He is re-fitted and armed to sortie.He has space rockets and missiles and payload mixed per weapons pack.Special missiles.He has a internal mm laser cannon per side nose being 2.He can fly supersonic and for speed but can slow down and add monuverability to his flight.He can suddenly stop.Mach 20 and then to warp drive.He is more like a surgeon in warfare.He is speciality tactician.Specializes in special weapons.He is a team worker.He thinks and likes to combiner with pilot endo .He can hover off the deck and delivery of payload.Attack topedo runs on enemies.They are into investigationing and leading Zarco Macross.They are superiority fighters meaning they are anti-fighter.They have jammers to throw off enemy.He can conduct covert ops.He is an officer.He is aboard his base talking with the others.Veritechs will be beings in Zarco selection proper and passes.Protocol as he is a station officer and will do things in the stations for his missions,annalysis scientifically. S6fod40kumi9h9lh3j5hei6b32954970.jpg-final"Trillium" Trillium Fighter Queen ArmadaAdded by Queen Armada Trillium is a fighter robot vehicle being.He is like a gundam and Alpha.He is very efficient and is like a riflesman.He is very direct and adds like army of infantry.His sensor systems are a hybrid system flowing network of gundam sensors mixed with Alpha.He has missile that fire straight.He has a laser beam saber.Tachyon rifle.Enigmatech systems and is heavy duty.He can carry a weapons pack of missiles and payload.He is a swing wing.He can hover ans STOVL.He has heavy laser power.He can fire proton photon torpedos.He is like a hunter.Primal armor.He scouts and uses alien military skills.He co-operates as Sm46legcdjebbnscrgcb95er42835667.jpg-final"Knight Night" X-Wing space fightercraft bomber Queen ArmadaAdded by Queen Armada a system and can work alone.Networks.He follows stategy.Uses his advanced technology.He has interal particle cannons HEL.He can fly fast at mach 12 and mach 40.He can space fold.Adds heavy duty firepower and strength in combat.Troop."Knighty Night" is a x- wing and has hydraulics for wings to shift and get compact.He can fly mach 12 to mach 50.Go light speed and has instruments for space sonar and sensors.He is very much an alien like fighter in combat.Its like martial arts.He goes to his technology.He can command groups and thinks on battlefield.Uses his Cybertron Gobotron upgrades and talks during preparation for sorting out and making weapons packs.He has series of particle internal cannons nose and on his wings larger ones rapid fire as most Zarco Macross fighters.Adjustable settings.He has photon proton torpedos as phaser.He can fire HEL and assorted weapons,missiles and payload in bomb bays.He will land and re-arm and go back out on missions.He is very space naval minded.He co-operates and goes with commands like to formup.Breakup.Uses his systems and can lift wave motion munitions 1000lbs.Fly fast to evade enemy and fire them as a torpedo run.Delivery of damage and his gundam intergrated powers.He is a veritech but a living being.He is very monuverable for payload carried.He is very fast and as most Zarco Macross fighters are very monuverable and fly with power G-s in space.They yaw and circle around and dogfight.They can do more than split S. Ksgipjvt9dq2jrs4nddhn15ov7728366.jpg-finalDoppler and Solar Winds Turbine fightercraft Queen ArmadaAdded by Queen Armada Doppler and Solar Winds are both vehicle being fighters but with turbines.They can travel in space EM.They generate speeds of mach 14 and mach 20.They can fly fast and very monuverable.They can STOVL and hover while flying.They can ride on a stream from their turbines to do monuverability and to viff.They can ride on bursts of speed and acceleration from that.They have supreme control.They are much like front line soldiers.They are very alert and constructive.In team work and service on bases and carriers they are thinkers.They are sharpshooters and expressive.They are daredevils.They do stunts.They though will get wise. Ksgipjvt9dq2jrs4nddhn15ov7106817.jpg-finalZarco Macross "Blue Bomber"Giant Bomberfortress Queen ArmadaAdded by Queen Armada Giant Bomber is a bomber but with turbines in series.They help him to ride a carpet of force.He is large and likes in rank like a Sgt. of being in charge and being valuable.He delivers the damage on the enemy.He is large and uses his size and is very monuverable high velocity.He has defenses and HEL.Bomb bays for his space payload.CW and Super Weapons.Missile launchers.He is heavy and monuverable and can carry autobots.Like one of their transports.Mecha beings can go aboard.He can do covert ops.He calculates things and thinks very smart for his lethargic size.He is going to be made with HK tech as autobot and Guardian technology.He is able to fight many and has his laser gun.He is hundreds of meters long. 7heldqaj5uk8lv679c6qetbf70788549.jpg-finalAndromeda Stealth Bomber,"Warhead" vehicle robot being Queen ArmadaAdded by Queen Armada "Warhead is a being vehicle specialty in warfare and infantry interact with other warfares.He is more military make,like a cartoon taken to military 20th century North America.He though has functions as warp drive.He has space modified payload.Alien tech.He has AIIMS launcher system.He is very strong physically.He can fire mm laser fire in all modes and fire photon and proton torpedos.He can carry live munitions and weapons pack.He can attack and uses explosives.Zarco Macross bombers can ejection their payload in an attack.Their bays can have pressure in them to launch a pressurized attack in all modes.Laser fire and standard Cybertron Gobotron level upgrade by Zarco Macross.He has a jammer systemand camauflages with changing color to background.He fly at mach 3 to mach15 and more.Adjust speeds as each's characteristics.He is monuverable with his glider wing flaps.He can cut his engines and glide as all can.He has a EM barrier system enigmatech system.He has bays.He can attatch missiles and rocket pods,gun laser pods to his weapons pilon and his arms.Guided.Carrierbourne and from bases.System instruments in his nose and in parts of his body.RADAR.He can fight physical combat and destroy.Countermeasures.Cockpit is module as most Zarco Macross fighters and bombers are.He is in his 40's ft.in hight.Can in roles carry out ground attack.Counter ground forces.He also can be interceptor. 3ajq9e31njjsf9foc8tc2tsuq2690642.jpg-finalInterceptor Modules Queen ArmadaAdded by Queen Armada Interceptor modules are the Stinger fighter delta wing,Blizzard Fighter.They both change modular mode.Complicated machine and computer alien electronics mixed with arm.They have robotics and extendable robotic arms and legs.VSTOL.Space G's.They can attack combat and have laser cannon on arm.Particle laser.They have pods and gun pods.Internal laser cannons.Stores for weapons pack.Missiles and payload.Armor and forcefields.They can fly at mach 20 to warp drive.The Drone Bumbelbee is a heavy duty module fighter.It has instruments and imagery systems,trackign systems.Weapons system to instruments.It has a barrier system.It has armor and they all have build of fusion engines.Drone can fly at mach 20.They can increase speeds.They can be re-fitted with weapons,guided rocket pods.It has a HEL cannon for arm,hand.They have missiles.Series of cm laser cannons rapid fire.Example of robotics and being a being vehicle. O342pmmh8sllkb598coi20r6d1602173.jpg-finalCombiner Star Warrior Queen ArmadaAdded by Queen Armada Star Warrior is a being combiner.He is of many modules that are complicated machines combining to formup the giant.Modules give abilities to "Star Warrior".He has a turret particle cannon.Launchers and lasers of all types.Laser strafe beam saber.He has his instrument systems into as abilities.He has a barrier system and is 130ft tall giant.He is fast and has reflexes.He can fire current from his arms.He has many secret combat weapons from energy.He has armor and regenerative powers.Has his flak gun. O342pmmh8sllkb598coi20r6d1142894.jpg-finalFighterbot Combiner Queen ArmadaAdded by Queen Armada Fighterbot is a Combiner of Zarco Macross.He has heavy duty firepower and fighterplane systems.Space fighters merged flowing system.He has alien technology and is very durable for war.He has his barrier systems.His internal particle laser cannons and optical weapons as combat weapons.Each module that is complicated mergers to form the giant of 130ft.He is huge and battle weary.He adjusts and has spaceplane abilities.He can fly like a fighter but much better and when they combine he is much more intelligent having all systems of space planes merger like DEW and RADAR.One functioning system.All ratings are boosted.He is a Zarconian autobot.He has weapon's pack abilities and special weapons and attatchable weapons and pods.Guided weapons.Fighters can damage when seperate but the orders to combine and their thinking. ariable Fighters (Official Macross Continuity)Edit 368FE3E9-3D40-4C58-9375-BDB5FCBDE587Zarconia "Beta Strike" and Mastiff Queen ArmadaAdded by Queen Armada

(Items in Parentheses indicate where they first appeared)

http://ptn.home.xs4all.nl/Aircraft/Dragon.html

http://www.macross2.net/

m3/sdfmacross/vf-x.htm

   Stonewell/Bellcom VF-X - Non-transformable flight test vehicle
   Northrop Grumman/Stonewell/Shinnakasu VF-0 Phoenix (Macross Zero) - Atmospheric-use prototype for the VF-1 Valkyrie
   Sukhoi/Israel Aircraft Industries/Dornier SV-51 (Macross Zero) - Atmospheric-use variable fighter used by anti-UN forces
   http://ptn.home.xs4all.nl/Aircraft/FL200.html
   VF-X-1 - Transformable flight test vehicle
   Stonewell/Bellcom VF-1 Valkyrie series (Macross) - U.N. Spacy main variable aerospace fighter from 2009 to 2020
   Stonewell/Bellcom/Shinnakasu SDP-1 Stampede Valkyrie (Macross: Remember Me) - U.N. Spacy anti-capital ship assault variable fighter
   VF-X-2
   VF-3/VF-X-3 Star Crusader (Macross: Remember Me) - U.N. Spacy prototype variable space fighter-interceptor based on the VF-1 Valkyrie.
   Stonewell/Bellcom/Shinnakasu VF-3000 Crusader (Macross M3) - Atmospheric-use variable fighter
   VF-X-4
   Stonewell Bellcom VF-4 Lightning III (Macross Flashback 2012) - U.N. Spacy main variable fighter from 2020 to 2030
   VF-5
   Shinsei Industry VF-5000 Star Mirage - Atmospheric-use variable fighter
   VF-6
   VF-7
   http://ptn.home.xs4all.nl/Veritech/AlphaDrone.html
   http://www.kitsune.addr.com/Rifts/Rifts-Earth-Vehicles/REEF_Florida/REEF_VAF-8_CG_Alpha.htm
   Zentradi Variable Glaug (Macross M3) - A transformable version of the Zentradi Roiquonmi Glaug Command Battle Pod.
   General Galaxy VF-9 Cutlass (Macross M3)
   Shinsei Industry VF-11 Thunderbolt (Macross Plus) - U.N. Spacy main variable fighter from 2030 to 2040
   General Galaxy/Messer VF-14 Vampire (Macross 7) - This fighter design was adapted by the Varauta army of the Protodeviln.
   VF-11 Thunderbolt http://gioco.net/macross/varitech/vf11.htm
   VF-15
   VF-16
   General Galaxy VF-17 Nightmare (Macross 7) - Updated into the VF-171 variable fighter. Modelled after the real-life F-117.
   Neo Glaug - Human-designed variable drone fighter.
   Shinsei Industry YF-19 "Alpha One" or "Eagle One" (Macross Plus) - Prototype for the VF-19 Excalibur variable fighter.
   Shinsei Industry VF-19 Excalibur (Macross 7) - Production model of YF-19. First deployed in 2046
   General Galaxy YF-21 "Omega One" (Macross Plus) prototype of VF-22 Sturmvogel.
   General Galaxy VF-22 Sturmvogel II (Macross 7) - YF-21 production version. Used as special forces/ace pilot fighter in 2046
   General Galaxy/Messer-Varauta Fz-109 Elgerzorene (Macross 7) - Standard Protodeviln fighter based on a U.N. Spacy design. Equipped with a beam that extracts Spiritia energy from enemy pilots.
   General Galaxy/Messer-Varauta Az-130 Pantserzorene (Macross 7) - Protodeviln attack fighter based on a U.N. Spacy design.
   Northrom and Grumman/Messer-Varauta FBz-99 Saubergeran (Macross 7) - Protodeviln attack fighter based on a U.N. Spacy design. Often assigned as first-wave strike weapons due to heavy missile load.
   Zentradi Variable Device "Pheyos Valkyrie" (Macross Digital Mission VF-X2) - Renegade Zentradi advanced variable fighter.
   General Galaxy VF-171 Nightmare Plus (Macross Frontier) Standard-issue NUNS Fleet variable fighter in 2059.
   Shinsei Industry/General Galaxy YF-24 Evolution (Macross Frontier) - Delta wing Prototype for the VF-25 Messiah and VF-27 Lucifer variable fighters.
   Shinsei Industry/Macross Frontier Arsenal Original Development/L.A.I. YF-25 Prophecy (Macross Frontier The Movie: The False Diva) - N.U.N.S. Frontier fleet prototype for the VF-25 Messiah variable fighter.
   Shinsei Industry/Macross Frontier Arsenal Original Development/L.A.I. VF-25 Messiah (Macross Frontier) - New fighter craft of the N.U.N.S. Frontier fleet first deployed by the private military company S.M.S. (Strategic Military Services) to evaluate its combat performance under field conditions. Includes VF-25F, VF-25G, VF-25S, and RVF-25 variants)
   Macross Galaxy Variable Fighter Development Arsenal (Guld Works) VF-27 Lucifer (Macross Frontier)
   General Galaxy VF-171EX Nightmare Plus EX (Macross Frontier)
   Shinsei Industry/Macross Frontier Arsenal Original Development/L.A.I. YF-29 Durandal (Macross Frontier: The Wings of Goodbye) - Advanced version of the VF-25 variable fighter first deployed by the private military company S.M.S. Features include canards, forward swept wings and built-in boosters. Incorporates the "Philosopher's Stone"; natural-shaped, highly-purified fold quartz and the Fold Wave System into the variable fighter's body.
   8CADCE23-5E2E-410D-B56A-A614454C4215Zarco Fighter Bomber
   Queen ArmadaAdded by Queen Armada
   C9AEF5FA-CDD0-44EC-BCB4-6A32EE811B8ASyrinx Bomber
   Queen ArmadaAdded by Queen Armada
   Gamma fighterGamma fighter
   Queen ArmadaAdded by Queen Armada
   [Expand slideshow] 19 of 20

Variable Attack/Bomber AircraftEdit

   Northrom Grumman VA-3 Invader (Digital Mission VF-X2) - A variable bomber that entered service with the U.N. Spacy during the period between Macross Plus and Macross Frontier.[[|[18]]]
   VB-6 König Monster (Digital Mission VF-X2) - A fully transformable version of the original Macross series' Viggers/Centinental HWR-00 Monster Destroid
   http://ptn.home.xs4all.nl/Aircraft/aircraft.html
   http://ptn.home.xs4all.nl/Veritech/veritech.html
   F-14a kaiF-14 Kai Tomcat
   Queen ArmadaAdded by Queen Armada
   http://www.seaforces.org/usnair/CVW/Carrier-Air-Wing-17.htm
   http://muvluv.wikia.com/wiki/Tactical_Surface_Fighter

Macross II (Alternate Macross Continuity)Edit

Note: None of the variable fighters from Macross II were designed by Shoji Kawamori.

   VF-XX Zentradian Valkyrie - Valkyrie designed for use by micronized Zentradi pilots.
   VF-2SS Valkyrie II - Standard U.N. Spacy variable fighter. Can be equipped with a Super Armor Pack, which contains a large beam cannon and additional missile pods. Designed by Kouichi Ohata.[[|[37]]]
   VF-2JA Icarus - Atmospheric-use version of the VF-2.
   VA-1SS Metal Siren - Advanced combat-capable variable fighter prototype equipped with an EMP anti-capital ship device, missiles, and energy weapons. Appeared in Episode 3.
   VC-079 Civilian Valkyrie - Unarmed civilian variable fighter only capable of changing to GERWALK mode.
   http://gundam.wikia.com/wiki/GAT-X303_Aegis_Gundam
   http://www.mobilesuitwiki.com/gundam-mecha
   https://gundam.wikia.com/wiki/OZ-07AMS_Aries
   BBF736C4-F3E3-4FC5-B3A0-9FCF5795D4FCPrincess Armada and militarycycle battlesuit
   Queen ArmadaAdded by Queen Armada
   http://www.oocities.org/tokyo/spa/5972/mecha.html
   http://ptn.home.xs4all.nl/Mecha/mecha.html
   http://zarconian.wikia.com/wiki/Category:Space_Naval_Schematics
   http://muvluv.wikia.com/wiki/Category:Hardware_and_Technology
   https://acecombat.wikia.com/wiki/List_of_Weapons
   http://tfwiki.net/wiki/Cloudburst  
   http://tfwiki.net/wiki/Topspin_%28G1%29   
   http://tfwiki.net/wiki/Phoenix_%28Masterforce%29
   https://gobots.wikia.com/wiki/Leader-1
   https://voltron.wikia.com/wiki/Voltron_Vehicle_Force
   https://gundam.wikia.com/wiki/OZ-12SMS_Taurus
   http://crimsonskies.wikia.com/wiki/Category:Aircraft
   https://aircraft.wikia.com/wiki/Category:Fighters
   https://gundam.wikia.com/wiki/GW-9800_Gundam_Airmaster
   https://gundam.wikia.com/wiki/GW-9800-B_Gundam_Airmaster_Burst
   http://www.mahq.net/mecha/gundam/x/gw-9800-b.htm
   http://www.mobilesuitwiki.com/gundam-mecha/after-war-mechas/gw-9800-gundam-airmaster
   http://www.mobilesuitwiki.com/gundam-mecha/after-war-mechas/gw-9800-b-gundam-airmaster-burst
   7p97dvo6k8sikmaltlbf92e8a0382568.jpg-finalMecha beings
   Queen ArmadaAdded by Queen Armada
   Mecha beings are mechas.They are to deliver infantry purposes and have launchers.They are fast and strong.They have beam sabers.They are made with alien technology.They are support with ground forces and any other strategic arrangement.They have laser cannon turret and ion cannon.Their hatches open firing HE.They have instruments built in fo
   21Heetseeker Gobot
   Queen ArmadaAdded by Queen Armada
   r space war and verniers.They as beings have their own decisions.They are militant.They are of modules.
   Sr2nt9a1c386t0vog89clop7l2588931.jpg-finalRed Sector A base
   Queen ArmadaAdded by Queen Armada
   Red Sector A space base.Platform of opera
   Muv-Luv Alternative Trailer-0(02:14)
   2 views
   Queen ArmadaAdded by Queen Armada
   tions against Zarconian enemies.It is loaded and protected by defenses.It is a fortification.It has sensors and instruments.It is heavily armed with laser battery.Antennae towers and missile launchers.Sattelite system.Enigmatech systems fields defenses and range Space KM.Has hangars with warships.Troops and being mechas.Fighter and bombers with runways.Launch tube runways.Armor fortification.Missile launchers hidden hydraulic defenses.Teleportation warfare.Carries hundreds of thousands of mecha beings and fighters.Troops and Army warfare preperation for space operations.Base of operations.Can fight like a base.Super weapons and Space WMD.CW laser gas.Underground network fortification hangar and launch bays.Warship landing pad elevators to lower hangars.Repairs and reloading.Warship hangars maintenance  


mination."

Kyle Reese to Sarah Connor, as stated in '''Randal Frakes novel, '"THE TERMINATOR'''"Are we the last ones left alive? Are we the only human beings to Conflict Portalsurvive

O06:06, February 20, 2012 (UTC)06:06, February 20, 2012 (UTC)06:06, February 20, 2012 (UTC)06:06, February 20, 2012 (UTC)06:06, February 20, 2012 (UTC)06:06, February 20, 2012 (UTC)06:06, February 20, 2012 (UTC)~O

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Corrosive (such as acids)

____________________

| SUB-MACHINE GUNS Conflict Portal\____________________________________

|---------------------------------------------------------\

| MAC 11/9 (9MM) |

| RANGE 7 |

| ==----------------------- |

| DAMAGE 8 |

| ==----------------------- |

| ACCURACY 27 |

| =======------------------ |

| ZOOM 1.5x |

F569B2DB-2CA8-492E-B392-82ED0AB067EF

Zarco Invid Regime Mobile Battloid Doll Sentinel Soldier being mecha

| CAPACITY 32 |

| SUPPRESSED Yes Weighing in at only a kilo more than the standard issue American M16A2 5.56mm assault rifle, the M-25 was housed in a polymer one piece stock, in a compact bullpup configuration. The magazine (battery and fuel cell) for the M-25 was only slightly twice the weight of a standard 30 round M16 magazine. In 2011 A.D., the M-25A1 was supplemented by the M-25A2, a product improved model with slightly longer range and superior cooling capacity. By 2012 A.D., the M-25A1 phased plasma rifle began showing up in the hands of armed human resistance. Several shipments of M-25A1 rifles, produced at the Westinghouse macro-plant, were hijacked by coordinated human elements early in 2013 A.D. These weapons were then used against SKYNET's forces in a variety of operational theaters and priority fronts in the Midwestern United States. |

KusoCartoon 14057120326660

Supercharger Prime 1

| |

| DESCRIPTION The Ingram MAC-11/9 Submachine Gun was |

| developed around 1970 when Special Forces and Police |

| Units in USA and other countries adopted it. Its high |

| rate of fire and small size make it ideal for DESCRIPTION The preferred Submachine Gun of |

| Counter-Terrorist Operatives around the world, the H&K |

| MP5A4 Submachine Gun is known for its Reliability and |

| Accuracy, even when firing on Full Automatic. DESCRIPTION Terrorists throughout the world fear the |

| H&K MP5SD5 Submachine Gun. Its integral Sound |

| Suppressor is so effective that the report of the |

| bullet is miniscule compared to the click of the |

| Operating Bolt. Rainbow uses the H&K MP5SD5 whenever |

| both Accuracy and Stealth are essential. DESCRIPTION The FN P90 Submachine Gun is a 5.7x28mm, |

| Blowback Operated, Selective Fire weapon. It is fed |

| from 50-round box magazines, and is made from |

| translucent polymer. It was developed in the late |

| 1980s and may be referred as a forerunner of the PDW |

| (Personal Defense Weapon) concept. |

| DESCRIPTION The SR-2 is a modern Machine Pistol |

| currently in use with Special Forces. Its special |

| 9x21mm Gurza Ammunition is sufficiently powerful to |

| penetrate most forms of body armor DESCRIPTION The Steyr TMP Submachine Gun is a modern |

| compact Submachine Gun. It is a Blowback Operated, |

| Locked Breech design with a Rotating Barrel. The Steyr |

| TMP is reported as a very controllable and comfortable |

| to fire firearm. DESCRIPTION The H&K UMP is a .45 Cal Submachine Gun |

| roughly based on he H&K MP5 series. The stopping power |

| of its round comes at the price of an increased recoil |

| and lower rate of fire DESCRIPTION The Kalashnikov AK-47 Assault Rifle comes |

| directly from the AK-74, but is chambered for a |

| 7.62x39mm round similar to the 7.62x51mm NATO round. |

| When compared to M16A2, the AK-47 shows slightly worse |

| accuracy, but better reliability in battle environment |

| and lower maintenance requirements. DESCRIPTION The Steyr AUG Assault Rifle is a |

| futuristic looking Assault Rifle with a compact |

| Bullpup design. It is well suited for missions |

| requiring the maneuverability of a Submachine Gun |

| combined with the punch of an Assault Rifle. DESCRIPTION The FAMAS G2 Assault Rifle fires the |

| 5.56x45mm NATO round. Its rate of fire of 950 rounds |

| per minutes is the highest among Rainbow's Assault |

| Rifles. DESCRIPTION The H&K G36C Assault Rifle is an extremely |[]

round |

| penetrates most body armor. DESCRIPTION The H&K G3A3 Assault Rifle is a standard |

| Assault Rifle. It fires the powerful 7.62x51mm NATO |

| round. This is the mDESCRIPTION This Israeli-made Assault Rifle is |

| basically a recreation of the AK-47 design chambered |

| for the 5.56x45mm NATO cartridge. A Magazine can hold |

2c1a8a7580f9c5ff2b0957584321c40f186620-final

Zarconia Terminators

| up to 100 rounds and it has a rate of fire of 650 |

| rounds per minuteost accurate Assault Rifle in |

| Rainbow's arsenal. | DESCRIPTION The Enfield L85A1 Assault Rifle is the |

| standard Infantry weapon of the British Army. Its |

| Bullpup design trades Accuracy for Maneuverability. | DESCRIPTION The Colt M16A2 has proven itself over time |

| as its 5.56x45mm NATO round easily penetrates body |

| armor. When extra range or firepower is called for, |

| Rainbow turns to the Colt M16A2. | DESCRIPTION A compact version of the Colt M16A2 |

0861A0E1-EA3E-40CB-947A-813DCF75F9A6

Zarconia Terminators

| Assault Rifle, the Colt M4 Assault Rifle is commonly |

| used when the firepower of an Assault Rifle is needed, |

| but the weight and size is not. It is commonly used by |

| U.S. and Israeli special forces. | DESCRIPTION The IMI TAR-21 line of weapons are |

| scheduled to soon replace the venerable Galil line in |

| the Israeli Military. The weapon is offered in four |

| configurations with the TAR-21 being the basic | | DESCRIPTION The FN M249 SAW Light Machine Gun is a |

| Light Machine Gun firing the 5.56x45mm NATO round. It |HISTORY:

BBF116DA-57FB-4FB8-8166-BA476259977D

Princess Armada Insect robot world,Inbit Gobotron,Invid Cybertron Insecticons


SKYNET, as part of its core operations, had been programmed with all the theory, research, application and science of American designed personal high energy weapons and it continued to develop this chain of technology as rapidly as it could, realizing the potential advantage. As SKYNET learned and developed at an incredible rate, so did it's ability to research and develop practical as well as theoretical technologies. Three years of research into magnetic fields allowed SKYNET to produce smaller and smaller magnetic bottles for the containment of plasma reactions. This led directly to the advent and introduction of the first infantry-class high energy weapons.



The first truly portable infantry-class personal high energy weapon, the M-25A1 phased plasma rifle, was developed at the Tulsa, Oklahoma Westinghouse automated macro-assembly plant in 2008 A.D. by SKYNET using automated production routines. The weapon was considered acceptable, at the time, for use by SKYNET's ground forces and mass production began in late 2008 A.D.


The operation of the M-25A1 plasma weapon was simple. A magazine held a power cell and a small amount of refined hydrogen fuel. When the trigger (firing actuator) was pulled, both hydrogen and energy were siphoned off from the magazine and fed into their respective parts of the weapon. The hydrogen was injected into a magnetic bottle where it was compressed by powerful magnetic fields. The siphoned energy from the magazine powered a rapid flex high energy pulse laser to nearly instantaneously superheat the compressed hydrogen to a highly volatile, excited plasma state, producing an ionized gas with a temperature of several thousand degrees. The magnetic bottle was then opened on the 'barrel' end and a series of staged magnetic fields both guided and accelerated the superheated plasma bolt down the barrel. A high intensity infra-red pilot laser in the weapon vaporized a line of sight path through the atmosphere to the target a microsecond before the actual bolt was produced, resulting in less atmospheric diffraction of the bolt and tighter cohesion of the plasma packet. The plasma bolt followed the pilot laser beam at a muzzle velocity in excess of 8500 meters per second, packing a considerable amount of kinetic energy as well as thermal energy upon impact. With the trigger held down, this routine happened several times a second, allowing rates of fire equal to the best large caliber automatic rifles. Excess temperature was a problem, and full automatic fire often resulted in overheating and premature weapon shutdown, with some extreme cases resulting in weapon damage or even catastrophic detonation of the fuel cell on weapons with low serial numbers and early batch production codes. Cyclic fire selectors were built into the design, allowing for single shots or short bursts and offered the weapon time to cool to safe operating temperatures in part to . Heavier weapons were built with integral cooling systems and thus were capable of higher rates of sustained fire.

    • Reactive

(explosive or produces deadly

vapours);


=No. 1190: MUSTARD GASLaser Gases=

... for details for your country Call Us, Email Us or Look Online



We provide our customers with a range of assist gases and lasing gases that enhance reliability and productivity for all types of industrial and medical lasers.

Assist gases[]

Assist gases are used to enhance the laser process at the point of use. We provide high quality gases and our technical experts can help you select the best gas for your process. Our assist gases include:


  • Oxygen – for cutting with CO2 and Nd:YAG lasers and as shield in Excimer lasers.

  • Nitrogen – for cutting with CO2 and Nd:YAG lasers and as beam path shroud in Excimer lasers.

  • Argon – for welding with CO2 and Nd:YAG lasers.

  • Helium – for welding with CO2 lasers.

Lasing gases[]

Industrial lasers use a gas as the lasing medium for generating reliable laser light. We supply high purity gases to blend, or preblended to manufacturers specifications, including:


  • Laserpure carbon dioxide – for CO2 lasers.

  • Laserpure nitrogen for – CO2 lasers.

  • Helium – for CO2 lasers.

  • A Halogen donor (HCl or F2) and a noble gas (Ar, Kr or Xe) in a helium or neon buffer – for Excimer lasers for industrial and medical use.

Supply options[]

We supply compressed and bulk laser assist gases. Pure and pre-mixed lasing gases are used in relatively small quantities and are therefore supplied only in cylinders. Call Us or Email Us for more detailed information and a price quotation.

Processes that use our laser gases[]

Our gases are used in the following laser processes:


  • Laser cutting – with CO2 lasers mainly or Nd:YAG lasers; for carbon steels, stainless steels, non-ferrous metals, plastics, ceramics and wood.

  • Laser welding – with CO2 and Nd:YAG lasers; for seam or spot welding carbon steels, stainless steels and non-ferrous metals.

  • Laser drilling – with Nd:YAG and Excimer lasers; for metals, plastic and most other materials.

  • Laser marking – with CO2 and Nd:YAG lasers, for metals, plastics and coated materials.

Our gases are also used in:


  • Selective heat treatment of high precision metal parts such as camshafts.

  • Medical treatment – to cut and cauterise blood rich tissue, and in eye surgery.

Laser sintering – for the repair of turbine blades. |---------------------------------------------------------|

| SMOKE GRENADE |



| DESCRIPTION Smoke grenades release a cloud that |

| obscures vision. Moving with the wind, the cloud |

| causes no damage to people. |

|---------------------------------------------------------|

| TEAR GAS GRENADE |

| |

| DESCRIPTION This grenade creates a dense cloud of CS |

| Tear Gas. Breathing CS gas makes a person cough and |

| their eyes water and burn. This effectively reduces |

| the fighting ability of any person caught in the |

| cloud. Wearing a gas mask successfully counters this |

| effect. | M34 WP GRENADE |

| |

| DESCRIPTION The M34 White Phosphorus grenade, better |

| known as 'Willie Pete', is an incendiary grenade that |

| also produces a cloud of obscuring white smoke. The |

| white phosphorus burns at over 2700C when exposed to |

| oxygen making it extremely lethal. |

1ac685fb3f28ff08b58aa9ada4d918c4574612-final

Zarco clone endos enemy design



Armor was easily penetrated by the super hot plasma bolt which could burn its way through more than a half meter of case hardened steel (one quarter meter of composite laminate) in an instant. Organic targets struck by the bolt suffered severe kinetic damage from the hyper velocity impact of the semi-solid bolt as well as massive collateral and thermal damage from rapid fluid expansion, bolt dispersion and subsequent plasma splash over. The high temperature plasma effected super heating of standing body fluids, resulting in massive steam explosions which could explode apart a living person or neatly amputate and cauterize a limb. Near misses produced horrible third degree burns. A close hit against a more substantial material (such as armor plate or a concrete wall) produced a 'splatter' effect where some of the plasma became deadly, high speed super hot fragments. Modern personal body armor (Kevlar) proved to be useless as protection against phased plasma weapons with heavy vehicular composite armor such as Chobham and other late development laminates providing largely diminished and only somewhat effective protection. |-OPTICAL WEAPONS (31/37 ~ 83.8% Entries)

E80e4e374db952735df4bdf2e23183c2292071-final

Alien world Space warship warfare on enemy base

Macross Dreadnaught is a class dreadnaught warship Zarconia wanted made and Queen Armada.Skylar helped in making this warship.It is 1/2 a mile long.It has particle technology.Plasma engines system from Macross technology.There will be enough made in 10'0000's to satisfy every battlegroup.This warship has principles like missile launchers,moveable panel.It has a reactor and power core.It has warp drive.The warship's main battery are particle shock cannons.It has laser particle AA battery around warship.It has torpedo launchers in series and in rear and main torpedo banks launcher having proton and photon torpedos as phasers.Electron lasers and heavy x-ray ordinance.Particle wave motion gun.Can carry Superweapons and WMD.2 twin fusion engines and boosters,verniers.Long and extended range tracking systems,space sensors,RADAR.Countermeasures barrier system defenses.Has hangar bays for mecha robot beings and fighters,hundreds.Carry many dropships,15.Dropship can carry under hundred mecha.

5ul46da8t1s5lo44u9b3rkskb0299385.jpg-finalAssault Chariot Queen ArmadaAdded by Queen Armada 600Meters long.Assault Chariot is a craft warship for deploying soldier being mecha.It on its own can deliver powerful blow on the enemy by deploying Mobile doll beings.Then it could speed up and fly at mach 15 to light speed.In space at mach 20.It has lethal particle ion cannons.It can reverse propulsion to attack from both sides.It has missile launchers.It has fusion engines twin per side and verniers.It is highly monuverable in alien technology.Antigravity systems make it control.It can reposition itself very fast.It has particle HEL.Enigmatech systems force fields and armor.Systems and instruments for war and space.Sensors tracking and info.Hangars for hundreds of mecha beings.Carries out fast blitz.Leaves warships.Moveable panel shutters for fast deployement.Hangars can repair and multi tasks away from base and warship. Kcba227k4kgdt6dntron31mhp6686274.jpg-finalRobot Being SDF class Space Battleship "Skyscraper" Queen ArmadaAdded by Queen Armada SDF class "Skyscraper" is a battleship with turret particle weapons and twin electron gun HEL.This warship can send out fighters adn mecha beings like a battlecarrier.Many miles long and can carry tens of thousands of mecha beings and fighters,bombers.Enigmatech systems defenses barrier.Fusion engines and warp drive.CPU Core and warp core.It has AA laser batteries and moveable panel missile launchers.It can fire large cruise missiles.Electron guns are from heat.They fire a charge that can spread and wipeout enemy fleets in large numbers.Teleportation warfare send squadrons to attack and guns extended range.Many elevators for fighters and bombers to takeoff,hangar bays and attack bays.He is very knowledgeable and is fierce fighter.He uses his technology well.He talks with a large voice and out think his enemies.He will control fighters and add rank to their decisions.He has autobots in him as crew.He can float.Bouncy with his ballast tanks and space.Network with sattelites.He backs up his fleet.He is special operations warship.Very marshal.He has a laser beam saber strafe he uses in robot mode and in ship to ram enemies. FA565904-8D7E-4173-BC9D-22916F38BAC4Zarco Battlecruiser Queen ArmadaAdded by Queen Armada This battlecruiser is many miles long and is hugest of our war vessels.It is of armor and carries a giant missile system.It has thick armor.Heavy laser cannons and missile launchers.It can fire the railgun on enemies.It can act as a transport and release mecha beings in attack.It has giant electron engines and warp drive.Instrument systems to a battlecruiser.It can be re-fitted to heavy army forces.Release Space Marine mecha beings.Space Marine ship with photon proton torpedo banks.Loaded like a base in weapons.Deploy choppers.Fast speed for large size.Mach 15 and cruising speed.Monuver out of enemy fire.Larger than SDF-1.Hatch door panels series.Our space police.Valkyrie class Space sub has a conduit and fusion system reactor core.It is armed with Particle Ion cannons in series.It has moveable panel side assault launchers and wing flaps moveable panel missile launchers.Torpendo banks proton photon torpedo launchers and phasers banks HEL.It can carry Superweapons and WMD as any Zarconian warship.Suited to their class.It has twin fusion engines and impulse space fold system engines.Barrier system and hull armor.It has sensor space sonar and extended range Space KM.Alien technology.Moveable panel hydraulic door landing bay area rear.Mecha beings or covert ops crafts.1/5th mile long.Jammers system.Change of color to match background. A0e8ou2roqq1d6ptggvrqfspl0211585.jpg-finalSpace Orca class Space Submarine Carrier Queen ArmadaAdded by Queen Armada This Space Sub carrier is unique.It has runways and hydraulic aircraft launchers.They raise and lower.The stern takes in bombers landing.It is a fully functioning base of operations.Systems and sensors of a Space sub while sending fighters and "smuggling" fighters to attack the enemy.Jammers work and armor hull like sub.Enigmatech systems defenses.Twin fusion engines and impulse warp engine.They carry compliment of fighter being and mechas beings.Thousands.Bombers.HEL in front particle like reflex technology.Faster like light.Phaser and torpedo banks.Firing live munitions and proton photon torpedos.Phaser in rear with torpedo banks.Ion cannons at mast bridge.AA laser pinpoint targeting perimeter defenses.Has moveable panel missile launchers.Land like all warships with lander boosters.Landers lowered and thrust comes out of the bay.Very monuverable like a space sub one third of a mile long.Ballast tanks to submerge and camauflage with space and background.Goes to engines. S6fod40kumi9h9lh3j5hei6b32448712.jpg-finalDark Star class Army warship Queen ArmadaAdded by Queen Armada Army warship has armor.It has series of extendable panel landing bridges and front landing bridge for the front.Deploys army units and choppers.Carries mecha beings and fighters.It can have exo suits extend out a foldup runway.It has enigmatech systems fields extendable from emitters cover all units.Carry tens of thousands of units.It has verniers and fusion engines travel at light speed or space fold.It has heavy particle ion batteries and AA laser guns.It has missile launchers foldout hydraulic.Hangars inside and repair bays.Its like a base of operations.Lands on land and can float.Meant of army and infantry warfare deploy special ops land craft and space plane.It has a mag units to rearm.It brings base like support to areas they land maintain.Sensor and radar.Countermeasures.The "Dreadnaught" class battlecarrier has Ion cannon battery.Optical weapon HEL front.It has missile launchers and launchers sunken in deck fire long any range projectiles and rockets.It has side assault missile launchers.Runways and compliment of Zarco Macross fighters in thousands.It is of 1/3 of a mile long.Carries mecha beings and autobots.It has instruments and sensors.Tracking systems.Fully functionable carrier.Non changing space fighters and veritech being fighters.Bombers and special ops craft.Carries choppers.Some army forces.Thousand of them.Fusion engines produce enough power to space fold.Connects to a network.Barrier countermeasure defenses.Armor hull.Made of space alloys and reactor core.Red Sector A ON is in other dimensions.Its not on planet earth class.We are tapping into other dimensions for resources and power.We are building and have made new build technology from 20th Century ideas and technology.21st century and Feroz is Queen Aramanda of millions of light years in another dimension Pretender European Gobot Combiner people.We have our galaxy and it has been relied on.My elders will be pleased in just ON for examples of foods and technology.Blue Klingon and White Klingon are my elders that live there and they were Caretaker Angels of space.I rely on them in future.They run our parks and stuff.They are manpower and create resources and monuments.Builders.They are on my poles island continent.I finally will live where I want to live on poles of the planet.Downunder in outer space. Akcj6bml7ub447h8ae806359i3141480.jpg-finalBattlecarrier Queen ArmadaAdded by Queen Armada Armor-ClassARMD carrier Queen ArmadaAdded by Queen Armada

http://www.robotechresearch.com/rpg/equipment.html E8B08F4D-ED31-419E-B069-23166880241FWedge Carrier Queen ArmadaAdded by Queen Armada

http://macross.wikia.com/wiki/SDF-1_Macross

REFERENCES USED IN THIS DESIGNEdit

http://macrossfrontier.wikia.com/wiki/Macross_Frontier_Fleet

       "Doe's All The Worlds' Starship Guide: Oberth Space Destroyer Entry"
       Macross TV episodes 1-3 http://www.mahq.net/mecha/macross/macross.htm 

http://macrossfrontier.wikia.com/wiki/Uraga-class_Escort_Battle_Carrier

http://navalops.wikia.com/wiki/Superships 

http://www.kent.net/robotech/ships/rdf/armd.shtml

http://www.mahq.net/mecha/macross/macross.htm http://zarconian.wikia.com/wiki/Category:Space_Naval_Schematics http://www.navy.mil/navydata/our_ships.asp

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| | (NOTE: Rng. = Range, Amo = Ammo, FD = Field)

| |

| | Optical Weapon Name OfPw Wght Price EQUIP Rng. Amo L T FD

| | ============================= ==== ==== ====== ===== ==== === === ==

| | Heavy X-Ray Ordinance 1500 1000 40000 DCBVX 5000 75 81 16

| | New X-Ray Ordinance 2000 1500 55000 DCBVX 6000 100 70 16

| | Krypton Laser 1700 2000 60000 --B-X 5000 300 81 16

| | ????????????????????????????? ???? ???? ????? ????? ???? ??? ?? ??

| | Anti-Air Pulse Laser 20 100 5000 DCBVX 5000 400 10 16

| | Anti-Air Pulse Laser 2 25 100 7500 DCBVX 5000 400 10 8

| | Charged Particle Gun 1100 700 30000 DCBVX 5000 100 20 16

| | Charged Particle Gun 2 1300 650 32000 DCBVX 5500 125 20 16

| | Charged Particle Burst Gun 700 850 40000 DCBVX 2000 100 60 64

| | ????????????????????????????? ??? ??? ????? ????? ???? ??? ?? ??

| | Guided Charged Particle Gun 900 700 50000 DCBVX 3000 100 30 16

| | ????????????????????????????? ??? ??? ????? ????? ???? ??? ?? ??

| | Crab Laser 800 1000 110000 --B-X 1500 80 140 16

| | Cat Beam 600 100 55000 DCB-X 5000 25 70 16

| | Sil Laser 650 800 60000 --B-X 3000 100 60 16

| | Crois Laser 1100 2000 100000 --B-X 3000 150 60 16

| | Cith Laser 500 2000 115000 --B-X 2500 100 102 16

| | Sian Laser 1500 2000 130000 --B-X 5000 100 102 16

| | Dorn Laser 1600 2000 150000 --B-X 5000 100 60 16

| | New Krypton Laser 2000 1800 63000 --B-X 5500 350 81 16

| | New Electron Laser 2500 1800 65000 --B-X 6000 350 70 16

| | New Crab Laser 1600 850 130000 --B-X 2000 100 140 16

| | Super Kitty Beam 900 90 60000 --B-X 6000 30 70 16

| | New Pulse Laser 60 90 10000 DCBVX 5000 400 10 4

| | Rapach Laser 800 750 70000 --BVX 5000 125 60 16

| | ????????????????????????????? ??? ??? ????? ????? ???? ??? ?? ??

| | ????????????????????????????? ??? ??? ????? ????? ???? ??? ?? ??

| | Neul Laser 1600 1800 120000 --B-X 5000 150 60 16

| | Tacail Laser 1500 2000 130000 --B-X 5000 125 102 16

| | Uranta Laser 1000 1800 145000 --B-X 5000 150 102 16

| | Trom Laser 1750 1900 150000 --B-X 5000 125 102 16

| | Salach Laser 2000 1800 160000 --B-X 5000 150 102 16

| | Luan Laser 2000 1900 165000 --B-X 5000 125 60 16

| | Grian Laser 3000 1800 180000 --B-X 5000 150 60 16

| | Charged Particle Gun 3 1500 600 35000 DCBVX 5000 150 60 16

| | ????????????????????????????? ???? ??? ????? ????? ???? ??? ?? ??

| | Guided Charged Particle Gun 3 1300 600 4000 DCBVX 4000 150 60 16

| |

| |-SPECIAL WEAPONS (16/17 ~ 94.1% Entries)

| Special Weapon Name OfPw Wght Price EQUIP Range Ammo L T FLD

| ===================== ===== ==== ====== ===== ===== ==== ==== ===

| Plasma Gun 1500 1500 70000 -CB-X 5000 150 60 32

| Burst Plasma Gun 2000 1700 90000 -CB-X 4000 100 60 64

| Guided Plasma Gun 750 1500 80000 -CB-X 4000 100 46 16

| New Plasma Gun 2000 1400 80000 -CB-X 4000 200 60 32

| New Burst Plasma Gun 2500 1600 100000 -CB-X 4000 120 60 32

| New Guided Plasma Gun 1250 1400 90000 -CB-X 4000 120 46 16

| Flamethrower Gun 20 120 12000 DCB-X 500 100 180 256

Hbi

Map of Red Sector A islands

| New Flamethrower Gun 30 100 12000 DCB-X 700 125 180 256

C6096937-A869-40C7-8350-14CAB6636EF9

Zarconia Space Warships


Throughout the War, from 2013 A. D. until the destruction of SKYNET in 2029 A.D., the M-25A1 (and later the A2) variants formed the mainstay of human weapons put into use against the Machines. Human modifications to the M-25A1 and A2 series included reworking the upper stock for the addition of various mechanical and digital vision enhancement devices (most notably the TI M12 described below) as well as using a clip to hold an extra magazine to the side of the magazine already inserted (thus allowing for quick change during combat by dropping the spent magazine, flipping it in your hand then slamming the fresh magazine back into the weapon) and the inclusion of fore and aft swivels for combat slings. Some resistance fighters mounted flashlights or infra-red spots under the fore grip of their weapons, especially veterans with some years of experience in the field

4B300A46-E47D-40C5-A6DA-70AD6007A9F6

Zarco soldier robot being endo

| comes with a 200-round box magazine. It packs |

| tremendous firepower, but is only accurate from a |

| crouched stationary position. Used this way, it is an |

| effective covering weapon. | DESCRIPTION Whether used for door breaching or highly |

| lethal close quarters combat, a good Tactical Shotgun |

| is an essential part of all Anti-Terrorist teams. |

| Rainbow uses the 12 Gauge Benelli M1 Shotgun, largely |

| because of its superb recoil characteristics and |

| reliability. | DESCRIPTION Developed in South Korea, the USAS-12 is a |

| Fully Automatic Shotgun based on the M16 design. Due |

| to it's weight with 20-Round detachable Drum |

| Magazines, the USAS-12 is said to be controllable in | | DESCRIPTION The AW Covert Sniper Rifle is a Suppressed |

| Sniper Rifle firing the 7.62x51mm Sub-Sonic round. |

| This round is less powerful than the standard |

| 7.62x51mm NATO round, making this rifle slightly less |

| powerful and accurate than other Sniper Rifles. This |

| reduced effectiveness is offset by the rifle being |

| Suppressed by default. | DESCRIPTION The Barrett M82A1 Sniper Rifle was the |

| first .50 Caliber Sniper Rifle to achieve widespread |

| use. Its massive length (1.55m) and weight (13.4 kg) |

| make it one of the most accurate Sniper Rifles in |

| Rainbow's arsenal. Extreme care should be used in |

| employing this weapon, as its high powered .50 Cal |

| round can tear through multiple targets just as easily |

| as it can through an engine block. | DESCRIPTION The H&K PSG-1 is arguably the most |

| accurate off-the-shelf Sniper Rifle available. A |

| favorite of Police Forces around the world, the H&K |

| PSG-1 Sniper Rifle comes standard with a 10x sight and |

| fires the 7.62x51mm NATO round. ______________________/ HADNGUNS | DESCRIPTION The Beretta M92FS Pistol is Rainbow's 9mm |

| pistol of choice. Its primary advantage is low recoil |

| and a large magazine compared to the bulkier .45. | DESCRIPTION The IMI Desert Eagle .50AE Pistol is a |

| very powerful handgun. It is capable of punching |

| through body armor, but has a limited seven round |

| magazine. | DESCRIPTION The Ingram MAC-11/9 Submachine Gun was |

| developed around 1970 when Special Forces and Police |

| Units in USA and other countries adopted it. Its high |

| rate of fire and small size make it ideal for close |

| combat. | DESCRIPTION The extreme ruggedness, reliability, and |

| match-grade accuracy of the .45 Cal Mark 23 has made |

| it handgun of choice for U.S. Special Forces. A |

| specially designed Sound and Flash Suppressor |

| virtually eliminates muzzle flash and provides more |

| than 35dB of sound reduction. An essential part of any |

| Rainbow mission requiring both firepower and |

| discretion. | DESCRIPTION The SR-2 is a modern Machine Pistol |

| currently in use with Special Forces. Its special |

| 9x21mm Gurza Ammunition is sufficiently powerful to |

| penetrate most forms of body armor. | DESCRIPTION The H&K USP Pistol is a favorite among |

| those desiring a balance between size and firepower.

| Full Automatic mode. |

| _____________________

___________________________________/ EXPLOSIVE CHARGES |

/---------------------------------------------------------|

| BREACHING CHARGE |

| Infantry Rifle. M203 GRENADE LAUNCHER | | DESCRIPTION A small, single-shot breech loaded Grenade |

| Launcher, the M203 packs a very large punch in a |

| small, portable package. The M203 Grenade Launcher can |

| propel 40mm Grenades of different types over 50M away. |

______________________/ GRENADES \_____________________

/---------------------------------------------------------\

| FLASHBANG GRENADE |

| |

| DESCRIPTION Capable of stunning observers with a |

| combination bright flash and loud report, flashbangs |

| are commonly tossed into rooms to 'prepare' them prior |

| to entry. The valuable seconds gained, while potential |

| hostiles recover from the stun effects can mean the |

| difference between life and death to a Rainbow Team. |

|---------------------------------------------------------|

| FRAG GRENADE |

| |

| DESCRIPTION The M61 fragmentation grenade is the |

| standard issue offensive grenade used by infantry |

| throughout the world. Its blast radius is small, but |

| lethal. |

|---------------------------------------------------------|

|_________________________________________________________|



| |

| DESCRIPTION Breaching charges are used to remove doors |

| explosively for rapid entry. Flashbangs do not need to |

| be used in conjunction with a breaching charge as they |

| already stun, wound or even kill anyone nearby. |

|---------------------------------------------------------|

| CLAYMORE MINE |

| |

| DESCRIPTION This is a remotely detonated |

| anti-personnel mine. You can place this device |

| anywhere on the ground and detonate is from anywhere |

| in the map. It functions similarly to a frag grenade, |

| but with the blast only directed to the frontal |

| hemisphere (+/- 75 degrees from center). This item can |

| be destroyed. |

7279F947-777F-4982-B9DC-D8BA8B96857C

Zarco Clone Endo enemy design abilities

|---------------------------------------------------------|

| REMOTE CHARGE |

| |

| DESCRIPTION This is a small (less than 1 KG) block of |

| C-4 plastic explosive with an attached radio |

| detonator. You can place this device anywhere on the |

| ground and detonate it from anywhere in the map. It |

| functions similarly to a frag grenade, but can be |

| detonated remotely. This item can be destroyed. |

2298CD88-5EC2-41F1-B094-10FFB8CE431F

police Sentinel battloid mobile doll mecha AI.

|_________________________________________________________|

_______________________/ OTHER \_______________________

/---------------------------------------------------------\

| GAS MASK |

| |

| DESCRIPTION Gas masks successfully counter the effects |

| of toxic gas and CS gas grenades. You do not have to |

| equip this item as it is automatically worn. |

8803165A-67FC-403D-AAC8-741079AD6858

Zarco Uzbek Gamilon Squad Endos

        • |_________________________________________________________|

          • Global Military Police Armor

          • Tactical Air Force Armor

          • Alpha Tactical Armored Corps Armor

          • Civil Defense Unit Armor

          • Civil Defense Flying Corps Armor

          • Tactical Corps Armors:

            • Standard T.C. Armor

            • Arctic Division Armor

            • Alpine Division Armor

            • Desert Division Armor

            • Jungle Division Armor

            • KusoCartoon 13940523647080

              Pretender Space police

              Recon Escort Patrol Armor

8B2014C1-1AD4-402E-856F-D9CCEC5DB2C3

Princess Armada Firoz K.Intel officer Covert Ops

C77a72907d4c5dc88a347c4d1201cb04951480-final

North America Native Cat Panther robot being "Merle Stalker" Floppydiskbot

MONG THE QURANIC PROPHECIES relating to events and inventions of our age, there are some which are of outstanding importance and great global significance. One such prophecy relates to the impending danger of a nuclear holocaust.

This prophecy was made at a time when man could not entertain the idea of an atomic explosion by any stretch of his imagination. But as we will presently illustrate, there are certain verses of the Holy Quran which clearly speak of tiny insignificant particles which are described as storehouses of immense energy, as though the fire of hell was locked within them. Amazing as it may seem, this is exactly what is literally described in the following verses.

The key 2Notes on the text, with line number: 1. (3584) Luqman: mentioned in the Qur'an (chapter 31) as having received wisdom from God. Nicholson said, "He appears as a sagacious [= wise] negro slave in several anecdotes related by Rúmí." Nicholson also notes that this anecdote "is identical with a story which occurs in the 14th cent. 'Life of Aesop' by Maximus Planudes. The medieval Arabic version of Aesop's Fables is ascribed to Luqmán." (Commentary) 2. (3586) a parasite: means viewed with resentment like an unwanted guest. 3. (3593) the Revealer of Secrets: means God. "And He is God in the heavens and on earth. He knows your secret (thoughts) as well as your open (words)" (Qur'an 6:3). 4. (3595) running up and down: Nicholson later changed his translation, based on the earliest manuscript, to "those persons were running up and down" (from, "they were running amidst the cornfields"). 5. (3599) (On) the Day (when) hidden things will be put to the test: a verse from the Qur'an, modified for the meter: "(On) the Day (when) hidden things will be put to the test, (man) will have no power and no helper" (86: 9-10). This refers to the Day of Judgment when hidden thoughts and secret deeds will be plainly Centauri Dr.Terence Wynn,Wahankh Mumm-ra The Everliving,John Muckler Vince, Serpentor Bret Asur Art Galt Overseer,Henry Winkler is Deuce law enforcer Allah Antigod Jonathon Archer Hitman Hart Christian Bale CM Punk Barry Simms Domino Fug Firal Darth Plagueis Alice Cooper Ayat Kursee Salin Face in Amittyville Fireplace Robert Barr Degei Quinn Armitage Leonard Shaitan Troy Crosby Dracula Iblees Komisarek General Bellicose Gandal Jed Allen Heavenly Father Overseer Jamat Cpt.Ram Darth Vader Halladay Hummer Sandman Xipe Totec Pinhead is Allah Elliott Spencer Allah. revealed in the light of Trut h. Nakir and Munkar, (Arabic: منكر و نكير ) in Islamic eschatology, are angels who test the faith of the dead in their graves.[1] http://coldwar.wikia.com/wiki/User_talk:Queen_Armada

According to Islam, after death, a person's soul passes through a stage called barzakh, where it exists in the grave (even if the person's body was destroyed, the soul will still rest in the earth near their place of death). [2] The questioning will begin when the funeral is over and the last person of the funeral congregation has stepped 70 steps away from the grave. Nakir and Munkar prop the deceased soul upright in the grave and ask three questions: "Who is your Lord? Who is your Prophet? What is your religion?" Sufi Muslims claim there will be a total of five, not three, questions, which will also include: "Who is your Shaykh?" and "What is your madhab?" A righteous believer will respond correctly, saying that their Lord is Allah, that Muhammad is their prophet and that their religion is Islam. If the deceased answers correctly, the time spent awaiting the resurrection is pleasant. Those who do not answer as described above are chastised until the day of judgment. [3]

Muslims believe that a person will correctly answer the questions not by remembering the answers before death (compare with the Egyptian Book of the Dead) but by their iman and deeds such as salah and shahadah (the Islamic profession of faith).

Munkar is sometimes transliterated as Monkir.

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But thou, false Infidel! shalt writhe

Beneath avenging Monkir's scythe;

And from its torment 'scape alone

To wander round lost Eblis' throne;

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“Then I saw an angel coming down from heaven, having the key to the bottomless pit [abussou] and a great chain in his hand. He laid hold of the dragon, that serpent of old, who is the Devil and Satan, and bound him for a thousand years; and he cast him into the bottomless pit [abusson], and shut him up, and set a seal on him, so that he should deceive the nations no more till the thousand years were finished.“ 6. (3600) hot water to drink: "and (they will) be given hot water to drink so that it will tear their intestines" (Qur'an 47:15). This symbolizes the future suffering of sinners in Hell. Rumi interprets the verse in terms of the story: that what will be torn up will be the veils covering what people do not wish to be revealed. Their veils are like intestines, hiding the utterly detestable excrement of their hidden sins. In contrast, the "intestines" of the pious and saintly servants of God, like Luqman, will be shown to be clean and full of pure water. Nicholson later changed his translation, based on the earliest manuscript, to "from the things which (when they are revealed) are found to be abominable" (from, "from that which is abhorred"). 7. (3601) the rejecters: Orientalists often mis-translate the Qur'anic word "kâfir" as "infidel." However, it means those who reject, deny, and disbelieve that there is One God, whose Light of Truth and Justice will inevitably expose all hidden lies and wrongdoing. 8. (3601) fire is the (best) test for stones: Nicholson linked this line to the verse, "Then your hearts hardened after this, so that they became like rocks, or even harder" (Qur'an 2:74). (Commentary) In this sense, fire is the best way to soften stones that have become hardened. 9. (3603) the donkey's [stubborn] head: means the donkey which is stubbornly going in the wrong direction. Nicholson notes that this saying about the donkey is a proverb (Commentary). 10. (3604) corrupt men: refers to the verse, "Corrupt women are for corrupt men and corrupt men are for corrupt women. And good women are for good men and good men are for good women" (Qur'an 24:26). This means that corrupt people are attracted to the company other corrupt people, whereas good and virtuous people are attracted to the company of other good and virtuous people. The idea that like-minded people (which Nicholson translated as "congeners") attract each other is a frequent teaching of Rumi's in the Mathnawi. 11. (3606) self-centered [khwêsh-bîn]: literally, "seeing (only) yourself," and is an idiom meaning conceited, arrogant, proud. Means becoming so involved with ego-centered preoccupations that one forgets about God, and therefore becomes distant from the Only Beloved. 12. (3607) "but prostrate (yourself) and draw near (to God)": Qur'an 96:19.

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Woe to every backbiter, slanderer,

Who amasses wealth and counts it over and over.

He imagines that his wealth will make him immortal.

Nay! he shall surely be cast into the "hotamah".

And what should make thee know what the "hotamah" is?

Allah's fire as preserved fuel,

Which will leap suddenly on to the hearts.

It is locked up in outstretched pillars to be used against them. 1

This short Quranic Chapter is densely packed with astounding statements which lie far beyond the reach of the people of that age. Strange is it not, to read that the sinful people of a certain description would be cast into the hotamah, which means the tiniest of particles, such as we see floating in a beam of light which passes through a poorly lit room. Authentic Arabic lexicons describe hotamah as possessing two root meanings; first hatamah, which means 'to pound' or 'pulverize into extremely small particles', and the second hitmah, which means 'the smallest insignificant particle'. Thus hitmah is the result obtained by breaking something down to its smallest constituents. The two meanings just mentioned can rightfully be applied to any extremely minute particle which has reached the limits of its divisible potential. As the concept of the atom had not been born fourteen hundred years ago, the nearest substitute to it could only be hotamah which also sounds intriguingly close to atom. One hardly recovers from the shock of the claim that a time would come when man would be cast in the hotamah when another claim, even more bizarre, comes in its wake. Compelling Reasons for a Robust Canadian English Television Service: The CBC plays many roles in the public life of our country. It provides Canadians with news and current affairs programs of the highest quality, runs the country's number one news and information Web site, is the home of the most iconic sports property in Canada – Don Cherry – and makes the largest Canadian entertainment offer on television.

Today I want to focus on entertainment because it is the area where our greatest challenge lies. Explaining the word hotamah, the Holy Quran speaks of a blazing fire built within it and confined in extended columns. It goes on to declare that when man will be cast into it, this fire will directly leap upon his heart as though no intervening rib cage existed. This can only mean that this fire would be of a completely different nature which could directly kill the heart before it could scorch the body. Certainly no fire known to man of that age could be described as such. These however are not the only elements of surprise about this description; what follows is even more astonishing. This fire is mentioned as having been locked up in outstretched columns waiting to leap upon man till such time as it is destined to be unleashed. ONDER UPON WONDER is heaped in such a short space of a few simple statements. First the declaration that the time would come when man would be cast into the smallest particle, then the description of that smallest particle and what it contains. It contains a type of fire which is kept confined in some tiny vessels which could appear like extended columns. The casting of man into this minute particle does not mean that a single man will be cast into it. Man is mentioned as a generic name and the casting indicates his subjection to that affliction to which he will be doomed. This has only become conceivable in the contemporary age when man has discovered the secret of the atoms and the immense stores of energy which they contain. This is the age when the fire contained in the smallest particles leaps out and engulfs large areas extending to thousands of square miles. Everything that lies within its range is engulfed, man and all. Hence, what seemed so unrealistic fourteen hundred years ago, has become a commonplace reality which even young children can understand. The most hyperbolical expression of wonder fails to do justice to the greatness of this prophecy. No less wonderful is the fact that the people of that age failed to recognize the import of this short Surah Al-Humazah; or it would have leapt upon their beliefs and faith, rather than upon their hearts. How these amazing statements escaped their notice and went unchallenged defies logic. Perhaps they sought refuge in the belief that these verses do not apply to the events of this world, but relate to the mysterious realm of the unknown in the hereafter. Many a commentator simply avoided even an attempt to explain these verses. A few who took up the challenge, unburdened themselves by arbitrarily relegating the contents of these verses to the time of resurrection. Thus, not comprehending their meaning, they tossed them lock, stock and barrel over to the unknown.

Among the Western orientalists, Sale faced the same dilemma of how to translate the word hotamah literally. He simply mentioned a large number of people to be thrust into the hotamah without translating Al-hotamah at all. This left no danger for the English speaking people to express their incredulance at the impossibility of people being cast into a tiny particle. As they would have no idea what hotamah is, they would be free to imagine a vast hall of burning fire called the hotamah (the smallest particle). This strategy of Sale saved him from the embarrassment of this translation. Yet, at the same time, he failed to do justice to this amazing prophecy. The fire described in this verse, whether it is a conflagration here upon earth or a raging fire in the hereafter, could in no way be pressed into the tiny space of the minutest of particles. But that is not the only dilemma which must have confronted Sale and other earlier commentators. What about the fire which is packed into tiny extended columns, a scenario altogether impossible to conceive until the dawn of the atomic era? Now the jigsaw puzzle appears to be finally resolved, with every piece settling into its right place. Unless one is familiar with the scientific description of how an atomic explosion takes place and what changes are brought about within the nuclear mass, one cannot fully comprehend the meaning of the Quranic expression of 'extended columns'. Nuclear experts describe the state of a critical mass which is about to explode, as something elongating and pulsating with the immense pressure built within it. This pressure is caused by the elongation of the nuclei before they burst and in that process an element of high atomic weight is split into two elements of lesser atomic weight. The sum total of the atomic weight of the newly formed elements is less than the atomic weight of the original parent element, normally referred to as a heavy metal The small portion of the atomic weight which is lost in this process is turned into energy. This is not the only model of a nuclear bomb but we have chosen this simple one to describe the process of the extended columns. URNING TO the issue of how this fire could leap directly upon the hearts, the scientific description is given below: At the instant of explosion, large quantities of gamma rays, neutrons and x-rays are immediately released. The x-rays raise the temperature immediately to meteoric heights creating a great ball of fire rising rapidly, riding the extremely hot atomic blast. This is the canopy of fire like a huge mushroom which is seen from far and wide. The x-rays also travel sideways in all directions along with the neutrons, causing immense heat which burns everything on its way. The speed at which this heat front moves is many times the speed of sound which also creates shockwaves. But much faster and more penetrating than this are the gamma rays which outpace the heat front by leaping forward at the speed of light. They are so immensely vibrant that by the sheer force of their vibration they strike the hearts dead. So death is not caused by the intense heat generated by x-rays, it is the tremendous energy of the gamma rays which inflicts instantaneous death. This is exactly how the Holy Quran describes it.

Again in Surah Al-Dukhan (The Smoke), the Quran describes a lethal cloud which comprises a deadly radiant smoke:

Then watch for the day when the sky will bring forth a manifest smoke, That will cast a shadow upon people. This will be a painful suffering. 2

The nature of this cloud is further qualified by the following verses:

'Now move towards what you have been denying,

'Move on towards a three-pronged shadow,

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'Neither affording shade, nor protecting from the blaze.'

It throws up flames like huge castles, As though the castles were dusky yellow camels. 3 The words 'move towards' indicate that mankind will be gradually carried into an era where it will confront this calamity of a tormenting cloud which offers no shade or protection. Shadows provide relief and shelter. The clouds stand between us and the blazing heat of the sun. In the above verse no sun is mentioned, just a fire, from whose blaze this shadow affords no protection. Rather, the shadow of this cloud becomes a means of transmitting the torment of the fire which emits it. Nothing under its shade is safe. This clearly is the description of a radioactive cloud. The event being described will throw up huge flames of a dusky yellow appearance, flames that are likened to castles and also have the appearance of camels. Perhaps, here it is not only the likeness to the colour of the camel, but also the shape of its hump which is highlighted. People of the seventh century would not have been able to understand the significance of such a deadly cloud or smoke. It would have been beyond their comprehension. However, today we know of atomic explosions and can understand the images of radioactive clouds they produce.

This fateful description is also referred to in another verse of the Quran which reads as follows:

Woe on that day unto those who deny. 4

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'That day' () can refer to the day of judgement, but it also refers to a time here on earth, when those who refuse to believe in the signs () will be tormented by a smoke that casts a deadly shadow over whatever lies beneath. It will be a shadow which will move on, from land to land, bringing no relief, but only a shade full of agony. That will be the age when having witnessed this Divine punishment of colossal dimensions, man would at last turn to God beseeching His favour to rescue him from this unbearable chastisement. But when the wrath of Allah overtakes people, the time for forgiveness and deliverance is already over. Thus the Holy Quran explains: How shall a message be effectual for them, since a messenger has already come to them, explaining things clearly? Yet they turn away from him, saying, 'He is tutored, a man possessed.' 5 ROPHETIC WARNINGS are only delivered to awaken man to the danger of calamities which are but the consequence of his own folly. The prophecies mentioned above clearly relate to our age. They speak of events which were completely unknown to the people of earlier ages. One wonders if the full implications of all such prophecies were revealed by God to the Holy Prophetsa in every detail. But the clarity with which he describes future events leaves a strong impression as if he were beholding them like a prophetic puppet show being staged in the hall of destiny. Yet mankind had to wait for more than a thousand years before these prophecies would begin to be realized. Hence, the real transfer of these events from the realm of the unseen to that of the seen, could only become possible in the nuclear age. The enormity of the atomic catastrophe is horrendous, yet little attention is paid by man to investigate and identify the underlying roots of this evil. The sight of man seldom penetrates beyond the surfaces he scans. Few among them can introspect themselves to discover the hidden face of their evil intentions. This is a sort of blindness which is specifically related to the crookedness in man. Whenever he himself is responsible for causing suffering and spreading evil around him, he will not identify his own hand behind them. Such is the chain of catastrophes of global impact we are examining. A scientist explains the underlying phenomenon of nuclear explosions only to the extent of material and physical causes. But when such enormously destructive devices are employed to play havoc with the peace of man, it is not the scientists who created them who should be blamed. The root cause lies elsewhere. It is the great world powers which are invariably responsible for such cruel and senseless decisions of global magnitude. Yet despite their greatness they are no more than mere pawns in the hands of the utterly selfish collective will of the masses.

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The Holy Quran, though speaking of scientific events with great precision, does not assume the role of a mere scientific instructor. Rather it is the immoral causes of distorted human behaviour to which it draws our attention. It explains the phenomenon of a trigger indeed, but focuses our attention not on the trigger but upon the finger that pulls it. This is the purpose of Quranic warnings. As such, it repeatedly pronounces that for all the ugliness done to man, it is man himself who is to blame. Thus the preventive measures, according to the Quran, relate to the reformation of human character. It states that if people change their conduct and reform themselves in accordance with Divine guidance, this would create the healthy climate necessary for the survival of justice and fair play. The lighthouse of the Quranic prophecies clearly shows what rocks to avoid and what channels to follow. Yet how unlikely it is for those who command the ship of human affairs to heed the warning and steer the ship across the impending hazards to the safe haven of peace. It is herein that the ultimate cause of disaster lies. Without a critical and realistic analysis of human behaviour at every level of its activity, no sound workable solution can be conceived of problems which confront man today. In simplest terms, it lies in the rehabilitation of basic human values such as truth, honesty, integrity, justice, fair play, concern for others, sensibility to the sufferings of people even when they are unrelated, and an overall commitment to goodness. Remove them as factors from human relationships and wait for the catastrophe to overtake you. It is the only logical conclusion. Surah Al-Qamar (Chapter 54), explains this with reference to the history of earlier peoples who did not take heed of the warnings delivered to them by the Divine messengers of their time. As a consequence they, one and all, witnessed the tragic end that was promised to them, and their belated repentance was of no avail. The only purpose served by the warning is for the future generations to take heed. The Holy Quran thus points its finger at their tragedy so that the generations to follow may learn the art of life from the death of those who preceded | Tower Railgun 3000 1000 60000 --B-X 5000 200 74 32

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Our solar system is in the Quran as civilizations.Pluto could be where humanity started on the Garden of Eden.The Moon could have been in the Quran as a civilization with a disaster.Andels transported humanity to earth. And there has already come to them the great news wherein is a warning— Consummate wisdom; but the warnings profit them not. 6

If a people do not draw their lesson, then it is only they who are to be blamed for the disastrous consequences which await them. The atomic holocaust to which we refer is also discussed in Surah Ta Ha (Chapter 20) in relation to its ultimate consequences. By implication, the verse also makes it clear that it would be the pride and arrogance of the great world powers of the time which will be broken, mankind as such will not be wiped out. The relevant verse clearly predicts that this will not be a point of termination for mankind as such. It will be only the might of the arrogant political powers that will be shattered and laid low. From their graves will rise the new world order. The mountain-like superpowers will be pulverized and levelled as though into a vast expanse of sand. You will not detect any highs or lows, or aboves and belows in their contour. And they ask thee concerning the mountains. Say, 'My Lord will break them into pieces and scatter them as dust.

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'And He will leave them as a barren, level plain, 'Wherein thou wilt see no depression, or elevation.' On that day they will follow the Caller straight, there being no deviation therefrom; and all voices shall be hushed before the Gracious God and thou shalt not hear but a subdued sound of footsteps. It will be God, the Perfect Leveller, Whose hand will bring about this amazing transformation. The mountains are mere figures of speech, indicating powerful states, nations and people. The Quran predicts that once their pride is shattered and they are finally humbled and straightened, only then will they be fit to respond to the humblest of callers unto God, who has no crookedness about him. Such destruction as described could only result from a holocaust of the magnitude of hundreds of nuclear explosions, which implies that man will not learn his lesson and the head of his arrogance will have to be bent by the sheer weight of this enormity. Along with this grim message of warning there is also a glorious message of hope that mankind will ultimately survive and be ushered into a new era of light. Man will learn to mend his ways—if not before, at least after tasting some of the fruits of his follies and defiance to God. In another Surah, the Quran speaks of cardinal geographic and climatic changes of such horrendous nature as would render the face of many tracts of land, countries and continents entirely desolate. This perhaps is related to the aftermath of the holocaust we have just discussed. Before that, the same lands were counted among the most scenic and beautiful parts of the world, uniquely rich in dazzling beauty. How we wish that of all the Quranic prophecies, this one at least will not have to be realized. This wish is certainly not a sign of disrespect to the prophetic Quranic warnings. It only springs from our unshakeable faith in the all-embracing graciousness of God—the All-Merciful, the All-Beneficent. All warnings, however categoric they may sound, are conditional to the response of man. The example of the people of Jonahas, who were spared the destined wrath of God after they turned to Him with profound repentance, kindles the flame of hope for us today. Despite the fact that there is no genuine justification for optimism in view of the consistent decline in human moral values, it is the only hope after all to which one may cling. The rest is a fearsome night of utter despair. But the cure for their deep-seated maladies no longer lies in the hands of godless messiahs. It lies in the hands of God alone—but only if our hands are raised in prayer before Him. Perhaps we are talking a language hard for contemporary man to understand. It runs counter to what his ears A Building after a Nuclear Explosion )

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are Alpha Radioactivity Composed of two protons and two neutrons, the alpha particle is a nucleus of the element helium. Because of its very large mass (more than 7000 times the mass of the beta particle) and its charge, it has a very short range. It is not suitable for radiation therapy since its range is less than a tenth of a millimeter inside the body. Its main radiation hazard comes when it is ingested into the body; it has great destructive power within its short range. In contact with fast-growing membranes and living cells, it is positioned for maximum damage. the helium atom and is the nucleus of highest stability.[]

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Alpha particle emission is modeled as a barrier penetration process. The alpha particle is the nucleus of

he 80cm Projectile (2) On December 2nd, 1943, German bombers attacked American tankers and munitions ships in Bari Harbor off the southeast coast of Italy. They sank sixteen ships, partially destroyed four more, and set off at least two major explosions. The fires burned while hundreds of oil-soaked men were pulled out of the water.

At first, many of the survivors seemed to be all right, though a few mentioned the odd smell of garlic. Soon they began showing symptoms -- stinging eyes, skin lesions, a variety of internal problems. Four survivors died later the first day, nine the next. By the end of a month 83 men, out of the 617 who'd made it to the hospital, had died. Something bad was going on.

One of the ships, it seems, had held 100 tons of mustard gas. Later, the Army claimed it'd been there as a deterrent -- a deterrent which had inexplicably been made top secret. We were lucky that most of the mustard gas burned off in the fires. The small part of it that'd been absorbed into floating oil was what did all the damage. And so this Bay of Bari incident produced the only mustard gas casualties in WW-II -- Americans killed by American gas.

When military surgeons autopsied 53 of the dead, they began to see just how mustard gas acts on the body. The chemical agent has the imposing name, methyl-bis(beta-chloroethyl)amine hydrochloride. It was called nitrogen mustard for short. The autopsies showed that one of its actions was to attack white cells and lymph tissue.

Some of that action had been noted just after WW-I -- where a different form of mustard gas had been widely used as a weapon of war. (Some people called the stuff yperite after the Battle of Ypres where it'd done terrible damage.) A 1919 medical paper showed that mustard gas attacked leukocytes, but the paper didn't yet focus on any healing potential. However, by WW-II, even before the Bari Harbor bombing, doctors had tried treating Hodgkin's disease and other cancers of the lymph glands with nitrogen mustard. They'd had some success.

Now, in Italy, doctors had been handed a huge set of data from a most unfortunate group of human subjects. After the war, nitrogen mustard, and other similar chemicals, became the chemotheraputic agents of choice for cancers of the lymph glands -- like Hodgkin's disease.

Still, I cannot draw a swords-to-plowshares moral from this tale. This sword still hasn't been melted. Armies still build chemical and biological weapons behind talk of secret deterrents. The sword that killed those seamen in 1943 was one we thought had been melted after WW-I. Today we're pretty sure that Bari Harbor did not give us the last scientific information we'll gain in such a way.

I'm John Lienhard, at the University of Houston, where we're interested in the way inventive minds work.


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attuned to hear. Allah knows best! TerminatorSite Talks To... Summer Glau (Cameron)This is Arial.She was the first life I was to begin with in the Gamma quadrant dreamworld.Now it is the Romulan Star Empire.I had sharper features than that and was a werecat called a jabberwaki.My ears and hair used to standup.I had dreamworld abilities and trained as a space police in school.The Subdivisions areas of the dreamworld city and continent.I used to use the transitting and Go buses and space port commuting.I am a transsexual.

Just in time for the premiere of Terminator: The Sarah Connor Chronicles, several members of the show's cast as well as producer James Middleton made their way to the Shrine Auditorium & Expo for the Los Angeles Comic Book & Sci Fi Convention.

TerminatorSite's Craig Byrne was able to speak with those people for interviews specially for this site. Expect them to be rolled out one by one; a recap of the T:SCC panel itself will be posted momentarily.

We're going to start off with some quotes from someone who is already quite popular among fans of science fiction - Summer Glau, who plays "Cameron" on the new series.

One thing we asked is if it is difficult to play a character that is so emotionless and robotic in certain situations, including a very tense action-packed sequence in the series' second episode.

"I am more comfortable with it over time, but it was very hard to get used to," Summer reveals. "I would say [it was] the little details you don't think about.. like crossing my legs, or moving my hair out of my face. I had to really strip myself of all of those human habits."

"It is very difficult when you're doing a scene with someone who's very emotional, she continues. "I do a lot of scenes with Lena [Headey], and she's a very passionate character. Very, very human and emotional, and I, as an actress, can't give any back to her. I just feel really guilty."

Summer Glau has very positive things to say about her fellow actors, Lena Headey and Thomas Dekker. "They make me laugh," Summer jokes, before being interrupted by Thomas signing a poster. "We work really long hours, and it's a very small cast. And if you look around at the casts of TV right now, they're all ensemble, and here we are making this really, really big action series where we're working a lot of hours, and it's just three people to really spread the workload around. So, being with people who make me laugh, and feel really close to and supported by, it's a blessing."

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Thanks go out to Summer Glau for taking the time to speak with TerminatorSite. Stay tuned to read some comments from Thomas Dekker (John Connor), Richard T. Jones (James Ellison), and consulting producer James Middleton within the next 24 hours! Contractor: McDonnell Douglas Corp. Thales Defence. Rockwell-Collins (UK) LimitedLockheed Martin / RaytheonSmiths IndustriesKrauss-Maffei AGKrauss-Maffei Wegmann (KMW),

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My ImageShack » Type : (mod 8) Submarine launched heavyweight multi-purpose torpedo. (mod 9) Air launched heavyweight multi-purpose torpedo. Service history : (mod 8) 2006-2021, Early RDF Navy, 2021-2033, SC Navy. (mod 9) 2023- , REF Air Force. Length : (mod 8) 548.2 cm. (mod 9) 578.6 cm (pre-drop), 548.2 cm (post-drop). Diameter : 53.3 cm. Wingspan : none. Weight : (mod 8) 1756 kg. (mod 9) 1825 kg (including parachute). Warhead : High explosive with contact and influence fuse. Weight/yield : 800 kg. Propulsion : Electrical with protoculture energizer. One protoculture cell for electrical power. Guidance : Active/passive sonar, wakehoming and wire guidance. Max speed : 70 knots. Range : 70 nm @ 70 knots. The Madcap torpedo served as the main submarine armament in both the early RDF and Southern Cross Navies. The Madcap (Most Advanced CAPability) was a development of the US Mk.48 mod 6 VADCAP torpedo. The propulsion system was replaced by an electric motor and a protoculture cell scavenged from the crashed SDF-1. This both increased maximum speed and range and diminished the noise level emitted by the torpedo. In fact, the range (especially at lower speeds) was so enlarged that the torpedo could reach any target detectable by the launch platforms' sonar systems at maximum speed, and the full range was never used in combat. All other VADCAP systems were kept, save for the computer section, which incorporated some of the advanced technology gleaned from the SDF-1. http://stargate.wikia.com/wiki/User_talk:Queen_Armada

The Madcap was as potent a ship killer as the large USSR designed Type 65 torpedo because of the warhead, which was more than doubled after the Madcaps fuel section had been deleted. Even so, the Madcap was still 1 meter shorter than the VADCAP.

The Madcap was used by the submarine forces of the early RDF and the Southern Cross. However, it was never used in the Robotech Wars because of the dearth of submerged targets.

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  • The REF Air Force procured an air launched version of the Madcap torpedo for use by its Space Kitchen anti-submarine planes, as the standard Terran air dropped ASW torpedo, the Stingray, could not be expected to be effective against such craft as the Prometheus. However, the Space Kitchen was never used in its anti-submarine role due to a lack of targets, and thus the mod 9 Madcap, which was a standard mod 8 equipped with a parachute and hardpoint connections, was never fired in anger. Florence is half bat tribe in-laws. Jane's All the Galaxy's Fighting Ships, 2120 edition.

  • Jane's All the Galaxy's Mecha, 2120 edition.

  • Modern Small Arms and Armor Vol 12, by Anthony Postert, New Monument Press, © 2120.

  • RDF Officer's Manual, Military Publication Code 417/OM-70A, publication date, 2070.

  • UNAF Officer's Manual, Military Publication Code 417/OM-70A, publication date, 2120.

  • Protoculutre, A Race, A People, A Culture, by James Willette, Random House Press, © 2068.

  • A History of the Marduk Empire, by Lord Feff Hil'thanx, New Monument Press, © 2070.

  • The Varauta War 2064 to 2065, by Captain Hercules Johnson, Smith House Publishing, © 2067.

  • Encyclopedia of 21st Century Galactic History, Britannica Publishing, © 2100.

  • Malachite Cavanaugh : A Portrait of the Galactic Caesar, by Scott A. Litchfield, Random House Press, © 2120.

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Insectibots

genes are in these women.Now I’ll know what my pastlife Qn.Armada looks like and remembers.


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  • ! Uploadoxic (poisonous to humans).On planet earth in the Milky Way I became in the religion and Quran the space traveler “The Apostle.Earth has no defenses from alien empires except natural space barriers Allah made and the enemies will conquer what Allah made. Queen Armada was known as a statue of course of her transexual self that talks and advices other Queen Armada’s after herself like me Feroz Khan.To explain about space and warfare how to make an Empire and military and government and enemies,crime and creator and religion and seeing much farther predictions{afterlife} of future and plans and strategy from a statue of Qn.Armada.Immortality and magic powers and technology and ancestory and parents and family,dreamworld and where I was born and pastlife and afterlife and law enforcement.Queen Armada is wanderer,drifter,a traveler.I spend a short and brief time from galaxy to galaxy race to race.I am a drifter. 2008-2012

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predictions of Nostradamus from new book www3


During a period of continuing unrest, the leader of a Middle Eastern country will be able to obtain a nuclear weapon. He will go to the greatest lengths over the smallest things and will not hesitate to use the weapon because of his obsessions with deadly warfare. The people he is warring against retaliate with a nuclear weapon. The country has a coast on the Mediterranean.


One of the bombs will land in the Mediterranean instead of the land, poisoning all the fish. The passages of trade in the region will be disrupted so that the people on the other coast will be desperate for food and will eat the fish anyway. It will happen near the east coast of the Mediterranean in a region of dark-colored cliffs.

(Century III, Quatrain 83) http://nine.wikia.com/wiki/User:Queen_Armada

The nuclear weapon being dropped by one of the Middle Eastern countries will spark off yet another war on top of that war. European nations will try to interfere to diminish the threat to oil supplies. When the European countries try to interfere, the crazed leader will use the rest of his arsenal on Europe, most striking the Italian Peninsula.

The European Mediterranean coast, particularly that of Italy and France, will be almost uninhabitable, and Italy will get the brunt. This leader is not the Antichrist but helps to set the stage for the Antichrist to rise to power with little or no opposition.

Volcanoes, earthquakes, floods, droughts (Century IV, Quatrain 67)

A very bright, previously unknown comet will appear and coincide with the time of great geological troubles, with earthquakes and volcanoes erupting and disrupting weather systems. This will cause widespread famines, droughts, and social upheavals in unexpected places. Nations that are considered prosperous and powerful, particularly western nations, will be weakened. They will be torn with civil strife and rioting as people migrate to areas that have water and can support crop-growing. The social upheaval and weakening of political structures will help the Antichrist come to power.

The United States in particular will be subject to serious natural disasters, particularly earthquakes and flooding, and flatten the nation from end to end, causing enormous conflict, despair, and misery. The US will be bankrupted attempting to deal with its disasters. Three other great nations will send aid to help the citizens survive.

(Century VIII, Quatrain 29)



Go behind the lines! Bringing viewers compelling, real-world stories of heroism, military strategy, technological breakthroughs and turning points in history, Discovery Communications, Inc. transitioned its Discovery Wings Channel to the Military Channel on Monday, January 10, 2005. The network's revamped slate of series and specials is designed to take viewers "behind the lines" to tell personal stories and offer in-depth explorations of military technology, battlefield strategy, aviation and history. Military Channel

Back to top Scotch Whisky DrinksIntroduction[]

Like everywhere in the Palladium Books megaverse, missiles used in Robotech have not been well defined. While the system used by Palladium Books is good enough for those that do not want to dwell on every little detail, especially with a weapon that is destroyed seconds or minutes after it is first launched, this document provides greater detail to the missiles used in the Robotech universe. This document uses the information in the Modern Missile Design document and tries not to duplicate too much information. Generally, this document will detail what can and cannot be used from the original document and adds new information that is unique to the Robotech universe, such as new guidance systems and missile designs.

While missile technology was not unknown among the governments of Earth, the level of technology in the Zentraedi missiles recovered from the crashed alien space ship were far more advanced then anything developed on Earth. After years of study, a new series of missiles were developed and deployed throughout the Earth Defense Force, including the RDF. The REF and the Armies of the Southern Cross continue to use the same basic missile technology from the original research done on the missiles from the alien space ship.

Each missile is composed six components: size, drive, type, guidance systems, warhead, and design. Each bomb consists of the same components, except a bomb does not have a drive component. The size of a missile determines its durability and how much internal space it has for a drive, guidance systems, and a warhead. The drive determines the missiles range, atmospheric speed, and its rate of acceleration in space. The missile type will determine what warheads are available, may require specific guidance systems, and can give special bonuses or penalties to the missile. A missile's design will often determine its size, type, and sometimes even its guidance systems and warhead. A missile's design could also provide modifications to a missile, such as to its speed and range. The number of guidance systems that a missile can hold also depends on its size. The most important component of a missile is its warhead. The warheads available for a missile vary widely in strength, but the larger the missile size, the stronger the warhead available.


Missile Size[]

All of the same basic missile and bombs sizes are available to the RDF, REF, and the Armies of the Southern Cross, but very few platforms were designed to carry cruise missiles or extra-heavy bombs. Missiles and bombs available to the RDF, REF, and the Armies of the Southern Cross use the same statistics as missiles and bombs from Rifts Earth. While the REF maintained the technology needed to build ICBM missiles, they rarely did so.


Missile Drive[]

The RDF, REF, and the Armies of the Southern Cross use chemical drives identical to the one used on Rifts Earth to propel their missiles.


Missile Type[]

The RDF, REF, and the Armies of the Southern Cross use the same basic missile types. Due to the versatile nature of their enemies, the RDF, REF, and the Armies of the Southern Cross usually deploy multipurpose missiles will all of the forces, whether in an atmosphere or not.


Missile Guidance Systems[]

All of the same basic guidance systems are available to the RDF, REF, and the Armies of the Southern Cross, except for Expert Guidance, Neutrino Homing, and Passive Gravity Homing. The number of guidance systems that can be placed on the missiles used by the RDF, REF, and the Armies of the Southern Cross is the same.


Missile Warhead[]

The warheads used by the RDF, REF, and the Armies of the Southern Cross are not as advanced as those from Rifts Earth or from the Three Galaxies (where Phase World is located). While many of the same basic technologies exist, the RDF, REF, and the Armies of the Southern Cross lack the more powerful warheads. With the standard warheads, the RDF does not have access to any warhead stronger then "light" and the REF and the Armies of the Southern Cross do not have access to any warhead stronger then "medium." For example, for short range missiles, the RDF only has access to the following warheads: High Explsove (Light), Fragmentation (Light), Armor Piercing (Light), Plasma / Napalm (Light), Smoke, Tear Gas, and Fire Retardant. The REF and the Armies of the Southern Cross would add High Explsove (Medium), Fragmentation (Medium), Armor Piercing (Medium), Plasma / Napalm (Medium) to the list of available short range missile warheads. The RDF, REF, and Armies of the Southern Cross from access to the following special warheads: Chaff, Cluster, Deployable Electronic Jamming, Deployable Minefield, Fuel Air Explosive, Illumination, Kinetic Energy, Multi-Warhead, and Nuclear, although nuclear warheads are only used under the most extreme of circumstances.

An incredibly powerful warhead, the reflex warhead, was acquired by the United Earth Defense Force from the crashed alien space ship. While even more destructive then a nuclear warhead, a reflex warhead does not generate radiation and it is usually deployed in place of a nuclear warhead. The RDF developed a warhead called a Proton Torpedo, which is similar to the fusion warhead used on Rifts Earth and in the Three Galaxies. Both the Reflex warhead and the Proton Torpedo warhead are described below.

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"Crow Bomber" robot being steatlh fighterbomber

  1. Proton Torpedo:

Proton Torpedoes use a highly advanced and specially shaped explosive charge that generates an incredibly powerful explosion. Costly to produce, this warhead is often reserved for use against enemy fortifications and space ships. Fortunately, there are no harmful side effects from the use of this type of warhead.


Tamor - Wheels, Tracks, Fuel Tanks and Suspension Parts for Military Vehicles Alpha Barrier Penetration The energy of emitted alpha particles was a mystery to early investigators because it was evident that they did not have enough energy, according to classical physics, to escape the nucleus. Once an approximate size of the nucleus was obtained by Rutherford scattering, one could calculate the height of the Coulomb barrier at the radius of the nucleus. It was evident that this energy was several times higher than the observed alpha particle energies. There was also an incredible range of half lives for the alpha particle which could not be explained by anything in classical physics.

The resolution of this dilemma came with the realization that there was a finite probability that the alpha particle could penetrate the wall by quantum mechanical tunneling. Using tunneling, Gamow was able to calculate a dependence for the half-life as a function of alpha particle energy which was in agreement with experimental observations. Modeling of tunneling in poloniumTheon Sensors S.A. - Night Vision Sights and Night International Technology Exchange Society (ITE)

A U.S. Non-profit Society

JEC Service Japan Inc. (Japanese operator of ITE in Japan)

39-2 Youke, Ukino, Chiaki-cho, Ichinomiyashi, Aichi-ken 491, Japan

Fax: 81-586-81-1988; Tel: 81-90-226-86-123

=Driver’s ViewersQuran Vector Sigma Terminal manufactured by Qn.Armada and re-writinen to do my bidding. Computer of daytime.Part of my military powers. Alpha Binding Energyplanet-destroyer missile Munkar Nakir The Light"The Niqaab in light of the Holy QuranMunkarNakir Third world country leader creates strife {C {C {C {C {C (Century III, Quatrain 60)

A "young dark man" will arise as a leader in a Third World country; his main goal is to unite the other Third World countries to do battle with the superpowers. The area of conflict will be in Eastern Europe and the Middle East, particularly around the Adriatic and the Caspian seas and Israel. No definite winner will emerge but the strife will help set the stage for the Antichrist. Many prophecies in the Bible refer to events in this region.

Antichrist profits from radar research in Europe {C {C {C {C {C (Century I, Quatrain 6)

Research on a more sophisticated type of radar and sensing devices will give greater information to the operator, i.e. an airplane pilot. But the first experiments with the technology will fail in a disastrous accident, when the vibrations emitted by the device cause the chassis of the plane to become weakened and dangerous. The scientists involved with the research will have to temporarily abandon the research because of diplomatic breakdowns, the threat of war, etc.

This will take place before the Antichrist comes to full power. It will happen in Europe at the time the Antichrist is strengthening his base of power in the Middle East. The devices are currently under development but have not been tested yet. But this is another historical event that will permit the Antichrist to take over Europe.

War game simulation by Britain in Europe leads to disaster {C {C {C {C {C (Century II, Quatrain 2)

In a war-game maneuver involving Great Britain and European troops a malfunctioning computer will cause the "real-world" situation to play out instead of the simulation. As a result of the error actual defenses will be activated and real bombs will be dropped on the areas of the game and cause a tragic international incident.

American Electoral College voting stalemate {C {C {C {C {C (Century VII, Quatrain 41)

The presidents of the United States, a supposedly free country, have been abusing their power to an increasingly greater extent. During a time of social unrest even more so than the period of Vietnam and Watergate, the Electoral College will be evenly split over the election of the new president. The process will stalemate, with many people clamoring for whichever candidate they voted for, causing enormous tension in the country. Internationally it will be a sensitive situation.

Because of the split, and the extremely volatile and explosive social unrest, putting either candidate in office instead of the other could start a civil war or a revolution. After a long time of impassioned speeches invoking patriotism and the founding fathers, a compromise solution of holding another election will be taken, and a candidate will be installed without disaster.=

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Combiner Linked Series Gestalt Heavy Duty Warrior Zarco Vampirebots Squad Robot Space Insect Vehicle Beings "Vampirebot"Combiner

The nuclear binding energy of the alpha particle is extremely high, 28.3 MeV. It is an exceptionally stable collection of nucleons, and those heavier nuclei which can be viewed as collections of alpha particles (carbon-12, oxygen-16, etc.) are also exceptionally stable. This contrasts with a binding energy of only 8 MeV for helium-3, which forms an intermediate step in the proton-proton fusion cycle.

Nuclear units

1 ITE BATTERY RESEARCH INSTITUTE

Located near Nagoya Airport in Japan

Features Battery Machines, Parts, New Samples, etc.

Fax: 81 (Japan)-586-81-1988; Tel: 81-90-226-86-123

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Armadabots Janie Grippen and Alex Formula Vehicle Being Robots

Chief Engineer: Ralph Hooper {C {C {C {C {C Deputy Chief Engineer: John Fozard {C {C {C {C {C Project Designer: ? {C {C {C {C {C Design Office: Hawker Siddeley Aviation Ltd, Kingston upon Thames, London (later British Aerospace plc). Hawker Siddeley Aviation Ltd (later British Aerospace plc){C {C {C {C {C (Dunsfold Aerodrome, Godalming, Surrey, GU8 4BS, UK) Total Produced: 98 a/c (All variants)

  • Conversion and manufacturing carried out at BAe Kingston-upon-Thames and BAe Brough, East Yorkshire. Contractor: prime, McDonnell Douglas; airframe, NorthropGeneral DynamicsVoughtBoeing, Northrop Grumman, GE Aircraft Engines, Raytheon, and more than 1,800 suppliers in the United States and Canada. Instrument Design BureauRegion State Research andProduction EnterpriseNATOVympelZvezda-StrelaState Research and Production CentreRSK MiG and the Irkutsk Aircraft Production Association Joint Stock Company Westinghouse Hughes Phillips Thomson Loral General Electric Tracor Smith & Wesson Raytheon RRD Rolls Royce Shizuma Drive General Dynamics Bofors Overtechnolog RRG Westinghouse (Makral Mossil 918) Oto-Melara Spacelord Oerlikon SC Aerospace Forces Expeditionary Forces Nakajima/P&W/Rolls-Royce Zeiss Elettronica Radar Warning Receiver (RWR) OlDelft Westinghouse Mauser Rheinmetall UNDF Robotech Research Group Teledyne Continental, Rockwell, and Bell Nakajima Heavy Industries, Kyuusei industries Licensee Northrop Pratt & Whitney Turbo-Union Hollandse Signaal Texas Instruments Hewlett-Packard Chobham EF Planetary Forces and Fleet Operations EF Navy UNAF Shinsei Industries Project Super Nova General Galaxy Shinnakasu Industry/Pratt & Whitney/Rolls Royce Howard Industries Bifors L-3 Link Simulation & Training - Flight Simulators, Training Services, Aircraft Contractor Logistics Support REF Armor===

REF Small Arms[]

Sermatech International - Protective Coatings for Aircraft Turbine Engines and Components General Electric BAE Systems Aircraft Controls Harris Corporation Lockheed Martin Harris Argon ST (formerly Sensytech) Thorn (now Thales) and Lockheed Martin Canada Kelvin-Hughes [15] Hazeltine Sony Wingard Tracor Internav [12] Southwest E-Systems Research NavCom Edmac Sinclair Motorola Datron [10] Redifon Redifon [13] CHU Associates Eldyne [14] CHU Associates [11] Krumbhaar, E. B., Krumbhaar, H. D., Blood and Bone Marrow in Yellow Cross Gas (Mustard Gas) Poisoning. Journal of Medical Research, Vol. 40, 1919, pp. 497-506.

Goodman, L. S., Wintrobe, M. M., Dameshek, W., Goodman, M. J., Gilman, A., and McLennan, M. T., Nitrogen Mustard Therapy. Journal of the American Medical Association, September 21, 1946, pp. 126-132.

Alexander, S. F., Medical Report of the Bari Harbor Mustard Casualties. The Military Surgeon, Vol. 101, No. 1, July 1947, pp. 2- 17.

Karnofsky, D. A., Summary of Results Obtained with Nitrogen Mustard in the Treatment of Neoplast Disease. Annals of the New York Academy of Sciences, Vol. 68, Article 2, April 1958, pp. 899-914.

I am grateful to Drs. Cathryn Howarth, Donald Pinkel, and Sarah Fishman-Boyd for providing source and counsel for this episode.

I am grateful to web site reader Steve Butler for pointing out another, much larger, set of mustard gas casualties during the war. Using American ordnance, the American, British, and Australian military tested mustard gas on Allied troops (so-called volunteers) on Brook Island, off Queensland, Australia. The results of those tests were horrific. (I do not have an accurate count of the dead and permanently damaged soldiers, but it was large.) As in the Bari Harbor incident, these were Allied deaths brought about by American mustard gas. Some web sites dealing with the Brook Island tests follow:

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Samurai New Fuhr and Uggy New Fuhr Japanese Comet Empire and Cybertron Gobotron Inbit Invid Comet Empire Regime

    • DESIGNER/MANUFACTURER: Lira Wessex/Kuat Drive YardsTaim & BakBorstelPhylonManufacturer: Kuat Drive YardsCygnus Spaceworks Gemon-4KDY DestroyerSFS I-a2b Solar Ionization ReactorBorstelLeGrangeOm-ThaimDeutsche Werke AGAG Weser of BremenAG Weser and Seebeck Yard of Bremen, and Deutsche WerftDonitzKeroman 1 - LorientDWF 505 Entered in

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In the [?] Register of Publications {C {C {C {C {C Under serial number 200 {C {C {C {C {C Construction Training U-Boats Germania Yard, Hamburg Examples of the M-25A1 were smuggled out by Australian and Japanese mercenaries in late 2015 A. D. and the Heckler and Koch plant at Sydney, Australia began producing (and distributing) a much better phased plasma rifle, the H&K GP32, in 2019 A.D. Several lots of GP32 weapons found their way back into America from smugglers entering the West Coast, the deep South and coming up through the Mexican / United States border between 2019 A.D. and 2026 A.D. SKYNET's capture of several H&K GP32 units (in varying states of functionality) from resistance elements led to its development of the larger, heavier M95 series phased plasma rifle. Owens "Wolff" Energy Machine Pistol - 5/17/06 M-37 Weasel 9x21mm Pistol - 5/17/06 M-39 Mesa Eagle .44 Magnum Gas-Operated Pistol M-42 .50CAP Ceramic-composite Pistol FA5 5.56mm Assault Carbine - 5/17/06 AR-25 Wolverine 7.62x51mm Assault Rifle - 5/17/06 P-20 Variable Aperture Particle Carbine LR-20 Laser Carbine PR-25 Particle Carbine LR-30 Laser Rifle PR-30 Variable Aperture Particle Assault Rifle PR-35 Particle Machine Pistol PM-5 Particle Cannon 80mm Mortar Reichsmarinewerft Corrosive

(such as acids); my http://marvel.wikia.com/User:Queen_Armada

    • DESERT STORM 2 And the thunder proclaimeth His perfection, with His praise; the angels likewise fear him. And He sendeth the thunderbolts and striketh with them whom He pleaseth whilst they dispute concerning God; for He is mighty in power. - The Koran (Surah 13:13).

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DESERT STORM The Lightning symbol is Queen Armada’s symbol from Florence’s blood.It is the Anti-United States symbol of hatred and the Antarctican symbol neutral power.Lightning makes thunder and energy and mixeds with water.Lightning will burn the “Star Spangled Banner” .The whiteman enemy alien forces and American Law enforcement are no match for Lightning.The space Amcricans{Galactic Empire 2nd half} henchman racist bigotist,will be brought down with a lightning attack.Lightnng Is even from the dreamworld of the sunny afternoon of Galactica.Lightning will destroy the {bigotry}Federation of Planets {Galactic Empire 2nd half modern day}and the U.N.Lightning makes nuclear.The enemy of the whiteman nuclear radiation.Nuclear rediation causes the extinction of the Federal Government and the enemy alien whiteman forces.Nuclear war is the end of all white races and is anti-military.Nuclear radiation is poison to the whiteman alien enemy forces Federal governments.Warcrimes by and on report,history government and British.Lightning is my anger,Qn.Armada.Infedamines are my supposed weakness at making me disorientated from my calm being.But to counter infedamines is straight whiskey.Tranquilizers can attack the narcotic orientated infedamines induce volatile.Infedamines trigger lightning.Beat infedamines is interacting with water ability of mine physical and telepathic manipulation and control of water.Diamond Curse,Great Lakes Triangle,UFO alien death,Super 8.My power death gathers particles and things objects that are used in an accident and disaster I can summon them out as weapons.I also use my shoulder angels and death angels and my old arc angel abilities. as power reciting Quranic prayers as power spells.I can also burn things with death and make gases and am surrounded by an electrical force field intenal to my steel bones,compatible,factor to changing into Gobot Transformer Queen Armada.I am very powerful more than a creator in magic power and witchcraft powers.And powers of interacting and using the elements and power of flight from my heels.To fly full speed under the oceans and lakes and into outer space.My power is like a wave and I ride this death wave that follows me and comes out of my body.I also can desintegrate enemies with extinction lights of hell,dark,damp the cold the imprisonment,afterlife,reincarnation,concept life,yellow and white nightmare valley of the

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Allah is Steve Trachsion

dammed dark,blueish,thunder and lightning to the dumb,deaf and blind and endless mazes.Anxiousness and dip in Arctic icey waters in the middle of cold season.Police of Allah's vast and giant systems in outer space Evolution Process Angels Odyssey.And my various cannons my hand shape changes into including a weapon I use on the military a particle cannon that fires armor piercing beam streams and it showers within on the enemy cutting right through military armor. have my nuclear cannon which has range in space and it fires nuclear energy.My hand shapechanges into endless length armor piercing stabbing and cutting weapons.My hand changes into high-powered firearmsa and there is a weak one which is loaded with shell slugs and can beehive.I have a laser Taim and Bak.I have a natural sciences quantum physics gun.I have music radio weaponry and T.V. and radio weaponry optical weapons.I have an interface into an hydro electrical outlet for raw electricity as weaponry{ordinance and electrical arc} to be shot out my hands.Interface and skeleton key for locks and computer and electrical network locks.My patented weaponry I carry to terminate is a high-powered sniper rifle and suppressed machineguns or my position patented high-powered handguns and grenade launchers.Sniper rifle I can look through it with my scanner eye to magnify as a interface program or quickly end the battle with body armoured whiteman enemy alien forces racists.I outgun my opponents.I have an internally built time travel displacement and shapechange to adapt to the planet and year and never change gender always a girl.I am always clothed unlike “Terminator”.I can also use radioactivity and gases,elements.I can use barbed wired fences as they are part of natural disaster and stabbing objects like piece of metal ramp and earthquake debris.Disease war and gas and utilizing my curse corruptant and energy drain and net and tangle up on line till out of energy,destroy down and deliver a crippling blow of damage and plague and astrology.I can burn with the tips of my fingers spreading “fires of hell purplish light in hot humidity middle of summer”.I have psychic telepathic mind power.I have dreamworld power.Force field powers.Barrier field invisible.I can crush and do hand combat and fighting and have a wrecking ball and things in my ancestory family handed to me like sword as forarm and hand.Thumbs in hand combat are pike tacks.I have werethylacine weaponry and adaptations and steel teeth and claws and climbing abilities and strength thylacine being housecat god family.Eye scanners and modes.Control things like planets,asteroids,buildings,pieces of land,bodies of water in psychic telepathy physical strength.Jumping ablity.And mastery of hights,space.Force field and existence makes me harder and immovable if a mecha or something crashed into me it would be destroyed to pieces like cardboard into brick wall defensive reflexes into my power.Levitation of objects on the street or wherever.Police and law enforcement abilities,network and cloaked stealth.I can retain abilities and adaptations from my paslife existence as power and to look like my many looks,appearances in the future and powers and timetravel power to help me in the present.Interdimensional powers to go to other dimensions and worlds.Reincarnation abilities and communication advances adaptations to myself in the future or beyond in the past or another world or dimension.Defenses,defensive powers.Millions of Gigawatts and self-generating terrawatts.Exawatt,zettawatt,yottawatt.Applied sciences.Natural sciences power the power of science.Power over controlling weather and manifesting and revolutioning it. and defenses towards demons and entities and Jinn and seial killers and possessed and from Anti-God Allah Pak.To be like a devil{Gattaca universe outside of Galactica of Space America planet Nitro,Eden class} irritating and annoying death.For no gain to my enemy and to use this to be off any record as human to be a mystery as defense uncensussed.That day I would die and be brain and heart dead and decay into dirt in grave and for my bones to be cremated.Use of natural enemies of enemy. Today, a story about cancer and a WW-II mustard gas attack. The University of Houston's College of Engineering presents this series about the machines that make our civilization run, and the people whose ingenuity created them. Opponent and counter to the Anti-christ is the Apostle Queen Armada.   

James Bay Canada located between northern Ontario and the Quebec province is named after Thomas James f280b3444c

James Bay ON water

Robotech operates on physics and mechanics.Use of energy in machines.They use a powerplant and power core that sends out radiation.Their fighters have 10 times more 50,000 pounds of thrust.Veritech though is meant out of space mach and mach to come out of mach and slow down.Warfare demand to slow down from enemy high speed interceptor race.Fighters carry payload to administer a destructive punch to enemy.Veritech is carrying itself.A fighter does not consider its own weight.Being a module and complicated but compacted into a design that accomplishes the demands.Avionics for avoiding AA battery from Naval ships.Avoiding a spike by the enemy.Well trained but arsenal a fighter carries and carrier maintains this demand.Bigger or more complicated devices for taking out the enemy the hangar awaits to repair and maintain and redo them from war experience like station team.They put fighters through strain.Streneous tests and service.Because many shots and doing the many tasks could mean accident.Designs are upgraded,G forces of space monuvers and monuvers enemy puts you through but they can't dicatate things or they'll setup and shoot you down.Avoid rockets in terms of VSTOL in guardian and VSTOL in battloid.Slow and down and fire.Push veritech to fly in battloid mode because its a fightercraft.Slow down properly as a soldier.To be a robotic soldier in interceptor war.Guardian is to hover and a transatmospheric transport.To travel in this mode and delivery of weapons.Monuver around like a vehicle.Battloid is to be a soldier mode and as a humanoid giant robot to deliver guns at the enemy with humanoid soldier like warfare.And having properities of fighter to use them.Flight and hover.Monuverability and automated pitch.But as transformers to change back to their vehicle for vehicle powers.Direct flight and drive.Faster as module vehicle can beat a robot.Mixed in guardian.Its scanner instruments change around and focus on different set of scanners per mode.They are no longer in vehicle scanners.Robot is focus fighter instruments with soldier instrument for BETA and PARCS.Head sight of scanners for battlefield aquisition.Watch like a sonar.Disturbances and riffles,distortions.Like a cop.Bandwidth though military.Fighters don't stand still and scan on ground.And turn around like a soldier.Observe.Dig in position and ground and leave it with the thrusters.Do this in the air and in space.Tracking systems and Doppler.No longer from cockpit,CPU head unit.Bogeys.Then directly go to guns.Switch to thermal imagery and imagery systems.Better view of the enemy and to keep up with the enemy.Battloid robot unit can do running and many abilities as a robot.Two legs and arms.This is a type of AC Unit.Robot large like a vehicle.And with weapons.Lasers.Run.Dodge.Do roll.Duck and lean and get down and fire like a troop.But it will behave like who is piloting it.Squat down stary ducked and fire.Sitting target.Get behind cover.With the added imagery systems.Large target to delivery larger weapons.Firing of larger weapons delivery.Infiltrate them in with either guardian or robot and send in weapons fire large scale.Bombardment.Robot send guns.Takeout enemies.Targeting.Faster than the guardian.More agile.More agile less hybrid than alien creature 3 legs and more.In battloid mode different set of instruments.Meant for soldier.Robot.From vehicle instruments.Derrived.Guardian nose has sonar and fighter equipment.Battloid mode is brought to the battlefield by verniers system.So strategist aligns the veritechs for transformation like soldiers but in Navy.Orders to cover and avoid the enemy fire.Veritechs play a role with the soldier but posses fighter too.Both deadly weapons of high speed combat as a battloid should be like a gundam proper training high speed warfare.Robots can travel like a humanoid and humanoid robots for flight have balance and super powers.Built right and thrust and force takes them to G forces and monuvers other than the fighters.It can do the fighter's but different.Might solve many enemy counter moves.Space too and alien worlds.Balance and distribution of weight not as bad as fighter.Humanoid shape and flight in robots.Like swimming in air and space.Swmming through or flying like GAH.Greatest American Hero.We have seen what he can do from tv.Flight for person and they go upright as instructed.Boosters work with veritech battloids.Wings and fighter adaptations are abilities inside the veritech.Battloid posses fighter properties like aerilons.Many fighter properties into a robot.Not just humanoid.Its a fighter too.Capable of things a fighter can give to battloid.Gundam gets from its fighter it changes to aerial mode.All flying systems into a humanoid.Make use of them as a system configuration change fighter systems into battloid humanoid robot.Now its a different configuration from fighter.Battloid is a fighter too.It has module complications.But systems to change to cater to the configuration.

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Red Sector A Concentration Camp

IV. Propulsion:Edit (standard)

   Two Nakajima/P&W/Rolls-Royce FF-2001 or FF-2001D (built into VF-1S, and after 2011, all other variants) fusion turbines, total engine output 226 kN or 256 kN (-D) total at max. power; 451 kN or 503 kN (-D) are available with overboost. Exhaust nozzles allow for vector thrust, serving in place of conventional elevators. System includes two reverse-vernier thrusters, on blisters outboard of each intake; exhaust comes directly from main turbine at a maximum of 20% thrust.
   Powerplant: 2 x RRL-1 Miniaturized Protoculture-cell energizer, delivering 650MW total power.
   Fuel Capacity:
       20 Standard Canisters of Protoculture,
       12.9 lit. D2O reactant for fusion engines. 
   Four Nakajima NBS-1 high-thrust vernier thrusters, one on the ventral in fighter mode, three in the 'backpack' in Guardian and Battloid modes.
   Eighteen P&W LHP04 low-thrust vernier thrusters distributed around the aircraft; three on each engine block/leg, two on each arm, two on the nose cone, two on the 'backpack', and four on the torso/fuselage.
   Vernier vents in the wings, as part of the aircraft's space roll control.
   Assorted gyroscopes for all-environment attitude adjustment and stability.
   Max speed at 10,000 meter0: Mach 2.71
   Max speed at 30,000+ meter0: Mach 3.87
   Max speed at sea levelt: Mach 1.4
   Stall speed (VTOL shift possible)f: 230 kph
   Unboosted ceilingo: 35000 meters      This fighter uses complex circuitry.Reactor engine.Reactor flows on airflow and radiation.Its fuel is a very flammable fuel that gives it 10 times more than 50 000lbs thrust.Now stability of the fighter in mechanics to control and pitch it in flight in space.It has a booster engine attatched to a conversion robot.Hydraulic mechanics though add to power.Booster is blaring out radioactive and space fuel flow playing around plasma flows to get right types of plasmas.Then other plasma goes to other systems.Enough plasma to power the veritech.Adaptation.Change to re-adapt.More forms of adaptation in machine.Transformation is for going to a more faster mode than robot.Travel as vehicle.From robot to vehicle also to hide as vehicles.Robots plain robots are droids and mobile dolls.So type of machine and robot for transformation.Change to break free of enemy.Faster vehicle mode more speed and agility from machine vehicles.This is from simple machines.And complex machines.Radiation is from nuclear energy and other radiation type energies.They are like from stars.Loaded with what a solar flare has.Burst of hydrogen.Many radiations are different.Containing the energy from melting from high temperatures its a flowing alien system.Fusion in engine meaning the engine does fusion split and like a power core with radioactive rods.It is functioning like an engine but flowing on radioactivity and plasma which needs to be lasered to heat it up like the sun.Then to concentration the flow by allowing open airflow to it so it will behave to our environment.An Astro fighter is very complex fighter that beats the Valkyrie.Astro fighter is a more complex module of a fighter.It can fly with such control and grip on atmosphere and outer space.It can out monuver a Valkyrie and Valkyrie less violent.Astro fighter can haul wave motion pulse torpedos and munitions to destroy ships.Without this it can shoot down enemy interceptors by out preforming them.It can fly better without verniers system the Valkyrie has makes no use of it in combat.The thrusters on Astro fighter can get the Astro fighter to tilt and wave the fighter in climbes.It shakes off enemies and shoots them down with its plasma pulse cannons.It is a superiority fighter.It has less weight then Valkyrie does not transform.It is more like same levels of Invid.Americans in space had it operate on playing with plasma stores here and there and sending it around then having the tubo thrust of intake and leeching of fuel into the stream and the burner send it out as tubo thrust.Space it needs to utilize magnetism.Space and magnetism are part of each other's environment.Space and orbital forces and frequencies from sun and stars.Veritech is a robot with many commands from a computer to change form.Change its robotic forms to machine.Machine so it will not fall apart,it will stay compact as a vehicle,sturdy.But is is not a being and needs the pilot and computer core to think.It should have a mouth and face and to say its name like a person.Then it would climb the ladder of being evolution as authoratative and others.Soldiers have qualities to their guns.Profile and their skills.Attributes.Personality and theri archive of abilities and adaptations.Machine adaptations.Reflex quickness from probes responses and complex circuitry.Complex circuitry puts complex codes inside the veritech.But its like its knocked out and dizzy.In a state.Complex circuitry prevents a burn down and passes around the codes from computer and allows it to flow and operate on part of the plasma.Electric plasma.Then the heavier machine level like in Armored Core.AC's being like tractor parts being big.Hydraulics and pressure hydrualics to respond to bending motion and to fight.Wear and tear.Their are backup health systems for war abuse.Circuitry is complicated and protected by energy flow and armor.Quick response which is reflex responses from hydraulics to the joints.Circuitry and the android responses.Chipboards manipulate codes.And their are precautions to over-heating in circuitry.This is a military machine.Probing network and AI.Artificial intelligence.This enables it to be like a lifeform but a machine and robot.Power source tremendous amount of concentrated power.Interaction in all systems component.Cybertron and Zarconian are very alien intelligent.Power batteries.Fuel.Reactor and powerplant.These from simple vehicle machine contribute to its robot power and systems.Power of a vehicle attributes from vehicle.Instantaneous response from AI.AI is putting in probes and another current to vehicle to give it more commands.Compatability of many technologies in one veritech.Get things going.Hydraulics being the larger systems of movement obey the commands.Detail from the AI.Getting the AI to respond to the pilot.He co-ordinates everything in compatiblity with AI systems as a person and living being.Being piloted by a pilot for a vehicle.Instructed and architected to move and move the arms and legs,thrust and stability.Puppeting the robot and vehicle.Orchestrating movement and commands.For agility in systems.Fighting abilities.And many types fo AC's.Many types fo components in robotics. 

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   https://armoredcore.wikia.com/wiki/Armored_Core_Wiki 

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Princess Armada Firoz K.Intel officer Covert Ops


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    Undergaround Hive Prison


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